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Sorrow's Furnace discussion.
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It was hard according to 2005 standards. Nowadays with 7 heroes and tons of powercreep it isn't difficult at all. There are no real stuff up points like in UW; just do the quests, use your brain here and there, and you'll be fine. If it was one of the EotN dungeons, it'd be one of the easier ones.
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Sorrow's Furnace is good fun. It's definitely worthwhile running thorugh it, and it wasn't too challenging even using 3 heroes and 4 hench, although with 7 heroes it's easy enough. good fun for an evening though.
It would be worthwhile doing the scavenger hunt for the black moa chick as this would give you a unique mini which is a point in your hom. So potentially 2 additions to hom.
http://wiki.guildwars.com/wiki/Black_Moa_Chick
It would be worthwhile doing the scavenger hunt for the black moa chick as this would give you a unique mini which is a point in your hom. So potentially 2 additions to hom.
http://wiki.guildwars.com/wiki/Black_Moa_Chick
its great to go back and see what used to be FREE content updates (cough eotn cough) before other chapters came out....and you might pick up a green weapon in the process (some are still sought after--but still not worth a whole lot--good for heroes), and now that you can flag heroes, its much easier than when it first came out.
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The only reason I did it was for the Black Moa Chick but other than that there's nothing special waiting at the end. The only mission I say was a pain was "Unspeakable, Unknowable" because High Priest Alkar had a real bad habit of running away from the group and getting killed (and you lose) and when he's on the steps you can't leave him alone or he gets killed (again you lose) and he won't follow your group at that part of the mission so you have to leave part of your group behind just to protect him.
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Quote:
Originally Posted by Godh
i remember there were chests popuping after finishing certain parts in SF
That's only during one particular quest - Kilroy Stonekin, part of To Sorrow's Furnace - which is more of a separate quest that happens in SF, than part of simply clearing the dungeon. (Much like the EotN quests that take place in a dungeon.)
About 5 years ago, when I used to join groups 'farming' Sorrow's Furnace for green weapons (I only ever got one) everything was always too rushed to really appreciate the atmosphere and scenery - it was an effort just to stay alive. Now I find it is a great pleasure to go back and leisurely fight through Sorrow's Furnace with my heroes. For a dungeon area it really is rendered very nicely. It very much reminds me of the scenes in the movie Lord Of The Rings where they are going through the Mines of Moria. Very atmospheric.

