Quote:
Originally Posted by Rushin Roulette
Nope, I know Im not wrong. I wrote that players were complaining that the Mysticism line was crap, not that it actually was bad. I personally like some of the old Avatars more than the new ones as well.. it doesnt mean that Anet is doign somethign wrong... it just means that I have to look for or create better builds with the currently available skills.
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you said dervs weren't OP in the past. and thats just plain wrong.
and anet is doing a lot of things wrong - but they're following their own agenda, one that will never again provide the game with a quality pvp experience it used to give.
Quote:
Originally Posted by Rushin Roulette
Look at all the threads in this forum (mostly in the Sardelac subfoum) how many "Dervishes are crap" threads there are before the update. The point of this discussion is not "is Anet doing a great job of making every single player with every single complaint happy" (which would be impossible anyways), but "Is Anet listening to its playerbase or not?"
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I don't read pve forum sections (and often now, pvp sections are just as misleading) when looking for balance feedback, and neither should anet.
if they do pvp skill balancing, they should consult quality and insightful pvp player base only.
Quote:
Originally Posted by Rushin Roulette
The answer is: Yes, Anet is quite deffinitely listening to its playerbase.
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no.
in addition to what i have already posted, i will repeat what many others have already posted (in this very thread too): the pvp player base did, by no means whatsoever, ask for the most recent mesmer and dervish updates. nor did it call for any other random buff that resulted in months of broken meta and vast abuse of a few overpowered builds, which subsequently killed off 'creativity' (as pve-oriented player base so likes to complain about) and the chance to run anything else but that meta and still stay competitive.
Quote:
Originally Posted by Rushin Roulette
People complain about the game being dead and Anet not doing anything except for churning out new microtransaction crap. There have however been some really big content and skill updates since you bought the game for which you did not have to spend a single cent for;
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the game IS dead. but not so much player-number-wise as it is competition-wise.
on a side note, how ironic is it that about 12 out of 18 of the things you listed are strictly pve-related. mind that the part about the game being dead never did and never will apply for pve. pvp needs a critical mass of
3 tiers of player types: high end veterans, middle range good and improving player base and low end begginers - a drop in population as well as low competition walk hand in hand and mutually influence each other.
none of that holds true in pve.
Quote:
Originally Posted by Rushin Roulette
As you can see, Anet is far from the money grabbing lazy company that some are putting them out to be. OK, they could do more, but lets face it. Their main goal at the moment is to complete GW2 and get it out for sale so that they can make enough money to carry on giving out free updates with no monthly fees for their clients.
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its not so much anet as it is NCSoft that wants to squeeze the last drop out of GW, really.
Quote:
Originally Posted by Artisan Archer
Guild Wars PvP would have been MUCH better off if ANet stopped updating any skills right before the removal of VoD and the two big Elite Skill updates. Discuss.
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i'd love seeing an arena that with old school proph skills only.