Yet another 7H build
Siver
I came up with this build so I can run any profession.. and the heroes will do all my work for me
Typically this is what I run:
:co
J3az
razerbeak
I might try this out tomorrow after work, my current set up is getting kind of boring...
Pugs Not Drugs
did the update sig of capture? if im not misreading, you have 7 pve skills?
Essence Snow
Quote:
Originally Posted by Pugs Not Drugs
did the update sig of capture? if im not misreading, you have 7 pve skills?
Nope your not...the player bar is impossible.
thetwistedboy
You have no prots at all, the mesmer healer has 5 single target heals and will run out of juice really fast, the panic mesmer will run out of juice really fast, the rits will probably run out of energy really fast, and that minion bomber bar could be improved a lot.
Sorry to be a bit of a troll, but you are gonna need energy management on those heroes and two of them have mehish builds, especially the mesmer healer.
And the player bar isn't gonna work with every profession. That will run out of juice in two seconds. Assassin's Promise would help a lot and make it stronger, but a warrior and maybe even a ranger wouldn't be able to run it
Sorry to be a bit of a troll, but you are gonna need energy management on those heroes and two of them have mehish builds, especially the mesmer healer.
And the player bar isn't gonna work with every profession. That will run out of juice in two seconds. Assassin's Promise would help a lot and make it stronger, but a warrior and maybe even a ranger wouldn't be able to run it
Daesu
Yes I suspect this is going to suck in HM as twisted has pointed out.
IronSheik
Are you asking for help or trying to share with others...?
Anthem of envy works with 1 skill out of every bar..
you have a easily replaceable bip...minion bar sucks....no splinter weapon with two channels...churning earth can replace whole earth bar...the healer has too many direct heals..no prots....heck even the panic bar is bad.
What is this.
Anthem of envy works with 1 skill out of every bar..
you have a easily replaceable bip...minion bar sucks....no splinter weapon with two channels...churning earth can replace whole earth bar...the healer has too many direct heals..no prots....heck even the panic bar is bad.
What is this.
AndrewSX
Pretty much what they said above.
Also, posting a fake player's bar can't surely help to give an advice. No hints about what are you going to use and how implement it in your team. If is designed to be used with any prof using any kind of bar, just say it.
Also, posting a fake player's bar can't surely help to give an advice. No hints about what are you going to use and how implement it in your team. If is designed to be used with any prof using any kind of bar, just say it.
Random Namos
Quote:
Originally Posted by Pugs Not Drugs
did the update sig of capture? if im not misreading, you have 7 pve skills?
those cap sig's are empty skill slots i think..
So, he has got only 3 pve-skills and 4 optional
So, he has got only 3 pve-skills and 4 optional
chuckles79
Since it relies upon lightning and earth damage this would probably be ok for destroyer missions.
But as others have pointed out, it seems very limp in healing and protting.
But as others have pointed out, it seems very limp in healing and protting.
Siver
"You have no prots at all, the mesmer healer has 5 single target heals and will run out of juice really fast, the panic mesmer will run out of juice really fast, the rits will probably run out of energy really fast, and that minion bomber bar could be improved a lot.
And the player bar isn't gonna work with every profession. That will run out of juice in two seconds. Assassin's Promise would help a lot and make it stronger, but a warrior and maybe even a ranger wouldn't be able to run it"
bip does the energy management, so...stop trollin
"It's definitely different, how does it work in HM? Is it rush in "tactics" or have to pull? Do you need to micro manage at all or do they really play themselves that well? Just curious. "
I flag them in to groups....in HM and set back and watch. I sometimes micro key skills, mostly to hurry up the killing. Its also important to note that that skills like Unsteady ground and and Psychic Instability need to cast while while earthbind is still alive.
"you have a easily replaceable bip...minion bar sucks....no splinter weapon with two channels...churning earth can replace whole earth bar...the healer has too many direct heals..no prots....heck even the panic bar is bad."
U can't replace bip that's energy management for the whole party.
That is a standard MM bomber with the exception of Verata's Gaze.. and Vampiric Horror... Both of those skills are self explanatory.
No melee is weapons in the whole group... who exactly do U beleave Splinter weapon is going to go on?
Churning earth ele shines when the melee comes into my party,the other skill are there to blind, damage, slow, and have them miss.
Without the earth ele the whole group would fail in melee heavy areas.
"Anthem of envy works with 1 skill out of every bar.."
