Travel NPC

Artfull Fisherman

Artfull Fisherman

Academy Page

Join Date: Dec 2005

Great White North

TEOS

E/N

I was wondering if we can have travel NPC more closed together in Embark Beach just like Consumables.

I am constantly looking for wright Travel NPC

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Tyrian and Northern travel in the south, Canthan in the northwest, and Elonian in the northeast. Once you get them memorized, it's not that hard to get where you want to go.

Grouping them close together may defeat the purpose for what may have been originally intended - groups would form in designated areas based on the campaign whose content they would be interested in doing. Putting all of the travel NPCs together would also push every group together, resulting in a mess of players.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by Shayne Hawke View Post
groups would form in designated areas based on the campaign whose content they would be interested in doing.
People group in Embark Beach? I've never ever seen an LFG or GLF in local chat there...

melissa b

Krytan Explorer

Join Date: Oct 2007

I wouldn't mind if the traveler npcs provided all locations or if they are moved around. I form groups based on what people write, not where they stand.

/2 Stars Could be of benefit

Blightfire

Frost Gate Guardian

Join Date: Sep 2006

Anything to make embark beach the new spamadan

/signed

Dami

Dami

Academy Page

Join Date: Aug 2007

I think having the travel npcs in the same place or able to let you go any where would be a blessing as so many people get there and get stuck. Then say have the merchants in one place too. It has it's good points but it also a bit of a fail