Add Feed The Baby Dragon Requirement to Glint's Challenge

melissa b

Krytan Explorer

Join Date: Oct 2007

Add Feed The Baby Dragon Requirement to Glint's Challenge

General Goals
- Discourage AFK Farming
-Make Rewards slightly better with a little more work

The Dragon will have a hunger meter that slowly declines. If the meter drops all the way you lose. 2-3 lvl 20/26hm Jumbo Succulent Junipers spawn each wave that always drop Jumbo Succulent Juniper Meat. You pick it up and talk to the dragon to feed it. The Dragon will need at least 1 each round to keep the meter from hitting empty. You can feed it more and the benefit is 25/50hm reputation points per feeding after the initial feeding each round. Potential to add an average of 225/450 reputation points total if you feed every drop to the dragon.

Del

Del

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Join Date: Sep 2009

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Terrible idea. Not the best option for dealing with afk farmers, and it also screws with people who do Glint's for points rather than cloths, and of all the shit that needs to be fixed, this isn't anywhere close enough to be worth bothering with.
/notsigned

melissa b

Krytan Explorer

Join Date: Oct 2007

Quote:
Originally Posted by Del View Post
Terrible idea. Not only is it pointless, but it also screws with people who do Glint's for record times.

/notsigned
Are you one of the people benefiting from the afk farm detailed at http://www.guildwarsguru.com/forum/g...t10478958.html


Explain how nerfing a farm that rewards around 30k/hour while AFK except the 30 seconds to collect rewards and position heroes is pointless?

Its pretty clear you exploit afk farms and don't want your free, unearned gold to end.

edit: oh and someone bragged in kamadan about using 4 accounts to farm glint afk for over 100k an hour.

Del

Del

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Quote:
Originally Posted by melissa b View Post
Are you one of the people benefiting from the afk farm detailed at http://www.guildwarsguru.com/forum/g...t10478958.html


Explain how nerfing a farm that rewards around 30k/hour while AFK except the 30 seconds to collect rewards and position heroes is pointless?

Its pretty clear you exploit afk farms and don't want your free, unearned gold to end.

edit: oh and someone bragged in kamadan about using 4 accounts to farm glint afk for over 100k an hour.
afk farming gets around 3 cloths in 20 mins, and equals about 21k plus crappy drops in an hour. I don't bother afk farming when i can make so much more just standing in kamadan. Pardon me for not supporting your retarded idea, and thinking SF is far more important to deal with than some afk farm. I'm also sorry that you're daft enough to believe just because i don't agree with you that i exploit it.

Swingline

Swingline

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Join Date: Sep 2010

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Quote:
Originally Posted by Del View Post
afk farming gets around 3 cloths in 20 mins, and equals about 21k plus crappy drops in an hour. I don't bother afk farming when i can make so much more just standing in kamadan. Pardon me for not supporting your retarded idea, and thinking SF is far more important to deal with than some afk farm. I'm also sorry that you're daft enough to believe just because i don't agree with you that i exploit it.
Have to agree with del here. There are more important things to worry about than nerfing an afk farm which doesnt make much money to begin with. Besides this game requires you to sit at your computer to sell crap which is a terrible game concept so I don't see the point in nerfing a mediocre afk farm.

And no I don't "exploit" this farm at all.

melissa b

Krytan Explorer

Join Date: Oct 2007

Sorry but you make no sense. Your heavily opposed to a logical, easy and quick fix to an afk exploit yet have no motive? SF is not an afk farm which this is. This can be exploited by gold sellers as the closest thing to legal botting.

My math is different. 3 cloths vary in price 6-10k ea so Ill pick 8k =24k. White Drops, Unid Golds, Picks, 400g reward per complete, and 300g cores is about 6k. 30k an account. If a gold seller runs this on 10 accountsx30k=300k an hour. A non-gold seller can for example from kamadan had 4 accounts. It all adds up.

You sound like your pretty ignorant of Anets policy towards AFK farms. Look up the historical lightbringer afk farm.

Also, tired of all the people with the excuse of other things being more important. So what? This idea can be worked in as time allows. Everyone has an idea of what priorities are. If everything is brushed off as not the most important nothing is accomplished.

