Ability to reclaim old armor sets
Shattuck
I don't know about the rest of you, but my storage has a lot of prestige armor in it that I bought for HoM. Right now it takes up a ton of space and I can either sell it for a couple hundred gold a piece, or salvage it for maybe half a stack of crafting materials. Both of these options mean I am out a LOT of money. Or I can keep it rotting in my storage on the off chance that I might want to use it again some day, which is also not ideal.
So my idea is this: Implement a "crafter" that will recraft any armor piece you have already acquired for free, but make it unsalvagable so you can't abuse it to get a ton of materials. (Obviously allow expert salvage to remove runes / insignia only). So say for instance I buy Primeval armor, decide I like another set better or I need space, and delete it / salvage it / merch it, etc. Now if I change my mind down the road, instead of having to buy it all over again, I could just recraft it and add my runes and insigs to it.
This would have the small added benefit of helping those of us who have ever been hacked. Since the general MO is to clear your characters of anything valuable, including armor, it would save a huge headache for people that need to start from scratch after recovering their accounts.
Right now I can't see any downside to this idea, but I'd be curious to hear some other opinions on this.
So my idea is this: Implement a "crafter" that will recraft any armor piece you have already acquired for free, but make it unsalvagable so you can't abuse it to get a ton of materials. (Obviously allow expert salvage to remove runes / insignia only). So say for instance I buy Primeval armor, decide I like another set better or I need space, and delete it / salvage it / merch it, etc. Now if I change my mind down the road, instead of having to buy it all over again, I could just recraft it and add my runes and insigs to it.
This would have the small added benefit of helping those of us who have ever been hacked. Since the general MO is to clear your characters of anything valuable, including armor, it would save a huge headache for people that need to start from scratch after recovering their accounts.
Right now I can't see any downside to this idea, but I'd be curious to hear some other opinions on this.
Aeronwen
It would help me out, I cannot think of a downside either.
killmeshiniing
I can see this being implemented like the festival hat keeper. However I think a fee of x plat per item would be wise to prevent abuse. Also, I think headpieces can only be recreated if they are the same attribute as original. (Example: I have a bandana, gave it to npc, now I can craft 3 additional bandanas for headpieces for less than 10k + 50 cloth? = unfair)
Maybe a way to prevent someone from having multiple sets of the same armor? Because if I like my Obsidian, but I have to rune it a certain way because of a build, wouldn't it be nice to have another set of Obsidian runed for farming? Or runed for PVP? Etc... just some thoughts
Maybe a way to prevent someone from having multiple sets of the same armor? Because if I like my Obsidian, but I have to rune it a certain way because of a build, wouldn't it be nice to have another set of Obsidian runed for farming? Or runed for PVP? Etc... just some thoughts
gremlin
Wouldn't mind as long as the armour was destroyed in either adding it to the hom or ai armour creator.
Would hate to think of people endlessly salvaging their armour for profit.
Alternative once dedicated customised costume replicas can be created.
Depends really on the work needed to implement it and the abuse protections.
Since you only needed 7 armours for the hom I just stuck one on each character.
Don't take up storage I just wear em.
Would hate to think of people endlessly salvaging their armour for profit.
Alternative once dedicated customised costume replicas can be created.
Depends really on the work needed to implement it and the abuse protections.
Since you only needed 7 armours for the hom I just stuck one on each character.
Don't take up storage I just wear em.
headlesshobbs
Perhaps now you can see where that idea I suggested to you folks awhile back would come in handy... you know, the one about combining pieces together in 1 slot for saving space in your inventory?!?
How about it failnet??
How about it failnet??
deluxe
I got hacked and my 3 of my fow armors got salvaged, so i'd not be against this.
mathiastemplar
/signed
Lost 6 obbys, 3 chaos gloves due to getting hacked, so I could see some use for this.
But, since they sell storage panes, I really doubt they will add a new way to get storage.
Lost 6 obbys, 3 chaos gloves due to getting hacked, so I could see some use for this.
