Apparently I got an infraction warning for not being constructive, so here is why I think the rules of this competition are stupid:
1. You may not use any party-wide consumables OR personal consumables OR summoning stones.
This is essential the first speedclear competition (that I have seen on guru anyway), the already well established speedclear community which has developed techniques for tanking and so on use any and all consumables they wish. Banning cons strongly deters many people from trying this seriously if at all because essentially it involves a fairly big change in the meta, you are effectively adding 25% recharge to all skills as competitive PvE players know them, as well as reducing base movement speed, attributes and armor.
I presume the reason for not allowing cons is because they cost in game gold, and you think that people who cannot afford them will be deterred from the competition by thinking they don't "stand a chance" since they don't want to use cons. Be realistic here, is somebody with only 2k in their chest going to be beaten because they don't have cons, or because they are competing against people who have done DoA in 18mins? In a competition you should cater to the people that are the best, not the mass market (or what is perceived to be the mass market, speedclearing seems to be about the biggest thing in PvE right now anyway).
2. Do not use any exploits/cheap tricks (though we aren't currently aware of any for this mission). It must be fought through. This means things such as no running past groups you aggro, don't attempt to perma-sin your way to the end of the mission, etc. Make an honest attempt at doing the mission as it should be done.
It is against the rules if I don't make an "honest attempt" at the mission. This is so vague that it means I can be disqualified for pretty much whatever reason you wish. It is unfair on a fundamental level. No running past groups you aggro? One potentially smart strategy for this mission would be to pull all aggro away with a tank leaving just the boss exposed, then spike it as fast as possible and use a speed boost on the spirits. No "perma-sin"? What I'm not allowed to keep enchantments up on the sin "permanently"? I'm not allowed to use the skill Shadow Form? Or do you mean I cannot use the skill Shroud of Distress?
3. You will need to save one spot on the team for a Guru staff member to accompany you
This is not such a bad rule as the others, having only 7 players is not that big of a deal. However, it means that you get only one shot at doing it (or 2 I suppose). There are almost certainly a whole variety of different spawns, some will be better than others. The only real way you can remove this unfair advantage to some groups is by allowing people to resign and go again as they wish. A guru mod being there is only really necessary because of the 2 rules I just said are ridiculous above.
In summary, competitions for PvE players would be really nice and I would love to see more of them, but please don't gear them up to playing the game "as it should be", Guild Wars is a lot more fun and competitive when you try to do it as fast as possible.
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