Del

Del

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Join Date: Sep 2009

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Quote:
Originally Posted by melissa b View Post
Sorry but you make no sense. Your heavily opposed to a logical, easy and quick fix to an afk exploit yet have no motive? SF is not an afk farm which this is. This can be exploited by gold sellers as the closest thing to legal botting.

My math is different. 3 cloths vary in price 6-10k ea so Ill pick 8k =24k. White Drops, Unid Golds, Picks, 400g reward per complete, and 300g cores is about 6k. 30k an account. If a gold seller runs this on 10 accountsx30k=300k an hour. A non-gold seller can for example from kamadan had 4 accounts. It all adds up.

You sound like your pretty ignorant of Anets policy towards AFK farms. Look up the historical lightbringer afk farm.

Also, tired of all the people with the excuse of other things being more important. So what? This idea can be worked in as time allows. Everyone has an idea of what priorities are. If everything is brushed off as not the most important nothing is accomplished.
Doesn't matter whether or not SF is afk or not, it's far more broken than some afk farm And I don't care what anet says their policy toward afk farming is, they once said syncing in pvp was match manipulation, next they don't care, they said they were against skills like SF, now they don't care. If they don't give a rat's ass to take the time to fix what's really broken, then I wouldn't expect them to bother with something this insignificant. And about your math, cloths are abundant at 7k and less, and the normal mode merch food doesn't even add up to 30k/hour.
Anet accomplishes next to nothing toward game balance as it is, if they start listening to ideas as bad as this, then it will detract even further from the little effort they put into balancing. It's not that this isn't a priority compared to other things, it's that it's a bad fix to a minor "problem" when there's real problems to be worked out.
Also, you're*

melissa b

Krytan Explorer

Join Date: Oct 2007

Quote:
Originally Posted by Del View Post
Doesn't matter whether or not SF is afk or not, it's far more broken than some afk farm And I don't care what anet says their policy toward afk farming is, they once said syncing in pvp was match manipulation, next they don't care, they said they were against skills like SF, now they don't care. If they don't give a rat's ass to take the time to fix what's really broken, then I wouldn't expect them to bother with something this insignificant. And about your math, cloths are abundant at 7k and less, and the normal mode merch food doesn't even add up to 30k/hour.
Anet accomplishes next to nothing toward game balance as it is, if they start listening to ideas as bad as this, then it will detract even further from the little effort they put into balancing. It's not that this isn't a priority compared to other things, it's that it's a bad fix to a minor "problem" when there's real problems to be worked out.
Also, you're*
As far as math if its 25k or 30k or even 20k it doesn't matter. Its still the same or more as the ecto ledge farm that was nerfed recently. Speed Clearing DOA is a much higher return on time but is not done afk. Also, I forgot to mention this farm also gives at least rank 8 in a title track possible max if the hard mode version is worked out.

I'd be open to listen in this thread about other ideas to fix this afk farm.
What is bad about the method to fix this. Its a few more creatures with a little incentive to kill them going along with it. What idea would you have to specifically nerf the afk aspect of this farm??

However, if you are so worried about sf or other issues why don't you address those in the topics that already exist for them or start your own.

Chocobo1

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Join Date: Sep 2007

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Quote:
Originally Posted by melissa b View Post
Sorry but you make no sense. Your heavily opposed to a logical, easy and quick fix to an afk exploit yet have no motive? SF is not an afk farm which this is. This can be exploited by gold sellers as the closest thing to legal botting.

Okay I laughed pretty hard there. This isn't logical, this is just busy work that would annoy anyone trying to legitimately do the challenge. When you make a fix, you want to fix the problem, not punish everyone trying to do the challenge. Also. you have no idea how easy it would be to code something like that into the game, nor how quick it would be.

I wouldn't have posted but you are being incredibly rude to other members of the forum because your precious idea received negative feedback. Time to wake up. It's not a very good idea, and if you want to be taken seriously you might want to think about suggestions for longer than 5 minutes.

