Fast Paced Playstyle?

Lariv

Lariv

Frost Gate Guardian

Join Date: Mar 2009

Me/

I just tried a Rt, got her to level 14 then decided she's pretty boring. "Oh boy! Plant spirits! Watch stuff blow up!" I'd rather be the one blowing stuff up. Which class has a fast pace playstyle?

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Melee professions are probably your best bet.

Lariv

Lariv

Frost Gate Guardian

Join Date: Mar 2009

Me/

Well, with that, I was looking at Dervish or Warrior. Which does the most damage, in general? Which can keep SY! up higher? Which is most useful overall?

Pee V Pee

Ascalonian Squire

Join Date: Sep 2006

If you're trying to join groups for the daily missions/bounties/whatever, most people are quicker to take Warriors than the others. If you want to do things on your own with Heroes, any of those classes will work fine; Assassin is the most fun for me, and if you play it right will have at least 90% SY uptime.

Califorun

Califorun

Ascalonian Squire

Join Date: Nov 2010

W/

I play Warrior myself, and I like it simply because it has so much versatility with every martial weapon in the game (except bows unless you get real creative haha) and you have high enough armor to really get into the fray and be a bit more fearless. I enjoy switching it up with daggers or a scythe via a Warrior's Endurance build and wreaking havoc while being impervious to blind/blurred vision and death penalty(Asuran Scan spam)... if I get tired I can always go back to awesome knockdowns/interrupts with my hammer from (Dwarven Battle Stance, Earth Shaker), or great damage from the sword (Hundred Blades, Dragon Slash), or big hits from the axe (Battle Rage, Soldier's Stance, Triple Chop etc..) the list goes on... You can even roll with a spear build if you feel like doing some ranged damage, though I have yet to dabble very much in that realm.

No doubt any other martial-based profession will have a similar play-style with Assassin's being quite versatile as well but often squishier (unless you use SF), and Dervishes are always nice but you won't have many options other than a scythe as your weapon.

Edit: Insofar as SY! upkeep... warriors can maintain it nearly 100% if you run the typical Dragon Slash build... but that got a bit boring for me after a while. Most warriors builds can use it a decent amount and if you know when to time it, it still works well. I can't say how well Dervishes and Assassins manage it but I reckon they do quite comparably so I wouldn't use it as a make or break point since each profession has its own perks; they are all useful in their own right... I'm definitely biased towards warrior since that's what i play - just go for whichever looks to be the most enjoyable to you! my two cents =]

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

Your bored with the Ritualist because you have chosen one of the two most boring builds in the game.
A Ritualist can do more than plant spirits, its just that in pve spiritspam is very effective.
Playing as a necro and running an army of minions is also effective but equally boring.

Warriors and assassins and Dervishes can do pretty high damage and do it quickly if you like getting close and deadly then one of those could be good.

I find Mesmer and Necro the most interesting to play

Dot Rotten

Lion's Arch Merchant

Join Date: Feb 2009

UK

W/

DwG on Rit is epic win, and real fast paced...

I really don't think SoS is all that slow, I mean you have multiple spirits hitting targets and you move them around often, well atleast I do.

Personally, I play Mesmer and Ele the most, they both deal crazy damage, and are pretty fast when it comes to PvE...

Good luck on making your mind up.

Dot Rotten

Lion's Arch Merchant

Join Date: Feb 2009

UK

W/

Ah, well in that case, I'd suggest just mixing it up.

Run SoS with say.. Spirit Rift, Ancestor's Rage, etc, there are afew skills that you can mix with Spirits that deal damage, can't remember the skill, but I think there is one where you destroy a spirit, and deal "XX" amount of Lightning damage I think.. ^_^

Wenspire

Wenspire

Wilds Pathfinder

Join Date: Mar 2008

USA - W.Coast

HiME

Mo/

Playing a healing/prot monk is usually fast paced unless you are using an MM in the party.

HigherMinion

HigherMinion

Forge Runner

Join Date: May 2008

East Anglia, UK

Order of [Thay]

N/

Casting 2s spells can easily be considered boring and slow also.

@Spire; Monking is a good idea for fast-paced play, if you're playing with a pug team, but they have to be aggressive for your job to be stressful and interesting.

TiagoS1

TiagoS1

Frost Gate Guardian

Join Date: Nov 2009

If you want fast-paced action you must definitely take an Assassin imo.

The Mountain

The Mountain

Forge Runner

Join Date: Jun 2006

Realm of the GWAMMs

Teh Academy [PhD]

W/

If you're looking for the blowing stuff up component, put Hundred Blades on your warrior and splinter weapon on a hero; of course, mark of pain can be a ton extra pew pew, too.

Lariv

Lariv

Frost Gate Guardian

Join Date: Mar 2009

Me/

I've been playing a Warrior, and it's been pretty fun. But I'm still considering a Mesmer because I like the mindblown factor and they look epic.

Magikarp

Magikarp

Desert Nomad

Join Date: Nov 2007

[HAWK]

Sin all the way. My mains are Warrior and Mesmer, which I would say both are a close second along with Monks.

Rangers, Dervs, Paragons, Eles, and Rits can all *be fun*, but their inherent "roles" and primaries aren't like.. super exciting.

That being said, I really like every profession in it's own right.

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

Quote:
Originally Posted by Lariv View Post
I just tried a Rt, got her to level 14 then decided she's pretty boring. "Oh boy! Plant spirits! Watch stuff blow up!" I'd rather be the one blowing stuff up. Which class has a fast pace playstyle? There's no requirement that you play a Rit as a spirit spammer, or with any spirits, for that matter. You can easily put together a straight damage build.

For fast paced playstyle, you could try a Barrage ranger with a shortbow and an IAS like Lightning Reflexes.

Man W/ Club

Man W/ Club

Ascalonian Squire

Join Date: Jul 2011

Ascalon this way ---->

W/

wattabout spirits strength rit, how good is that in pve? (i don't pve on anything but warrior so I never tried it)

InStars

InStars

Frost Gate Guardian

Join Date: Feb 2011

Latvia

Tempus Omnia Revelat [TOR]

E/A

Elementalist can blow stuff too!

Outerworld

Krytan Explorer

Join Date: Aug 2010

UK

Gil Worz Is Srs [Bsns]

W/

Quote:
Originally Posted by InStars View Post
Elementalist can blow stuff too! Other than Invoke; not really.

HigherMinion

HigherMinion

Forge Runner

Join Date: May 2008

East Anglia, UK

Order of [Thay]

N/

As a necromancer, Markway is the fastest and best 7H team when it comes to feeling like an integral part of the battle, plus you see tons of numbers and splodey corpses. By contrast, you can complete content with a slow and defensive bar with lots of spirits, UA, ST and minions but it's a surefire way not to lose.

Kunder

Desert Nomad

Join Date: Nov 2010

Quote:
Originally Posted by Relyk View Post
Highest single target DPS build + spamming highest AoE DPS ability in the game being slow paced
wat

Quote: Originally Posted by Man W/ Club View Post
wattabout spirits strength rit, how good is that in pve? (i don't pve on anything but warrior so I never tried it) Rt/R is OK damage.
Rt/A is high damage but ridiculously fragile.
Rt/W is pretty high damage and still very fragile but with the possibility of SY.