Apart of High-end GvG ( which corresponds to MaT only , considering AT's are complete jokes) , people won't deny that an incredible number of wins are done by not even playing( people not trying in RA due to format's flaws, codex syncs , GvG syncs , etc.....) , and a few number of other wins are generally done by a similar situation , which is by rolling noobs with an unfun meta build
In fact , we could also apply it to PvE :
- Competitive missions , which have a ladder , have no use because top score can easily get reached by someone who has consets and acertain amount of time
- SC times could be an option , but you know , for many people , if there's nothing about it ingame , then it holds generally no value....
I think the game is turning into a too lazy way , where the competitive and sport spirit is disappearing and where it's all about the reward only.. I'm not going to give suggestions since they won't be read anyway , but i would like your opinions about this