Swingline

Swingline

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Quote:
Originally Posted by melissa b View Post
If a gold seller...
For one Anet shouldn't be nerfing farms to discourage botters/gold sellers, they should be banning their accounts. Their main reason for nerfing the ledge farm in tombs was to hurt the botters but they just moved and all it did was hurt the legit people farming it.

Quote:
Originally Posted by melissa b View Post
tired of all the people with the excuse of other things being more important
Last time I checked game balance is not an excuse. Its a damn good reason.

melissa b

Krytan Explorer

Join Date: Oct 2007

Quote:
Originally Posted by Swingline View Post
For one Anet shouldn't be nerfing farms to discourage botters/gold sellers, they should be banning their accounts. Their main reason for nerfing the ledge farm in tombs was to hurt the botters but they just moved and all it did was hurt the legit people farming it.
Yes the ledge farming nerf took away a legitimate farm from non-botters. Thats why I created a method to discourage afk and preserve the farm for non-afk with additional awards for glint.

Also agree thats it better to ban those botters in that case. In this case however, as far as I know afk farming is legal, so that's not an option here.

Just curious...what would you do to discourage afk farming in this case?

Swingline

Swingline

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Quote:
Originally Posted by melissa b View Post
Just curious...what would you do to discourage afk farming in this case?
Nothing at all. The fact its afk is a problem ANet created by giving people heroes and the way the map is made which will never change due to the fact they will never have the time or man power.

Its such a meager farm and heaven forbid people make a little money when they might not have the time to do so and they have to spend their time trying to sell their drops in an outpost to make that money. There will always be bigger game issues than this one small farm.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

IF A-Net saw farming Glint's Challenge AFK farming as a problem, the OP's suggestion would serve to solve it. Kinda like how they crushed the old Kurzick HFFF (another "meager farm") by adding enemies. (No more just flagging your heroes there!) Success would depend on active participation by the player(s).

Is there a better way to address the issue (IF it even needs addressed)? Maybe, but no one else have offered up one. (Please don't suggest changing the baby dragon's diaper instead! )

Skyy High

Skyy High

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Join Date: May 2006

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Quote:
Originally Posted by Swingline View Post
Nothing at all. The fact its afk is a problem ANet created by giving people heroes and the way the map is made which will never change due to the fact they will never have the time or man power.
Or, you know, if they implemented the OP's idea. And it would fix it. So...yeah, you basically just sidestepped the question with a BS answer.

It seems the only legitimate answer the OP's gotten is "they shouldn't because they should work on other stuff first". Duly noted. If every suggestion thread got flamed down because ANet didn't have time for it, we might as well just shut the entire bloody forum down.

Del

Del

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Join Date: Sep 2009

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Quote:
Originally Posted by Skyy High View Post
Or, you know, if they implemented the OP's idea. And it would fix it. So...yeah, you basically just sidestepped the question with a BS answer.

It seems the only legitimate answer the OP's gotten is "they shouldn't because they should work on other stuff first". Duly noted. If every suggestion thread got flamed down because ANet didn't have time for it, we might as well just shut the entire bloody forum down.
Because taking the time out of balancing the game and working on actual problems, they should take the time out of poking ass getting anything at all done, just to keep people from making 21k an hour. BRILLIANT!

Oh, and when you're split 4-4 at the spawns, having to run back for something as retarded as feeding the dragon could be a problem.

Skyy High

Skyy High

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Join Date: May 2006

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Quote:
Originally Posted by Del View Post
Because taking the time out of balancing the game and working on actual problems, they should take the time out of poking ass getting anything at all done, just to keep people from making 21k an hour. BRILLIANT!
Again, that's not an argument, certainly not one that is worth, what, 5 people all piledriving the OP for an otherwise reasonable idea.

Quote:
Oh, and when you're split 4-4 at the spawns, having to run back for something as retarded as feeding the dragon could be a problem.
There's time between the spawns, it adds a bit more challenge, and you'd get more points for it anyway.

Del

Del

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Quote:
Originally Posted by Skyy High View Post
Again, that's not an argument, certainly not one that is worth, what, 5 people all piledriving the OP for an otherwise reasonable idea.


There's time between the spawns, it adds a bit more challenge, and you'd get more points for it anyway.
That's not an argument, that's just you lacking a counter to my argument, so you just say it's not an argument.

