Hey, reopening this thread with added b/o's.
Added this shield (screen in attachments):
Echovald Shield (Gold)
Armor: 16 (Requires 13 Tactics)
Received Physical Damage -2 (while enchanted)
Armor +9 (vs. Demons)
Value: 348gold
c/o
b/o tba
Shields
Weapons
FDS Q10 +5e - 25k
Caster Stuff
Minipets
Celestial Compasses
Materials
5 stacks of iron 6k each
3 stacks of bones 1.5k each
Weapon Mods (Prices per mod)]
Axe
Axe Grip of Shelter - Armor +7 (vs. physical damage) x2 1k
Cruel Axe Haft - Lengthens Deep Wound Duration on foes by 33% 1k
Poisonous Axe Haft - Lengthens Poison Duration on foes by 33% 500g
Zealous Axe Haft -Energy gain on it: 1, Energy Regeneration: -1 x2 2k
Vampiric Axe Haft - Life Draining : 3, Health Regeneration: -1 2k
Axe Gript of Fortitude - Health +30 x4 3k
Axe Grip od Defense - Armor +5 x3 1k
Shocking Axe Haft - Lighting Damage 2k
Sundering Axe haft - Armor penetration +20% (Chance: 20%) 2k
Axe Grip of Giantslaying - Damage +20% (vs. giants) x2 5k
Axe Grip of Ogreslaying - Damage +20% (vs. Ogres) 2k
Furious Axe Haft - Double adrealine gain (Chance: 10%) 4k
Axe Haft of Warding - Armor +7 (vs. elemental damage) 1k
Scythe
Scythe Grip of Fortitude - Health +30 5k
Sword
Cruel Sword Hilt - Lengthens Deep Wound Duration on foes by 33% 1k
Shocking Sword Hilt - Lighting Damage x2 2k
Icy Sword Hilt - Cold Damage 1k
Vampiric Sword Hilt - Life Draining : 3, Health Regeneration: -1 3k
Furious Sword Hilt - Double adrealine gain (Chance: 10%) 4k
Sword Pommel of Enchanting - Enchantments last 20% longer 2k
Sword Pommel of Fortitude - Health +30 3k
Sword Pommel of Shelter - Armor +7 (vs. physical damage) 1k
Hammer
Hammer Grip of Warding - Armor +7 (vs. elemental damage) x2 1k
Hammer Grip of Defense - Armor +5 1k
Hammer Grip of Deathbane - Dmg +20% (vs. undead) 2k
Heavy Hammer Haft - Lengthens Weakness duration on foes by 33% 1k
Dagger
Furious Dagger Tang - Double adrealine gain (Chance: 10%) 3k
Zealous Dagegr Tang - Energy gain on hit: 1, Energy Regeneration: -1 3k
Silencing Dagger Tang - Lengthens Dazed Duration on foes by 33% 500g
Ebon Dagger Tang - Earth Damage 1k
Dagger Tang of Fortitude - Health +30 3k
Dagger Handle of Enchanting - Enchantments last 20% longer x2 3k
Dagger Handle of Defense - Armor +5 2k
Bow
Bow Grip of Enchanting - Enchantments last 20% longer 1k
Bow Grip of Warding - Armor +7 (vs. elemental damage) 1k
Shocking Bowstring - Lighting Damage x2 1k
Crippling Bowstring - Lengthens Cripple duration on foes by 33% 3k
Staff
Insightful Staff Head - Energy +5 x3 2k
Staff Wrapping of Enchanting - Enchantments last 20% longer 4k
Spear
Vampiric Spear Head - Life Draining : 3, Health Regeneration: -1 3k
Spear Grip of Warding - Armor +7 (vs. elemental damage) 3k
Spear Grip of Shelter - Armor +7 (vs. physical damage) 3k
Inscriptions
"Dont Think Twice" - Halves casting time of spells (Chance: 10%) x3 2k
"Soundness of Mind" - Reduces Dazed duration on you by 20% (Stacking) 2k
"Sleep Now in the Fire" - Armor +10 (vs. Fire damage) x3 3k
"Let the Memory Live Again" - Halves skill recharge of spells (Chance: 10%) x2 2k
"I Have the Power" - Energy +5 x5 1k
"Guilded by Fate" - Damage +15% (while Enchanted) x3 1k
"Brawn over Brains" - Damage +15%, Energy -5 x2 2k
"Dance with Death" - Damage +15% (while in a Stance) x4 1k
"Like a Rolling Stone" - Armor +10 (vs. Earth Damage) 3k
"Vengeance is Mine" - Damage + 20% (while Health is below 50%) 500g
"I Can See Clearly Now" - Shortens Blind duration on you by 20% 1k
"Master of My Domain" - Items Attribute +1 (Chance: 20%) 4k
"Strenght and Honor" - 15% Damage while Health is above 50% x3 1k
"Run for Your Life" - Received physical damage -2 (while in a Stance) 2k
I reserve the right to sell items in game or not to sell any item for any reason.
It is your responsibility to find me in game to pick up the item (Sometimes it might take me few minutes to find particular items, as my storage is messy :P).
If you have any questions please message me here (via guru pm) or in game.
My In Game Name: Brave Kubanan
EDITED by cosyfiep for the following Guidelines Violation: Changed to the appropriate prefix. The High End prefix is for threads where a significant majority of the items have values of 100k or more. The Low End prefix is for threads where a significant majority of the items have values of less than 100k. The Mixed prefix is for threads where there is a fairly even split between High End and Low End items.
Please review the Ventari's Corner Guidelines
You may remove this message once you have read and understood it.
B

