Number 1)
On the character selection screen, add a "date of birth" so we can see when a character is due for a birthday present. Everyone likes birthdays, because of, well... presents!
Number 2)
Upon completion of the mission "Fort Ranik", transport characters directly to "Ruins of Surmia" outpost if the quest "Ruins of Surmia" has already been completed by the player and accompanying party members.. It seems counter-intuitive to be sent to an outpost to collect a quest which no longer exists on your character.
Same thing with completing Thunderhead Keep and all the others i care not to mention. Take me to the next mission yo!
Number 3a)
On the Xunlai storage UI, below the deposit/withdraw buttons, add an "Auto-arrange" button to restack items which may be duplicates, add materials into the materials section (and take materials from your characters bags), plus all sorts of other nifty things such as gathering your dyes together, weapons that are customised, weapons non-customised, runes etc etc.
Number 3b)
I personally would love the option of having one large storage tab rather than X small ones. On >insert other MMO here< there are addons which allow these things. It's about time we saw some advances in this area i think...
Number 4)
Questmaster - there are so many quests in Guild Wars, so many NPC's and so many zones, that i think an NPC called a Questmaster should be in order. If a character has completed for example Factions, then they should be able to visit the Factions Questmaster in Kaineng Center and collect any eligible quests that may have been missed, as many secondary quests are.
Same thing for all campaigns.
Number 5)
You gave us hardmode, and i'm happy to say i was probably one of the pioneers who first suggested it years ago, if not the first. I have also, like other people, suggested a long time ago that you bring back our old completed quests. My argument for this is that it would give virtually unlimited replay value to the Guild Wars franchise. PvE would not stagnate upon reaching a certain point or force players into endgame title grinding (which personally i do not mind to be honest, so long as it isn't ridiculous).
So come on ArenaNet, throw up some RED or BLUE exclaimation marks on the NPC's and let us play ALL the completed quests again. You could even have a massive storybook (or rather epic novel) which requires the player to complete every >insert campaign here< quest for said book.
No quest rewards, or maybe some XP+gold


Guild Wars 1 does not have to end. It could go on for as long as Guild Wars 1 keeps being new and refreshing.
In my feeble but honest opinion, giving us back ALL of our quests via a big storybook sounds like a grand idea. Don't give me any hassle over lore and chronology, as missions can be repeated! So why not quests too?

Imagine that, guys and girls... multi-page books with hundreds of quests in them. My mouth drips at the thought!
Number 6)
101 gold coins, 56 gold coins, 8 gold coins. Hmmm, how come we can see how many coins are in the bag before we even get near them to pick them up? How about renaming them to "Bag of gold"?
Number 7)
Minipets. Can we have our drops auto-collected by our minipets please? Before minipets came along i thought it would be good for henchies to collect items for us, but Little Thom is a thief enough. Don't tell him i said so, he's mean looking.
Thanks for reading.