But, since they sell storage panes, I really doubt they will add a new way to get storage.
yayowars
I had a similar idea a while back, but it involved getting a discount for armor crafting after getting one set. The discount would apply to the plat and material required to make them, then have it scale-able the more you make it, the better the armor-smith gets at making it. up to a certain cap of course (50-60% discount).
This would all be account wide.
Anyways your idea seems much better, and I too can't see a downside to it.
This would all be account wide.
Anyways your idea seems much better, and I too can't see a downside to it.
chuckles79
/signed
I'm always short on space and I didn't care for my first two elite armors so I sold them after adding them to the monument (didn't even think of salvaging them LOL).
I'm always short on space and I didn't care for my first two elite armors so I sold them after adding them to the monument (didn't even think of salvaging them LOL).
Demon of FIRE
I think this is a great idea. Maybe even a way to show off your armour to other people would be good, a bit like an armoury. Maybe just speaking to the correct statue in you HoM (I can't remember the name of the armour one) could give you back your armour sets, unsalvageable of course.
Kanyatta
I really doubt this will happen for 2 reasons:
1) The fact that Anet sells storage tabs, and spending money to implement this change would mean they would lose out on at least a couple hundred sales of storage tabs, so they'd be spending money to provide a service they already have for you to pay for.
2) Unless they made Armor Keeper nearly as expensive as buying the armor from an Armorer, I can see people salvaging unlimited copies of their FOW armor for massive free moneyz.
The only way to prevent this from happening would be to make reclaiming an armor pretty much as expensive as buying it, which defeats the whole purpose of having this NPC in the first place.
The only way I'd agree with putting this in would be if they could somehow make reclaimed armor unsalvageable. And as someone mentioned, making you unable to change the attributes on headpieces. And it would make sense if it only worked for the profession (or maybe even character) you bought the armor for.
1) The fact that Anet sells storage tabs, and spending money to implement this change would mean they would lose out on at least a couple hundred sales of storage tabs, so they'd be spending money to provide a service they already have for you to pay for.
2) Unless they made Armor Keeper nearly as expensive as buying the armor from an Armorer, I can see people salvaging unlimited copies of their FOW armor for massive free moneyz.
The only way to prevent this from happening would be to make reclaiming an armor pretty much as expensive as buying it, which defeats the whole purpose of having this NPC in the first place.
The only way I'd agree with putting this in would be if they could somehow make reclaimed armor unsalvageable. And as someone mentioned, making you unable to change the attributes on headpieces. And it would make sense if it only worked for the profession (or maybe even character) you bought the armor for.
gremlin
Easy way out is to have any armour you own be creatable as a costume.
So you get your elite armour dedicate it in the HOM and then can buy for a nominal sum a replica costume.
Ok there is a downside in that you could then salvage your old armour but its not as if you get anywhere near every material you put into constructing it and its a once only salvage.
As for this reducing the number of storage slots sold I don't think this is much of a problem.
Players always need more storage no matter how many they give us and if they were that worried they wouldn't have added the festival hat guy.
So you get your elite armour dedicate it in the HOM and then can buy for a nominal sum a replica costume.
Ok there is a downside in that you could then salvage your old armour but its not as if you get anywhere near every material you put into constructing it and its a once only salvage.
As for this reducing the number of storage slots sold I don't think this is much of a problem.
Players always need more storage no matter how many they give us and if they were that worried they wouldn't have added the festival hat guy.
MithranArkanere
I wish armors were unlocked instead just bought, and that players had something like the PvP item creation panel to pick and choose the ones that they have unlocked.
You wouldn't even need a crafter then, just a way to store an bit array for all the unlocks. Bit arrays can be easily compressed, so the extra storage shouldn't be too much of a strain on servers.
You wouldn't even need a crafter then, just a way to store an bit array for all the unlocks. Bit arrays can be easily compressed, so the extra storage shouldn't be too much of a strain on servers.
Ximvotn
Very good idea, I think 1 platinum per piece is fair if anything at all.