Random Scrubinator

Academy Page

Join Date: Feb 2006

This problem will eventually solve itself when the prices for Cloths of the Brotherhood bottom out to the point it's not worth the electricity to leave the computer on. I've already seen people trying to sell them for 6k, half the price of when people first started afking it.

Lasai

Lasai

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Join Date: Apr 2009

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OP, you need to do a bit more thinking prior to posting interesting solutions to nonexistant problems.

This is not what I would call an "AFK farm"

I run glints all the time using pretty much the same hero setup as the so called AFK Glint farm. I don't bother to leave the keys.. what is the point? I prefer to be active during the mission, but TBH I could be ATK and playing /drum and still get it done.

You need to be ATK to set it up.. and if you are smart ATK to at least wave two. The suicide dorfs will ball up wave one to the point it can and will swamp a static hero team.

The "OMG AFK FARMING" part is merely some players.. for a very few minutes at most.. letting their heroes contend with the mobs. AFK in the sense of this mission is merely an expression of a hero group strong enough to handle things without input or help for a very small window of time.

Cores and Cloths dont fall into your inventory either..You have to be ATK to actually gain any benefit from doing it.

It is a timed instance. This is not Zos Shiv where you can AFK faction all night. There is absolutely miniscule advantage, if at all, to any player leaving the keys during the middle of this mission. NO reward advantage whatsoever over a person atk for the whole thing. If they are AFK at end of mission.. no chest as a timer boots them out. I guarantee you will not be setting any ladder records or getting bonus points using this static hero method, ATK OR AFK

Zos Shiv you can set monthly and dailys simply by being AFK longer than the next guy. You gain faction the entire time.. THAT is an AFK "FARM".

Much ado about nothing. This game has problems that need work,
Glint's isn't one of them.

instanceskiller

instanceskiller

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Join Date: Jan 2008

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Well I for one /agree with OP's idea. Sure it may seem trivial but I don't agree with others who have said it punishes those who do it legitimately. I can't see how running to pick up an item and then running back to talk to glint can possibly be called a punishment. If anything, it might be a little tedious. To remedy this, I would suggest making the seeds spawn within a rather close proximity to the baby dragon and make it so that it doesn't decrease speed, or to make it less tedious still, make it provide a speed buff whilst held. I also don't agree with not doing anything and let the problem 'fix' itself by waiting for the price to hit rock bottom. If anything that's the sign that the problem has gone too far. That would punish players trying to legitimately do it non-afk more than the introduction of the OP's idea, as it would just lessen the incentive to do the mission in anyway but afk.

cheape arie

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I just don't see the problem with people farming this.....

vitorvdp_68

Lion's Arch Merchant

Join Date: Jun 2010

I saw a few sellers asking 6k for each Cloth today in Kama, so I don't see how this farm is effective or worthwhile.

melissa b

Krytan Explorer

Join Date: Oct 2007

Quote:
Originally Posted by Lasai View Post

This is not what I would call an "AFK farm"

You need to be ATK to set it up.. and if you are smart ATK to at least wave two. The suicide dorfs will ball up wave one to the point it can and will swamp a static hero team.

The "OMG AFK FARMING" part is merely some players.. for a very few minutes at most.. letting their heroes contend with the mobs. AFK in the sense of this mission is merely an expression of a hero group strong enough to handle things without input or help for a very small window of time.

Cores and Cloths dont fall into your inventory either..You have to be ATK to actually gain any benefit from doing it.
Its definitely not neccessary to be atk to wave 2 with the 3 mesmer frontline, 3 necro + 1 rit setup. Just flag 3 at ledge (atk 15 seconds), go (afk about 19 minutes) have sound set up in options to make pings loud and music and such mute, when you hear the single ping not the multi ping sound effect get back to computer and pick up cloth and cores (atk 15 seconds) This ability to afk allows you to run this on multiple accounts really easily. That allows for some serious cash flow.

