
Spellcasting Upgrades
x2Swift Staff Head Halves casting time of spells (Chance:10%)
Insightful Staff Head Energy+5
x2Staff Wrapping of Enchanting Enchantments last 20% longer
x2Wand Wrapping of Memory Halves skill recharge on spells of item's attri. (Chance:20%)
Focus Core of Aptitude Halves casting time on spells of item's attri. (Chance:20%)
Melee Weapon Upgrades
x2Sword Pommel of Enchanting Enchantments last 20% longer
x2Sword Pommel of Shelter Armor +7 (vs. physical dmg)
Sword Pommel of Warding Armor +7(vs. elemental damage)
Zealous Sword Hilt Energy on Hit:1 Energy Regeneration -1
Shocking Sword Hilt Lightning Dmg
Hammer Grip of Dwarfslaying Dmg +20%(vs. Dwarves)
Fiery Hammer Haft Fire Damage
Axe Grip of Fortitude +30 hp
Ebon Axe Haft Earth Dmg
Sundering Axe Haft Armor Penetration +20% (Chance:20%)
Shocking Axe Haft Lightning Dmg
Scythe Grip of Enchanting Enchantments last 19% longer
Scythe Grip of Enchanting Enchantments last 20% longer
Spear Grip of Fortitude Health +30
Furious Spearhead Double adrenaline gain (chance:9%)
x2Sundering Dagger Tang Armor Penetration +20%( Chance:20%)
x2Shocking Dagger Tang Lightning Dmg
x2Ebon Dagger Tang Earth Dmg
x2Vampiric Dagger TangLife Draining:3 Hp Regen -1
Dagger Handle of Fortitude +30 hp
Dagger Handle of Shelter Armor+7 (vs. physical dmg)
Zealous Bowstring Energy on hit:1 Energy regeneration -1
Inscriptions
Focus Items or Shields
"Riders on the Storm" Armor+10 (vs. Lightning Dmg)
"Through Thick and Thin" Armor +9 (vs. Piercing Dmg)
x3"The Riddle of Steel" Armor +10 (vs. Slashing Dmg)
Focus Items
"Serenity Now" Halves skill recharge of spells (Chance:10%)
"Live for Today" Energy +15 Energy Regen -1
Spellcasting Weapons
x2"Aptitude not Attitude" Halves casting time on spells of item's attri. (Chance: 19%)
"Aptitude not Attitude" Halves casting time on spells of item's attri. (Chance: 20%)
"Seize the Day" Energy +14 Energy Regen -1
Inscribable Weapons Upgrades
x2"Don't Think Twice" Halves casting time of spells (Chance 10%)
x3"Strength and Honor" Dmg +15% (while Health is above 50%)
x2"Guided by Fate" Dmg+15% (while enchanted)