Zaishen 3 mission cap

Ok Dont Panic

Ok Dont Panic

Frost Gate Guardian

Join Date: Nov 2010

UK

We Gat Dis [HRUU]

Mo/

So with the community dwindling why is there still a Cap on the Zaishen Quests
a) it limits what people can choose to do in a day if they decide that they want to do the Zstuff daily and b) it means that quests that sit in Logs can be revisited. Yes I am aware that they repeat, but for example.. Urgoz bounties Foris Iron toes + a few others have come up lately all of which I have wanted to do and not had the time to do. Surely having maybe a 5 quest cap limit may allow jjust a little bit longer to clear the quests from logs.
It would also mean more chance of people having that quest in the log if someone is asking for help. People are more likely to want to do a quest if they get more than just a point on a title... Idk if its been raised before couldnt find anything on it but 3 quests seems a bit too low IMO... anyone elses thoughts? :/

AngelWJedi

AngelWJedi

Furnace Stoker

Join Date: Sep 2008

orlando,florida

Society of Souls [Argh]

Rt/E

id sign for this. i like to keep a bounty for when its useful on a weeked (i.e-double xp when skill capping or in eotn/kuz/lux) or keep more then one ZV so i can do chain vanqs or again for the weekend.

rb.widow

Lion's Arch Merchant

Join Date: Jul 2009

I agree 5 would be handy, my work schedule doesn't allow me to log in everyday and do them, sometimes i have to drop 1 to grab a better one.

I don't think holding 5 would hurt.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Yes, this has been brought up before. Increasing the number you can keep in your quest log has been suggested in the Sardilac Sanitarium section of the forums. Unfortunately, upping the limit will not help with finding PUGs to do past Z-stuff because virtually any of the Z-stuff available only has a crowd for it on the day it's given. Today, Tarnished Haven has a pretty good crowd because Alcazia Tangle is the Z-Vanquish. Tomorrow, it'll be a ghost town again. (Same with Imperial Sanctum)

thedarkmarine

thedarkmarine

Lion's Arch Merchant

Join Date: Mar 2006

no. with the small community, having fewer options funnels the remaining players.

/not signed

Ximvotn

Banned

Join Date: Jun 2011

Quote:
Originally Posted by thedarkmarine View Post
no. with the small community, having fewer options funnels the remaining players.

/not signed
Very good point, there would be less players per bounty, mission, vanquish.

mathiastemplar

mathiastemplar

Wilds Pathfinder

Join Date: Jun 2008

Denmark

Jade Reapers [JD]

W/

Quote:
Originally Posted by thedarkmarine View Post
no. with the small community, having fewer options funnels the remaining players.

/not signed
^this.

twelvechars

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

While the 3 quest limit may not be perfect (players can still do old quests), I'm going with Ximvotn's good point.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Quote:
Originally Posted by Ok Dont Panic View Post
Idk if its been raised before couldnt find anything on it
It seems you're suggesting here that the limit be raised from three to five, and if you had looked in our suggestion subforum, you should have seen this thread, which is this exact idea.