___________________________________________
Self-correcting Problem or Symptom of a problem?
Yes I have noticed cloths have been dropping in price most likely as a result of the excessive afk farming. Now if anything this is punishing active players and especially pugs. The afk farmers can stack accounts to help with lower cloth prices.
___________________________________________
Heres what I see so far from responses, a strong divide

Pro Side
-Eliminate or Reduce Rewards for People that AFK the farm

-Preserve the farm utility for non-afkers and pugs

-Add Additional Incentive to balance the new changes

Con Side
-The solution to the problem is not a good one
(The con side has yet to present an alternative solution)
(A pro side suggested closer spawns or speed buffs while carrying -so con side how do you feel about that suggestion????????)

- It punishes normal play
(rewards are added so that should negate this)
(doing nothing punishes normal play because of deflation causes from excessive afk farming)

-The rewards are small enough that its not an issue
(Many farms are low reward but have been nerfed by anet, how much gold did afk lightbringer farm bring for example? Its unearned gold and it can really stack up over time since a player can farm significantly more than if that player was actively at the keyboard and this especially adds up with multiple accounts.

-There are other more important issues
(sounds like a generic response that I see in many threads and I could just spam that in every single idea ever created in this forum

-Letting heroes play for you/ afk farming is a legitimate playstyle
(this is one step from botting - either you see this as wrong or you don't)

-and the non-spoken I don't want to lose my free gold I'm an afk farmer so I'll conceal my motive and come up with reasons to attack this
(No one had admitted they afk farm yet so many people are doing it...anyone want to admit to it and offer a defense?)

vitorvdp_68

Lion's Arch Merchant

Join Date: Jun 2010

The truth is, ANet is most likely not going to do any more updates really.
If they do, then there are indeed more important issues. Deal with it.
Things like changes to the ranger, eles, smiting skills, and even paragons would be more relevant to players.

Now you can proceed to tell me this argument is invalid.

Edit: and before you flame me, no, I have never done Glint's challenge, not even once.
Btw, congrats on raising awareness of this farm. Maybe I'll try it sometime...

Del

Del

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Join Date: Sep 2009

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Quote:
Originally Posted by melissa b View Post
-and the non-spoken I don't want to lose my free gold I'm an afk farmer so I'll conceal my motive and come up with reasons to attack this
(No one had admitted they afk farm yet so many people are doing it...anyone want to admit to it and offer a defense?)
The fact that you seriously think anyone who disagrees with you MUST be an afk farmer pants-on-head retarded.

melissa b

Krytan Explorer

Join Date: Oct 2007

Quote:
Originally Posted by Del View Post
The fact that you seriously think anyone who disagrees with you MUST be an afk farmer is just silly.
lol I gave 6 reasons not just the one you quoted -along with rebuttals if you care to respond to those, try again

Quote:
Originally Posted by vitorvdp_68 View Post
The truth is, ANet is most likely not going to do any more updates really.
If they do, then there are indeed more important issues. Deal with it.
Things like changes to the ranger, eles, smiting skills, and even paragons would be more relevant to players.
Anet has show time and time again they will eventually nerf farms that are abused in some way -March 2011 being the most current nerf, they will most like get to this farm sometime. Im not agains skill updates at all. They fit those in when they have time and they fit in nerfs to exploits when they have time. These are different issues obviously but thanks for the generic response. I could post in any idea and say x is more important to y, but perhaps the better answer is x and y should be addressed as time allows for anet instead of well y is most important so ignore everything else.

HotSoup

Academy Page

Join Date: Nov 2010

If any of you think Gold Sellers are doing the GLINTS challenge AFK, your wrong. Just wanted to point that out.

Lasai

Lasai

Lion's Arch Merchant

Join Date: Apr 2009

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If you think that somehow removing a minor AFK issue with this Mission will somehow control deflation of Cloths you need to think WHY and not HOW.

7 heroes made this possible.. and mercs/razah even more so. ATK, AFK, no matter, more people will be doing this regardless. Ultimately, adding a silly mechanic will accomplish nothing re cloth prices. This mission is easier than farming Sunspear remnants because of the guaranteed drop.. and what are they worth?

I ran it solely for enough cloths for my alts and guildmate to fit out thier NF heroes.. nothing more. Cloths I did NOT have to purchase off the spammarket. I won't ever purchase a cloth again.