/signed
/signed
the one you love to hate
i'm not sure if the majority of you even read the OP... he clearly stated this "but make it unsalvagable so you can't abuse it to get a ton of materials. (Obviously allow expert salvage to remove runes / insignia only)."
/signed completely for obvious reasons.
/signed completely for obvious reasons.
Aycee
/signed
Would literally let me open up 2 or 3 characters that I could actually play and not use as an armor mule.
Would literally let me open up 2 or 3 characters that I could actually play and not use as an armor mule.
Curo
/signed
Perhaps with a small fee (such as with festival hat creation). It could even work similar to hero armour: you talk to an NPC to switch between sets you've already "unlocked" (bought on that character), and it changes your armour set with runes staying the same.
Perhaps with a small fee (such as with festival hat creation). It could even work similar to hero armour: you talk to an NPC to switch between sets you've already "unlocked" (bought on that character), and it changes your armour set with runes staying the same.
To Chicken To Die
Quote:
I wish armors were unlocked instead just bought, and that players had something like the PvP item creation panel to pick and choose the ones that they have unlocked.
You wouldn't even need a crafter then, just a way to store an bit array for all the unlocks. Bit arrays can be easily compressed, so the extra storage shouldn't be too much of a strain on servers. |
And how many prestige armor do you really keep that take so much time to craft? Obsi, vabbi, luxon/kurzick, Primeval, Ancient. Thats just a storage tab. And if you need all your chars with all prestige armor then store them on your least played character wich can hold 65 slots (13 sets excluding head pieces)
Curo
Quote:
Then every crafting material would have been worth the minumum before faction was introduced with a small spike in price after each campaign/expension for 4 weeks lol
And how many prestige armor do you really keep that take so much time to craft? Obsi, vabbi, luxon/kurzick, Primeval, Ancient. Thats just a storage tab. And if you need all your chars with all prestige armor then store them on your least played character wich can hold 65 slots (13 sets excluding head pieces) |
MithranArkanere
Quote:
Then every crafting material would have been worth the minumum before faction was introduced with a small spike in price after each campaign/expension for 4 weeks lol
And how many prestige armor do you really keep that take so much time to craft? Obsi, vabbi, luxon/kurzick, Primeval, Ancient. Thats just a storage tab. And if you need all your chars with all prestige armor then store them on your least played character wich can hold 65 slots (13 sets excluding head pieces) |
I'm saying that each character should UNLOCK their armors instead just keeping them as items, that is, by paying for the armor, with materials, golds and such, the armor would get unlocked to the character.
Currently people make 2..5 sets of armor for a character, and that's it.
That's what most people do. No one with half a brain makes an obsidian set, deletes it, and then makes another obsidian set, since they can perfect-salvage the mods to modify it without losing it.
Why most people make just a few armor sets? Because there's no room for more.
Even if you get all storage tabs, it's literally impossible to get all armors in 10 characters.
Even with Heavy packs and mules, there's just no room for all of that.
Remove the need for storage, and you can get ALL armors with ALL characters. Not just prestige ones. ALL of them, including standalone parts like gloves, headgear and the dwarven armor parts.
You would no longer sell the remaining materials once all your character have 2..5 armor sets, you'll be able to keep making more armors.
So prices won't be reduced. On the contrary, prices may rise a little bit, since more armors would being made, since people won't just make the few they like the most and stop there, they could keep getting more and more armors.
And I never talked about time. I don't know why you mention time.
Kanyatta
Quote:
Currently people make 2..5 sets of armor for a character, and that's it.
|
After rethinking it, I really don't have much sympathy for people vain enough to want to swap out different armor sets. Like, why? They all have the same stats. And as someone said before, your storage alone has like, 80 tabs, and one armor set only takes up 5 of them. You just have to consolidate.
AndrewSX
2x armor sets isn't only for aesthetic. Some stuff requires certain runes/insignas that you may not want in regular gameplay (aka: 55hp set, general sc or farm).
And bth, i don't see any drawback in introducing it, only a slight less need for additional panel.
