So I stopped playing GW before they added loot scaling where solo farming got many more ectos than any team farmer could get. Now with loot scaling, is it still worth it to solo farm?
Would a solo farmer in Underworld still get way more ectos/hour than a person farming with a team, or is the difference much smaller now?
Solo vs Team farm (loot scaling)
spandexninja
Demon of FIRE
I would say most people still solo farm things like Vaettirs, Raptors and the UW. I know I do anyway

Venganza
Solo UW I get 8 or so ectos clearing plains only (15 was my best + a sapphire)
You are always going to get decent drops solo
You are always going to get decent drops solo

FoxBat
Loot scaling doesn't apply to rare materials, such as ectos. In other words, ecto drops work exactly the same as release. The full list of exempted items is here: http://wiki.guildwars.com/wiki/Loot_scaling
spandexninja
Quote:
Originally Posted by FoxBat

Loot scaling doesn't apply to rare materials, such as ectos. In other words, ecto drops work exactly the same as release. The full list of exempted items is here: http://wiki.guildwars.com/wiki/Loot_scaling
ok thanks for the clarification
Fay Vert
Also consider that the "official" loot scaling entry is wrong, it doesn't work by scaling to party size, it scales the the speed you kill things. If you farm by killing things one at a time you will get a drop off of pretty much everything just as before. Kill everything in one go and you will get very little, except the things that are excempt from the effect.
The other thing to consider is that anti-farming code similar to the old days, after about 54-6 runs your drops will get poorer in quality.
However, farming ecto solo is unaffected.
The other thing to consider is that anti-farming code similar to the old days, after about 54-6 runs your drops will get poorer in quality.
However, farming ecto solo is unaffected.
Spiritz
I think Fay means 5-6 runs not 54-6.
The killing scale is true even tho anets never explained it - raptors/snowmen/vaetires are gd examples - if we take vaetires and say an e/me who kills 24 mob at once and the top 36 at once they may get in total say 8 drops , if the e/me was using a single kill process (and that takes time itself ) they could get 3x the amount of drops.
Best ppl to ask are those who do snowmen and vaetires - we dont use heros nor need leechers.
Another gray area is leechers but thats best left for its own thread , another supposed theory is to wait a min or 2 when u enter a zone before killing and another is to die a few times to get better drops.
The only 100% certain thing we do know is most of the time your loot is down to LUCK !!
The killing scale is true even tho anets never explained it - raptors/snowmen/vaetires are gd examples - if we take vaetires and say an e/me who kills 24 mob at once and the top 36 at once they may get in total say 8 drops , if the e/me was using a single kill process (and that takes time itself ) they could get 3x the amount of drops.
Best ppl to ask are those who do snowmen and vaetires - we dont use heros nor need leechers.
Another gray area is leechers but thats best left for its own thread , another supposed theory is to wait a min or 2 when u enter a zone before killing and another is to die a few times to get better drops.
The only 100% certain thing we do know is most of the time your loot is down to LUCK !!
Fay Vert
Yes 5-6 
The wait 1-2 mins is a good tip as you start a zone with full rate of kill effect on. You will never get anything if you kill things immediately after zoning in.

The wait 1-2 mins is a good tip as you start a zone with full rate of kill effect on. You will never get anything if you kill things immediately after zoning in.
peter81
Yeah - fast killing is painful 
I do SoO runs with 7hero - when i did it with my own slow builds - i had no place in my inventory for all items that dropped. Now im doing it with 5 SoJ builds and i get only 15-20 items from whole run.
And no golds at all

I do SoO runs with 7hero - when i did it with my own slow builds - i had no place in my inventory for all items that dropped. Now im doing it with 5 SoJ builds and i get only 15-20 items from whole run.
And no golds at all

Kraviec
There was a theory like a year ago that it doesn't matter how fast nor how many people are in the party, but the summary drops depend solely on the instance entry time. Has anyone proven it wrong yet?
gw_poster
Quote:
Originally Posted by Kraviec

There was a theory like a year ago that it doesn't matter how fast nor how many people are in the party, but the summary drops depend solely on the instance entry time. Has anyone proven it wrong yet?
couple of interesting threads to ponder - not sure how much has been proven, but as I recall Skinny Corpse's discovery was pretty amazing at the time
http://www.guildwarsguru.com/forum/d...tml?t=10225077 -- Skinny's
http://www.guildwarsguru.com/forum/d...=skinny+corpse - a "synthesis" (relying heavily on Skinny's thread)
http://www.guildwarsguru.com/forum/d...tml?t=10225077 -- Skinny's
http://www.guildwarsguru.com/forum/d...=skinny+corpse - a "synthesis" (relying heavily on Skinny's thread)
A Simple Farmer
Occasionally I drop by the farming thread to see if the game has changed enough to play again. This thread did catch my eye.
Thought I'd offer some clarification.
Basically if you kill one at a time you'll get more junk, good for mats and such.
If you kill all at once, you'll get all the golds and rares event items as wiki states. (this is what skinny's thread proves)
It's almost impossible to sync runs as skinny did you'll need two comps on a LAN.
@OP
I'm not sure what's worth a lot in the economy ATM I assume that ectos are still worth a bit, and that's all you'd want from the runs. Essentially you'll be sharing the ectos when group farming and keeping them all to yourself when soloing. So basically you want to ask which is faster. Is a two man farm 2x faster? Of course to complicate things, larger groups might handle more foes, which of course have different drop rates.
Pardon the math but you could do something like this...
Basically take the number of foes you kill times the drop rate which should give you the aprox number of ecto you'll get in a run.
take that number then divide by the number of people in your party (heros incl).
Divide that number by the total time per run.
Now do the same calculations for the full party.
Personally I'd just solo.
ASF
----------------------------------------------------------
No I'm not back so don't PM me :-)

Thought I'd offer some clarification.
Basically if you kill one at a time you'll get more junk, good for mats and such.
If you kill all at once, you'll get all the golds and rares event items as wiki states. (this is what skinny's thread proves)
It's almost impossible to sync runs as skinny did you'll need two comps on a LAN.
@OP
I'm not sure what's worth a lot in the economy ATM I assume that ectos are still worth a bit, and that's all you'd want from the runs. Essentially you'll be sharing the ectos when group farming and keeping them all to yourself when soloing. So basically you want to ask which is faster. Is a two man farm 2x faster? Of course to complicate things, larger groups might handle more foes, which of course have different drop rates.
Pardon the math but you could do something like this...
Basically take the number of foes you kill times the drop rate which should give you the aprox number of ecto you'll get in a run.
take that number then divide by the number of people in your party (heros incl).
Divide that number by the total time per run.
Now do the same calculations for the full party.
Personally I'd just solo.
ASF
----------------------------------------------------------
No I'm not back so don't PM me :-)
tkwondave
how does it work if i throw in 7 heroes? does the same amount of ecto drop when they are in range as if i'd solo? i guess not, otherwise anybody would go into uw with a full hero party.