This is not some main profession specific specialized farm. Anyone can do it Solo/Heroes. The market for cloths will reflect this fact.. afk or atk.. no matter.

OP is blowing this far out of proportion to actual impact. Just another "issue of the week" that only they have the solution for.

Furthermore, if this idiot dragon feeding req were put in, I would just play my rit ATK and use 6 heroes... and drag my second acct in to just stand there and collect a second cloth per trip.

I do the mission ATK anyway.. but the fact remains.. 7 can do it. Heroes or players. Screwing with the mechs won't change that.

What screwing with the mechs in this manner will do is Punish player teams going for scores by forcing them delegate a person to running seeds instead of keeping dorfs up and splitting to speed kill waves.

Ranger Jaap

Lion's Arch Merchant

Join Date: Oct 2007

OP It sounds like you want to change it just because of the farmers, it's not like people do glints for any other thing then farming and hero armor.

Mike Jack

Academy Page

Join Date: Apr 2011

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E/Mo

This idea is bad because it assumes baby dragons from a champion of Kralkatorrik would eat tiny,2-3 lvl 20/26 Jumbo Succulent Junipers a wave. Honestly, you forgot to take into the REALISM factor in all of this. It should actually consume 8 humans per wave. yum yum dietary fiber. This way, you actually have to be at the keyboard to feed the dragon, and it is a much more appropriate diet.

melissa b

Krytan Explorer

Join Date: Oct 2007

Quote:
Originally Posted by Mike Jack View Post
This idea is bad because it assumes baby dragons from a champion of Kralkatorrik would eat tiny,2-3 lvl 20/26 Jumbo Succulent Junipers a wave. Honestly, you forgot to take into the REALISM factor in all of this. It should actually consume 8 humans per wave. yum yum dietary fiber. This way, you actually have to be at the keyboard to feed the dragon, and it is a much more appropriate diet.
I know your joking but just wanted to point out that I did try to make it a little bit plausible by making the level 20 Succulent Junipers a Jumbo version or very large. Oh and heres a link to a dictionary http://dictionary.reference.com/ so you can see the difference between the word tiny and jumbo.

Quote:
Originally Posted by Ranger Jaap View Post
OP It sounds like you want to change it just because of the farmers, it's not like people do glints for any other thing then farming and hero armor.
Farmers is too general a term. I want to seperate that into afk farmers and atk farmers. This nerf is focused on nerfing the afk farmers and preserving the atk farmers.

Ninja Dude

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Join Date: Oct 2010

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Quote:
Originally Posted by melissa b View Post
what would you do to discourage afk farming in this case?
Give a couple of the ranger destroyers Nature's Renewal and give some of the necromancer destroyers Well of Profane. You won't be able to destroy the spirit because the heros are flagged and won't move and well of profane will completely nullify the EMO. Normal teams won't be affected because they can move.

Kunder

Desert Nomad

Join Date: Nov 2010

I propose that all players should have to answer a captcha every 30s of guild wars play or be disconnected without chance of reconnection. Get rid of those damn botters and AFKers in one fell swoop!

In any case, farming this doesn't hurt anyway. Players aren't making money with this, they are getting items. Destroyer cores and cloth have almost exactly 0 effect on the market as a whole, if tomorrow every destroyer dropped 20 Dcores then almost nothing would change.

melissa b

Krytan Explorer

Join Date: Oct 2007

Quote:
Originally Posted by Ninja Dude View Post
Give a couple of the ranger destroyers Nature's Renewal and give some of the necromancer destroyers Well of Profane. You won't be able to destroy the spirit because the heros are flagged and won't move and well of profane will completely nullify the EMO. Normal teams won't be affected because they can move.
This might stop some afk farmers temporarily but they will quickly buildwars past that obstacle. For example a team build now uses no emo, and uses 3 mesmers, 3 necros, and a rit. Most affected by that would be the 2 second hexes and the protect enchants. The protect enchants might become wards. The mesmers might trade some 2 second hexes for shorter hexes, switch weapon sets to 20/20+20/20, and pump up fast casting attribute higher. Plus any other number of ways players work out and post in the farming section.

