Since there's a lack of skills in this line, I thought of something new:
(Element: Air/Earth/Fire/Water) Infusion:
Lose all enchantments. While you maintain this enchantment, you gain 1-3 points to (Element)'s attribute, but you lose 5-2 energy every time you cast a spell of this element.
It seems like a good trade off, obviously would need tweaking but it's something to ponder, perhaps a percentage increase instead of points to attribute.
A
