I'm trying to make a mod that changes the textures in Jade Quarry to that of more wintery. I exported the texture in texmod as a png, then edited it in photoshop.
However, as these white squares have been continuously appearing no matter my edits, I came to a conclusion later to attempt to reinsert the same PNG I ripped while making the mod. And the white squares still appear!

Specifically, when I rip the texture as a PNG, they DO appear slightly different than they do ingame. As traditional square textures, as opposed to all the different shapes the ground texture rip showed ingame.
Anyone know what may be wrong in what I'm doing to make this mod?