Quote:
Originally Posted by Missing HB
And that's where the problem is... Basically, there's the diference between people who keep facing " noobs" because there is noone else and people who go face "noobs" purposely for easy rewards... The kind of players left in most of PvP today is the second one( and i know what i'm saying since my whole ally is doing it ....)
Facing only those kind of players isn't really encouraging, especially if you consider you would need a lot of " fresh blood" to make those fight together...
I'm not going to say bring back HB, but except if they introduce a similar format( or maybe make AB better), people will hardly get interested long time in actual formats...( strongboxes did work a few weeks, but not many more players left now... )
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through out the history of discussion about elitism in pvp, basically I learnt 1 simple thing, that is... pvp is not for pve players, FULL STOP.. how I learn that fact?
1) pvp is not a c space game, for noob to keep pressing and win
2) pvp is competitive, and it should be the case, if it is not competitive, that is having a winner, and a loser, how can it be called a pvp game? EVEN if it is c spacing, there are still winners and losers.
3) if you use a pve mind in pvp, you can go away already, because you are in the wrong game.
4) pve doesn't teach a player to lose, but pvp does..if a player lose, it basically means he/she is not competitive enough, and if he/she cannot take the lose, and try to win back in the competitiveness, he/she is absolutely a pve player, pvp is not suitable for them.
5) there are already too many pve players, and too little pvp players in gw, because too much emphasis had already been placed on pve, which all these elitism arguments favor only to pve player, keeps reducing pvp competitiveness, making pvp constantly shrinking in size, and finally the disappearance of true pvp players, gw need a lot more PVP players, not pve players for the pvp instead to maintain the market position.
6) unless you turn pvp into pve, pve player will never play the pvp, and keeps on bringing up the elitism argument, because they are not pvp players, if then the game will not be a pvp one anymore..
7) a true pvp thirst and hunger to vs as many elite, so as to learn any percentage from them as possible in all chance.
the suggestion I made to open codex arena free is to attract PVP players, not pve, pve already has the free trial in place..it is only a bonus for the 14 days free trial to find a pve player who happens also to be a true pvp player that has gone through all these pve distractions... which is uneasy.
so, if a player come into an arena, leave because of can't taking a lose, they are not a pvp player, and they can just go away, because pvp is not suitable for him/her..... only the one who stay are the true pvp players that are most needed in the current GW, and the "free" factor is the perfect factor to find these real pvp players from the outside of gw pve world...also it is very effective in doing so, because they have nothing to lose to come and have a trial.......
so what happen will be something like.. eg opening 500 slot, perhaps pve players come into and try the pvp, of course they will leave if they are only a pve player, you can ask them to go and try the 14 days free trial, but if he is a true pvp, he will just stay and take lose to try to win....since when the other can win, why can't they, if they have the same skill set, item, etc...this is PVP...not pve remember, don't even try to use pve mind in pvp.. period
I am actually more ready to see the outside "fresh blood' beat the crap out of the paid pve player who thinks they are veteran pvp players in the arena, since all left in gw now are the fake pvp pve players..