/signed.
And bth, i don't see any drawback in introducing it, only a slight less need for additional panel.
/signed.
To Chicken To Die
Quote:
I'm not saying that they should get an account-wide PvP item creation panel.
I'm saying that each character should UNLOCK their armors instead just keeping them as items, that is, by paying for the armor, with materials, golds and such, the armor would get unlocked to the character. Currently people make 2..5 sets of armor for a character, and that's it. That's what most people do. No one with half a brain makes an obsidian set, deletes it, and then makes another obsidian set, since they can perfect-salvage the mods to modify it without losing it. Why most people make just a few armor sets? Because there's no room for more. Even if you get all storage tabs, it's literally impossible to get all armors in 10 characters. Even with Heavy packs and mules, there's just no room for all of that. Remove the need for storage, and you can get ALL armors with ALL characters. Not just prestige ones. ALL of them, including standalone parts like gloves, headgear and the dwarven armor parts. You would no longer sell the remaining materials once all your character have 2..5 armor sets, you'll be able to keep making more armors. So prices won't be reduced. On the contrary, prices may rise a little bit, since more armors would being made, since people won't just make the few they like the most and stop there, they could keep getting more and more armors. And I never talked about time. I don't know why you mention time. |
And there are enough people that destroy armor and a year later make it again. Obsi would be less ofcourse since most people will be more caution about it. I have been playing over 6 years and my main monk had several armors that I remade. And a lot of people have done the same thing. And if srs can't hold all armor with mules then go to the in-game storage and buy more slots. And I think you are overestemating the mats you make in those years you play and what you need for armor.
Curo
To dispute some of the points I disagree with in this thread:
1) Some people use multiple armour sets for functionality (being able to easily swap for different runes), not just aesthetics.
2) If I could "unlock" armour sets per-character, I'd probably end up buying a lot more. As it is, I only have one set on each character (cept for 55hp sets on a few chars). I simple don't have room for more.
3) I have all the storage panes, plus a mule character. I hold onto dyes, perfect salvage kits, scrolls, cool minipets, weapons I'm not using or I circulate b/w characters, other stackables (zcoins, war supplies, diessa chalices, dcores, cons, etc), inscriptions/mods, items I want to sell to players, a few collection things, stacks of materials, etc, etc. Sure, an armour set is only 5 slots...but look at all the other things I'm holding as well!
4) After a year or so of using the "best looking armour", your taste may change, or you may just get tired of looking at the same armour. Hence a change of armour may be wanted.
1) Some people use multiple armour sets for functionality (being able to easily swap for different runes), not just aesthetics.
2) If I could "unlock" armour sets per-character, I'd probably end up buying a lot more. As it is, I only have one set on each character (cept for 55hp sets on a few chars). I simple don't have room for more.
3) I have all the storage panes, plus a mule character. I hold onto dyes, perfect salvage kits, scrolls, cool minipets, weapons I'm not using or I circulate b/w characters, other stackables (zcoins, war supplies, diessa chalices, dcores, cons, etc), inscriptions/mods, items I want to sell to players, a few collection things, stacks of materials, etc, etc. Sure, an armour set is only 5 slots...but look at all the other things I'm holding as well!
4) After a year or so of using the "best looking armour", your taste may change, or you may just get tired of looking at the same armour. Hence a change of armour may be wanted.
DrummerJoe
Hi folks,
have I understood this thread correctly when I'm saying that it is safe to delete a prestige armor once it has been added to the HOM?
I mean, after the armor has been deleted it will NOT vanish from the HOM, right?
// Joe
have I understood this thread correctly when I'm saying that it is safe to delete a prestige armor once it has been added to the HOM?
I mean, after the armor has been deleted it will NOT vanish from the HOM, right?
// Joe
MithranArkanere
Quote:
Hi folks,
have I understood this thread correctly when I'm saying that it is safe to delete a prestige armor once it has been added to the HOM? I mean, after the armor has been deleted it will NOT vanish from the HOM, right? // Joe |
The point of the thread is the ability to keep armor sets you acquire without having to use up storage space for them, like with hats and costumes.
