Hi again, figured this is a better fit here than the sin forums, if not pls move =).
up to now I used blessed insignia for pretty much everything when I was playing my Sin in various SCs and it worked ok. But since there is nothing better than making your life more easy than necessary I wanted to ask if it is worth to get sets with Infiltrator and Saboteurs insignia.
Positions I do most:
FoW: MT, T1, T2
UW: LT
SoO: Snow, but wanna learn A/P next.
Where is another set a better fit than the blessed one? (Switching is also ok)
Thanks in advance
Sin SC armor
paK0
loshon
Nope, Blessed is pretty much all you need, however, for Mtns and Pits Vanguard can be nice, and at ToS if FoW, you can use Infiltrator's/Vanguard's if you like, but Blessed Armor works fine even when running without Armor of Earth and Mental Block.
Saboteurs is almost never useful.
Saboteurs is almost never useful.
AkaneMizuki
Agreed with loshon, Blessed is probably the one and only you'll need
AndrewSX
With Blessed you should be able to do pretty much everything w/o problem, is the standard choiche.
This doesn't mean that you can't use other kind of upgrades: Vanguard (+10vs Phys, +10 extra vs.Piercing) can be useful while doing stuff in Fow (Tos, Cave, Field); Saboteur (same but vs. Blunt) could make Abyssal tanking or mountains quest a bit smoother...With vs. Slashing insignias you could find easier LT.
(Just random examles that pop in my mind hoping to do not write wrong things ù_ù )
Generally speaking, changing armor isn't needed as long as you use Blessed: sometimes can make you run a bit easier with extra armor vs. area mobs, that's all.
Having the right shield equipped is more important probably than the armor insignas.
This doesn't mean that you can't use other kind of upgrades: Vanguard (+10vs Phys, +10 extra vs.Piercing) can be useful while doing stuff in Fow (Tos, Cave, Field); Saboteur (same but vs. Blunt) could make Abyssal tanking or mountains quest a bit smoother...With vs. Slashing insignias you could find easier LT.
(Just random examles that pop in my mind hoping to do not write wrong things ù_ù )
Generally speaking, changing armor isn't needed as long as you use Blessed: sometimes can make you run a bit easier with extra armor vs. area mobs, that's all.
Having the right shield equipped is more important probably than the armor insignas.
loshon
Vanguard is vs Blunt, Infiltrator's is vs Piercing.
But yeah, Shield management does a lot more than armor management in my opinion, like Andrew said.
But yeah, Shield management does a lot more than armor management in my opinion, like Andrew said.
AndrewSX
Quote:
Originally Posted by loshon
Vanguard is vs Blunt, Infiltrator's is vs Piercing.
I knew there was something not right!
jon comgree
shield over armor management? 0.o i run a torm shield( +16 armor +30hp & no inscr) I have little to no problems doing wat other permas do i do with full blessed set:
Solo dungeons
SC dungeons
FoWsc
UWSC
i got no problems- blessed set is basicly universal for everything i just posted; and dw bout your shield; alot of permas run with staves instead of martial wep + shields anyway (not sure about DoA)
Solo dungeons
SC dungeons
FoWsc
UWSC
i got no problems- blessed set is basicly universal for everything i just posted; and dw bout your shield; alot of permas run with staves instead of martial wep + shields anyway (not sure about DoA)
The Super Chilli
For most cases armor doesnt matter as long as you have at least blessed. However in places like doa different armor sets can help allot.
If your not big on shield management, find a -2/ench +45/ench shield for general purpose perma'ing, its the best all rounder shield you can get.
If your not big on shield management, find a -2/ench +45/ench shield for general purpose perma'ing, its the best all rounder shield you can get.
Sinny survivor
For T2 i run A +vs piercing shield and +vs piercing armor when i'm in cave, which makes everything hit 0's. Most other mobs are slashing so i normally camp that, unless ill be standing in PBAoE's/being wanded by a boss. for T1 piercing helps at TOS(archer's deal the most damage they're), especially if doing it without AoE.
You'll hardly need another set of Armour, but they can come in handy and do help.
You'll hardly need another set of Armour, but they can come in handy and do help.