Quote:
Originally Posted by Kunder View Post
I propose that all players should have to answer a captcha every 30s of guild wars play or be disconnected without chance of reconnection. Get rid of those damn botters and AFKers in one fell swoop!
LOL - a + 1 post?

Quote:
Originally Posted by Kunder View Post
In any case, farming this doesn't hurt anyway. Players aren't making money with this, they are getting items. Destroyer cores and cloth have almost exactly 0 effect on the market as a whole, if tomorrow every destroyer dropped 20 Dcores then almost nothing would change.
Lots of profitable farms involve around items...armbraces, cupcakes, candy apples, pumpkin pie etc...

If your definition of "almost nothing" means... 20 dcores would become 140 granite with salvaging which would affect destroyer weapons, powerstones, and a few armors and also hurt some granite farmers. Plus it would kill tons of wintersday items pricing as well as consumable power traders: Rodj during windtersday collecting 1 core for spiked eggnog, fruitcake, rainbow cc, snowman sum, wintergreen cane. Yes lets give every player in the game three near free titles (sweet, party and drunk) for logging on and make death penalty(rainbow canes) a lol of yesterday and give every class a 60+ second lasting 25+% run boost (drunken master with spiked eggnog) and lets give griefers toys for kamadan (snowman spam) and why not pick on the pre-searing community (honeycombs=rainbow canes as well as gifts of the huntsman would become near worthless to porters or people that port those items to kamadan to resell - new character name [title points was us, I divorced honeycomb]). Lastly destroyer core farmers that sell to people that need them for destroyer gauntlets....then yes I agree "almost nothing" would change - lol

vitorvdp_68

Lion's Arch Merchant

Join Date: Jun 2010

Quote:
Originally Posted by melissa b View Post
Lots of profitable farms involve around items...armbraces, cupcakes, candy apples, pumpkin pie etc...
Really? I thought farming was all about selling shares and bonds in the stock exchange?
I don't think it's right to say armbraces are "farmed"

melissa b

Krytan Explorer

Join Date: Oct 2007

Quote:
Originally Posted by vitorvdp_68 View Post
Really? I thought farming was all about selling shares and bonds in the stock exchange?
I don't think it's right to say armbraces are "farmed"
I too was shocked when someone pointed out what farming was...I thought it meant milking cows. Sadly I couldn't get the /milk command to word.

Sure armbraces are farmed repeatedly by doa speedclear teams.

Ninja Dude

Academy Page

Join Date: Oct 2010

[TIG]

A/D

Quote:
Originally Posted by melissa b View Post
This might stop some afk farmers temporarily but they will quickly buildwars past that obstacle. For example a team build now uses no emo, and uses 3 mesmers, 3 necros, and a rit. Most affected by that would be the 2 second hexes and the protect enchants. The protect enchants might become wards. The mesmers might trade some 2 second hexes for shorter hexes, switch weapon sets to 20/20+20/20, and pump up fast casting attribute higher. Plus any other number of ways players work out and post in the farming section.
You have a point. How about instead of the current destroyer rangers being altered, a frail destroyer similar to a elementalist destroyers spawns out of aggro range that does nothing but spam Nature's Renewal, Predatory Season, Energizing Winds, and Frozen Soil. They still won't affect normal groups because they'll quickly kill the destroyer. With -20% healing they just won't be able to heal fast enough and even with 20/20 sets they can't disable the waves of melee quickly enough or kill them quickly enough. They'd get overwhelmed. There are no shorter mesmer hexes that are that powerful. Wards wouldn't be effective because if you noiticed the positioning of the heros, they're spread out too far and at least 4 of them would need wards for them to all be protected. I'm not sure where you're going with necros... I just don't see anything in there that would provide enough damage and protection like mesmers do.

