Party limit size in towns
Zatria
Remove the restrictions of party limits in non-combatant areas. Just don't allow them to enther through the portal until their team size is equivalent to the zone.
It's sooo frustrating having to reload all of your heroes everytime you need to go through LA, for example, just to get to EoTN. So much that, I'm to the point to where I just log off and come back later.
It's sooo frustrating having to reload all of your heroes everytime you need to go through LA, for example, just to get to EoTN. So much that, I'm to the point to where I just log off and come back later.
rkubik
Been brought up before and are you really that lazy? It takes a miniscule amount of time I suggest deal with it.
End
If you are going to eotn use the asuran gate on your map to skip to boreal.
Otherwise use embark.
Otherwise use embark.
Zatria
Quote:
Been brought up before and are you really that lazy? It takes a miniscule amount of time I suggest deal with it.
|
That was only an example. There are MANY times where you are bounced around the different towns/maps. You also need to reparty and take care of business. Then bounce around again. Meanwhile, always having to repart.
End: That was only an example but thanks for the advice.
instanceskiller
I think I understand you. If so, then yes, it can be annoying having to go from a place in factions or etc to a place in nightfall, via kamadan. You lose 4 heroes when travelling to kamadan and have to reload them again when the mission/quest/similar area you want to go to permits more heroes. I find I do this quite often, and because I like my heroes in order, it is even more annoying, especially because my hero list is long with all non-merc heroes unlocked.
In your particular case, End pretty much answers it. Why go through LA where the party limit is 6, when you can go straight to boreal station where the limit is 8? I think a better suggestion might be to create a hero template. I mean, how often is it we find that we are using the same heroes? If there could be button that takes a snapshot of the heroes i use, and the order i use them, it would give me great convenience. However, to make do for now, I find travelling to embark is much less tedious than going through kama.
EDIT: This message was made before I saw you post under End. Will leave message intact though just so you can see my message in its entirety if you want, though you can ignore the part where I agree and elaborate on End's post.
In your particular case, End pretty much answers it. Why go through LA where the party limit is 6, when you can go straight to boreal station where the limit is 8? I think a better suggestion might be to create a hero template. I mean, how often is it we find that we are using the same heroes? If there could be button that takes a snapshot of the heroes i use, and the order i use them, it would give me great convenience. However, to make do for now, I find travelling to embark is much less tedious than going through kama.
EDIT: This message was made before I saw you post under End. Will leave message intact though just so you can see my message in its entirety if you want, though you can ignore the part where I agree and elaborate on End's post.
ruk1a
Agree'd it really gets annoying and since this is now a full on single player game I think we deserve this hotfix considering most people use nothing but heroes now.
gremlin
This would be useful and to be honest its not being lazy it is a genuine inconvenience.
It wasn't a problem a year ago the problem comes from seven heroes and having several team builds.
I have 14 characters use at least 5 of the regularly each of them has maybe three team builds for different purposes.
Because we cannot set up teams for instant loading we have to try to link 7 heroes by giving them a name that tells what the team is and possibly what its for.
There are many things you might want to do in a particular town say Kamadan party size 4 or Lions Arch party size 6 and its just annoying to have to keep resetting up the party because of this.
Either let us do a party build code or remove the party size in towns.
and Yes I know its not going to happen but I am not lazy just annoyed I have to keep doing this.
As for embark beach sadly I seldom use it as I find it confusing.
When I appear in The temple of balthazar I find orientation pretty easy.
Embark beach I have to hold down a key and spin round trying to work out where I have to go.
Maybe if I used it constantly in six months or so I would get used to it.
I assumed when they created it the landscape would make it more user friendly.
It wasn't a problem a year ago the problem comes from seven heroes and having several team builds.
I have 14 characters use at least 5 of the regularly each of them has maybe three team builds for different purposes.
Because we cannot set up teams for instant loading we have to try to link 7 heroes by giving them a name that tells what the team is and possibly what its for.
There are many things you might want to do in a particular town say Kamadan party size 4 or Lions Arch party size 6 and its just annoying to have to keep resetting up the party because of this.
Either let us do a party build code or remove the party size in towns.
and Yes I know its not going to happen but I am not lazy just annoyed I have to keep doing this.
As for embark beach sadly I seldom use it as I find it confusing.
When I appear in The temple of balthazar I find orientation pretty easy.
Embark beach I have to hold down a key and spin round trying to work out where I have to go.
Maybe if I used it constantly in six months or so I would get used to it.
I assumed when they created it the landscape would make it more user friendly.
Dewshine Wildclaw
I don't understand why people see this as that big a problem, a minor problem maybe. Log out because of it? Oo really?
It's a minor inconvenience at best, not something big enough for me to think much about.
It's a minor inconvenience at best, not something big enough for me to think much about.
LuckyGiant
/signed
Something minor that really gets my goat, would be nice to see a solution as its so simple to fix. Many times I choose between zoning through Kamadan and putting in my heros again or going to Embark and running across the whole town to speak to the appropriate [travel] npc.
Something minor that really gets my goat, would be nice to see a solution as its so simple to fix. Many times I choose between zoning through Kamadan and putting in my heros again or going to Embark and running across the whole town to speak to the appropriate [travel] npc.
Lucy Saxon
Quote:
I don't understand why people see this as that big a problem, a minor problem maybe. Log out because of it? Oo really?
It's a minor inconvenience at best, not something big enough for me to think much about. |
/signed
gremlin
Is it that hard to set it up to remember your party all the time.
So when you go to a 4 person area the first 4 party members show up and then you go to a 6 person area and you can see use 6 and so on.
Jump from Temple of balthazar with an 8 party to Augury rock 6 then do the mission there Solo then back to Balthazar back to 8 without you having to reset the party.
All you would need to do was set up your party order, not a big problem just something that annoys because it could be better and anet have usually offered us the best.
So when you go to a 4 person area the first 4 party members show up and then you go to a 6 person area and you can see use 6 and so on.
Jump from Temple of balthazar with an 8 party to Augury rock 6 then do the mission there Solo then back to Balthazar back to 8 without you having to reset the party.
All you would need to do was set up your party order, not a big problem just something that annoys because it could be better and anet have usually offered us the best.
Bright Star Shine
This could all be fixed if they would implement some sort of full hero template you could use. Instead of just loading up a build, you would load a teambuild, it would take the heroes you need and set their bars.
But, that would be a lot of effort for a near-dead game which sequel is about to come out..
But still, /notsigned... I hate it too, but I deal with it.
But, that would be a lot of effort for a near-dead game which sequel is about to come out..
But still, /notsigned... I hate it too, but I deal with it.
Gill Halendt
/signed but, well, wasn't Embark Beach the answer to this issue?
Do you still expect reasonable, logical solutions from this Devteam?
Do you still expect reasonable, logical solutions from this Devteam?
Kung Foo Man Choo
Embark Beach is a joke. There are what like 4-6 of the same areas and 1 set of Zcoin collectors, and the travel NPCs are split off and in random places, those NPCs should all be located in one location, not spread out. Hell, I use Embark Beach often because I hate re-adding my heroes and I still have yet to remember which travel NPC is located where. Fix that if anything.
Dewshine Wildclaw
Imaldris
/signed
A hero slot 'save' would be nice. Gets old after resetting hero slots for some innumerable time so done. And if this is lazy, then pop me a cold one and bring on NFL Sunday, cause you gotta be lazy some time, after enough hard work.
A hero slot 'save' would be nice. Gets old after resetting hero slots for some innumerable time so done. And if this is lazy, then pop me a cold one and bring on NFL Sunday, cause you gotta be lazy some time, after enough hard work.