DrummerJoe
Quote:
It will not. You can even deleted the character that added the armor, and it will remain unlocked for your account.
|
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But that's not the point of the thread.
The point of the thread is the ability to keep armor sets you acquire without having to use up storage space for them, like with hats and costumes. |
// Joe
Maria The Princess
i would love that.
IMO we should have a Festival hat craft kind of guy for all armor registered in HOM
IMO we should have a Festival hat craft kind of guy for all armor registered in HOM
Lawliet Kira
absolutely signed
Lanier
Quote:
2) Unless they made Armor Keeper nearly as expensive as buying the armor from an Armorer, I can see people salvaging unlimited copies of their FOW armor for massive free moneyz.
|
Quote:
After rethinking it, I really don't have much sympathy for people vain enough to want to swap out different armor sets. Like, why? They all have the same stats. And as someone said before, your storage alone has like, 80 tabs, and one armor set only takes up 5 of them. You just have to consolidate. |
Sometimes a change of look is desired. For example, as awesome as my male paragon's norn armor looks, I have been wishing for awhile to change things up for a bit and go with a dwarven leggings + elonian chest dyed red/silver. Is there anything "vain" about wanting to switch up your appearance from time to time? I certainly dont think so. The problem is that my storage and my character's equipment pack (plus half of his backpack) are already full. Items like weapon swaps, books for campaigns, and kits take up spots. I certainly see no reason why armor swaps should also take up spots.
Plus, this idea would function as a safety net for people who lose their elite armors to hacks. I can't imagine how devestated I would be if I lost my rit's obsidion armor (which took an entire summer to get) to a hacker.
EDIT: I didnt bother reading the date of the posts that I quoted. Apparently they are from june

Bright Star Shine
Quote:
You seriously overestimate the community. I've personally never had more than 1 on any character at any time ever. And I'm not too poor to afford multiple elite armors or anything. I just pick the one armor that I think looks best on my character, and I don't see any point in getting something I think looks 2nd best...
After rethinking it, I really don't have much sympathy for people vain enough to want to swap out different armor sets. Like, why? They all have the same stats. And as someone said before, your storage alone has like, 80 tabs, and one armor set only takes up 5 of them. You just have to consolidate. |
Tbh, this would be a major convenience for me, since I usually only have 1 different type of armor set on my characters, usually the one I like the best. For example, I hate every female assassin armor, except for normal kurzick (and I think obby looks ok too, but I don't wanna look like every other freaking assassin, so screw that), so all my 5 sets are normal kurz dyed black, because it simply looks the best. My ranger has elite druid and 3 normal luxon etc...
But that doesn't mean I support it. If you're fed up with the storage space, put it on a storage charracter, or don't make it in the first place.. If you made it just for HoM, but you know you're not gonna use it later, just keep the armor you like the most and salvage the others, no way to hoard like that. That's such a human thought, but it's still wrong: "I can't throw this away, I might need it later." Which eventually leads to a house (or in this case storage booth) full of useless crap that you won't use anyway...
Also, this would be so cheap.. Buy an armor set once, be able to make an infinite amount of them later for (almost) nothing? Abuse says hi. And I'm not talking salvaging, cause unlike most people in this thread, I did read the OP well enough to see that he stated something like that... It's just, too easy.. If you want an armor set, you gotta make it, it makes no sense that some dude would make one out of thin air and just hand it to you... Even if you pay a small fee, I think the idea blows..
The ONLY way I think this would be positive would be for people that got hacked and lost everything.. That would make sense, since they can't help it, and it really, really sucks balls to get back on top of things already, without having to make every armorset again from scratch...
I'll probably be the only one, but /unsigned, either manage your storage decently or don't buy an armor you won't use...
EDIT: just realised that post was from June, didn't bother looking, since the above post was from today, so the original poster from this quote will probably have stopped caring about this a long time ago...