All viable HA, GvG, HB, TA, etc builds include at least one Monk. But there are no viable HA, GvG, HB, TA etc builds with ALL Monks (yes, even Shovespike needs a Warrior). You can't win with 5-6 melee parties in JQ, so you say melee are useless. But you can't win with 5-6 Monk parties in HA either. So Monks are useless. Agree?
So you can wait for your opponents to finish capping a shrine and then recap it 3 seconds later. But your opponents can also wait for you to finish capping a shrine and then recap it 3 seconds later. What's your point? |
Obviously, i'm not saying to make a melee be able to solo a shrine in 3 sec, it would be a complete joke... But, is that quite fair to not be able to kill a single NPC out of 5 when some can cap a shrine without even being hit in 3 seconds ?? ( and i see where you will come, a bar that can kill an NPC will usually have no other use)
NPC's IA is just terrible ( but it goes for the whole game though when you know you can solo mobs with conjure phantasm only....).