Kunder

Desert Nomad

Join Date: Nov 2010

Quote:
Originally Posted by melissa b View Post
If your definition of "almost nothing" means... 20 dcores would become 140 granite with salvaging which would affect destroyer weapons, powerstones, and a few armors and also hurt some granite farmers. Plus it would kill tons of wintersday items pricing as well as consumable power traders: Rodj during windtersday collecting 1 core for spiked eggnog, fruitcake, rainbow cc, snowman sum, wintergreen cane. Yes lets give every player in the game three near free titles (sweet, party and drunk) for logging on and make death penalty(rainbow canes) a lol of yesterday and give every class a 60+ second lasting 25+% run boost (drunken master with spiked eggnog) and lets give griefers toys for kamadan (snowman spam) and why not pick on the pre-searing community (honeycombs=rainbow canes as well as gifts of the huntsman would become near worthless to porters or people that port those items to kamadan to resell - new character name [title points was us, I divorced honeycomb]). Lastly destroyer core farmers that sell to people that need them for destroyer gauntlets....then yes I agree "almost nothing" would change - lol

Ohnoes, a miniscule part of the economy is being affected by this farm. Its not like everything has gone to shit, people have been farming this area for several years now and things are clearly just fine.

You massively overestimate the economic impact to an absurd degree. If you wanted to fix the economy you would go after botters. AFKing Glint requires you to be there every 20-25 mins or so to reset and makes almost nothing compared to someone who bots an area for 24 hours a day. Furthermore, since botters actually get gold or items readily exchangable for gold, they actually directly damage the economy.

melissa b

Krytan Explorer

Join Date: Oct 2007

Quote:
Originally Posted by Ninja Dude View Post
You have a point. How about instead of the current destroyer rangers being altered, a frail destroyer similar to a elementalist destroyers spawns out of aggro range that does nothing but spam Nature's Renewal, Predatory Season, Energizing Winds, and Frozen Soil. They still won't affect normal groups because they'll quickly kill the destroyer. With -20% healing they just won't be able to heal fast enough and even with 20/20 sets they can't disable the waves of melee quickly enough or kill them quickly enough. They'd get overwhelmed. There are no shorter mesmer hexes that are that powerful. Wards wouldn't be effective because if you noiticed the positioning of the heros, they're spread out too far and at least 4 of them would need wards for them to all be protected. I'm not sure where you're going with necros... I just don't see anything in there that would provide enough damage and protection like mesmers do.
Hmmm, if the spawns are stationary and far enough away and spawn each wave, then it doesn't matter what spirits they have or if the heroes are alive or not since the next wave won't spawn. But then the question becomes which solution would be more accommodating to atk farmers. Feed the dragon where they don't have to run far from the dragon to complete and get reputation points for doing or running far from the dragon each round and no reputation points. I'll start with you, if you were playing atk which nerf would be the least harmful to your fun?

Quote:
Originally Posted by Kunder View Post
Ohnoes, a miniscule part of the economy is being affected by this farm. Its not like everything has gone to shit, people have been farming this area for several years now and things are clearly just fine.

You massively overestimate the economic impact to an absurd degree. If you wanted to fix the economy you would go after botters. AFKing Glint requires you to be there every 20-25 mins or so to reset and makes almost nothing compared to someone who bots an area for 24 hours a day. Furthermore, since botters actually get gold or items readily exchangable for gold, they actually directly damage the economy.
I like how you ignored how flawed your 20 dcore statement was but anyway the farming for several years was fine because afk farming didn't exist until after the hero update.

Botters are dealt with differently because its against eula. This case is about afking which as far as I know is legal so has to be dealt with a different method. Sure Anet does have a great system to deal with bots but there is a system and if you think of better ideas to deal with them then why not make a thread about that. I speciafically want to target this afk farm but ultimately all afk farms should be dealt with and perhaps a general afk farming thread should be started.

Ninja Dude

Academy Page

Join Date: Oct 2010

[TIG]

A/D

Quote:
Originally Posted by melissa b View Post
Hmmm, if the spawns are stationary and far enough away and spawn each wave, then it doesn't matter what spirits they have or if the heroes are alive or not since the next wave won't spawn. But then the question becomes which solution would be more accommodating to atk farmers. Feed the dragon where they don't have to run far from the dragon to complete and get reputation points for doing or running far from the dragon each round and no reputation points. I'll start with you, if you were playing atk which nerf would be the least harmful to your fun?
The stationary ranger. If it spawns with the wave that spawns in the middle, it won't be a problem. Feeding the dragon just sounds awkward and running back every round would be annoying rather than just having one extra, weak enemy.