Yes... and I make sure those skills (a bit of micro here) is always Spirit rift and/or ancestors rage. And I could not think of anything else USEFULL to put in at the time.
As far as prots go... yeah it could use some... The point of the fake player bar was to show U could run anything. So if your in a harder area that warents more protection; going IMbA, or ST, or Prot, OR Dwayna SY Derv, or Blood Nec, or an earth ele with wards or Emo, or a warrior that spams SY all day.
The general point is in non elite HM missions.. I run with no prots and steam roll through almost the whole game.
Maybe some of you can try a build out before U troll in, and point out why you think it does not work.
And the player bar isn't gonna work with every profession. That will run out of juice in two seconds. Assassin's Promise would help a lot and make it stronger, but a warrior and maybe even a ranger wouldn't be able to run it"
bip does the energy management, so...stop trollin
"It's definitely different, how does it work in HM? Is it rush in "tactics" or have to pull? Do you need to micro manage at all or do they really play themselves that well? Just curious. "
I flag them in to groups....in HM and set back and watch. I sometimes micro key skills, mostly to hurry up the killing. Its also important to note that that skills like Unsteady ground and and Psychic Instability need to cast while while earthbind is still alive.
"you have a easily replaceable bip...minion bar sucks....no splinter weapon with two channels...churning earth can replace whole earth bar...the healer has too many direct heals..no prots....heck even the panic bar is bad."
U can't replace bip that's energy management for the whole party.
That is a standard MM bomber with the exception of Verata's Gaze.. and Vampiric Horror... Both of those skills are self explanatory.
No melee is weapons in the whole group... who exactly do U beleave Splinter weapon is going to go on?
Churning earth ele shines when the melee comes into my party,the other skill are there to blind, damage, slow, and have them miss.
Without the earth ele the whole group would fail in melee heavy areas.
"Anthem of envy works with 1 skill out of every bar.."
Yes... and I make sure those skills (a bit of micro here) is always Spirit rift and/or ancestors rage. And I could not think of anything else USEFULL to put in at the time.
As far as prots go... yeah it could use some... The point of the fake player bar was to show U could run anything. So if your in a harder area that warents more protection; going IMbA, or ST, or Prot, OR Dwayna SY Derv, or Blood Nec, or an earth ele with wards or Emo, or a warrior that spams SY all day.
The general point is in non elite HM missions.. I run with no prots and steam roll through almost the whole game.
Maybe some of you can try a build out before U troll in, and point out why you think it does not work.
Jeydra
thetwistedboy
Sorry if I came across that way, but I wasn't trying to troll. I never said it wouldn't work or would suck, I was trying to point out that it had some anti-synergetic things hindering its performance.
I really don't think that BiP is going to be able to fuel all of those bars . I know what BiP does and how much it helps, but I don't think it will keep those heroes going.
I don't like the minion bomber build a whole lot because the minions are supposed to die to explode and deal damage, thus feast for the dead isn't too good unless you order the hero to spam it and the 10s cooldown won't help that. Also, you rarely come across enemies using minions and when you do, it is not worth it to bring Verata's Gaze.
Anthem of Envy is useless because you have no attacks skills
5 single target heals on the PI mesmer is still a waste. And you only have one weapon spell so I don't see Mending Grip and Wielder's Boon being very helpful.
Maybe Ash Blast on the ele could get replaced with Churning Earth for more knockdowns and damage?
I still think you need a little more energy management on some of your heroes.
Now, am I trolling or giving constructive criticism?
I really don't think that BiP is going to be able to fuel all of those bars . I know what BiP does and how much it helps, but I don't think it will keep those heroes going.
I don't like the minion bomber build a whole lot because the minions are supposed to die to explode and deal damage, thus feast for the dead isn't too good unless you order the hero to spam it and the 10s cooldown won't help that. Also, you rarely come across enemies using minions and when you do, it is not worth it to bring Verata's Gaze.
Anthem of Envy is useless because you have no attacks skills
5 single target heals on the PI mesmer is still a waste. And you only have one weapon spell so I don't see Mending Grip and Wielder's Boon being very helpful.
Maybe Ash Blast on the ele could get replaced with Churning Earth for more knockdowns and damage?
I still think you need a little more energy management on some of your heroes.
Now, am I trolling or giving constructive criticism?
Daesu
Quote:
Originally Posted by Jeydra
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