Halloween Tripple Modded Items

roses are blue

Ascalonian Squire

Join Date: Feb 2009

No Guild No [Tag]

P/W

It has now been eleven months since the halloween quests dropped bugged items with 3 mods instead of the usual 2. Community relations was quick to inform us that those items are considered bugged and would be removed from the game. This has not occurred yet. The longer these items are left in the game, the greater the resentment of the players when they are removed. While Anet does not owe the players anything when they address bugs, it would be a nice gesture on their part if players who have these items now got something in return for their removal.

I propose to Anet that they give out one of their magazine promotional miniatures in exchange for our bugged items. For example: a grey giant, asura or ceratadon, or another of the more common promo minis (I am not asking for a panda.) It would be a sign of good will on their part towards their player base.


Disclosure:
Yes, I have one of these bugged items. I know it is a glitched weapon and I have made no attempt to sell or trade it, nor equip and use it. I have kept it in storage, because its so unusual, but after almost a year now, I am wondering if anything will ever be done about these.

-Rose

Olle

Olle

Furnace Stoker

Join Date: Aug 2008

Ign: Miniature Julia

Teh Academy[PhD]

W/

So they should give you items for removing items that shouldent exist?


Dont think i need to say more.

roses are blue

Ascalonian Squire

Join Date: Feb 2009

No Guild No [Tag]

P/W

I fully expect them to remove these eventually. If they do and I do not get anything for it, I am the one who will be short one gold item that had dropped for me.

It would be a nice gesture, if I got something for the item. I respect the integrity of the game and have refrained from selling it to another player and passed up the ectos it would fetch. So, this suggestion, and its just that, a random suggestion, is when they take these away, items that many players would consider rare and thus valuable, that something in return is given.
Had these been remove right away, I wouldn't have suggested this, but the longer they remain in game, the more perceived value these items will acquire and the stronger the resentment at their loss.

Olle

Olle

Furnace Stoker

Join Date: Aug 2008

Ign: Miniature Julia

Teh Academy[PhD]

W/

You will not get banned for using them.

Again, Why should you be "awarded" because you havent used a item that shouldent exist?





Update


Skill Changes -

Shadow form Smiter's Booned
-------
-------
Miscellaneous -
Gave Everyone in the game a free undead rare mini because they had a bugged item drop(because we dont know who had it drop, we gave everyone one)

roses are blue

Ascalonian Squire

Join Date: Feb 2009

No Guild No [Tag]

P/W

Because at the end of the day, I am the one who is still short one item.

I know Anet does not owe me anything. I derive amusement from their games and I have read the EULA. However, community relations can be complicated, and Anet has their own interest in mind when they keep us players happy. "They took my valuable item!" would be the cry of unhappy players. So, my suggestion was aimed at reducing discontent with their less then timely fix of the issue.


What are these glitched items worth? Price checks on them were closed here on Guru shortly after they started dropping. Some people have no doubt started playing hot potato with them, hoping to sell them for more than they payed, to someone else before they get deleted.


Totally off-topic: a free mini for everyone in exchange for no more shadowform? Worth it! And whichever mini it was it would cease being rare at that point.

Bright Star Shine

Bright Star Shine

Furnace Stoker

Join Date: Nov 2009

Belgium

Club of a Thousand Pandas [LOD???]

E/

Lol, after 11 months, the chances of them removing the items are less than 0. They have to trace down the items in their databases, and they are in so deep now that the manpower required just to remove them is too high for the actual benefit to Anet.

Also, QQ much?

Vanway

Academy Page

Join Date: Sep 2011

W/Mo

your down 700g. thats the approximate price of one unid'd gold. if anet remove them, you can pm me and ill give you it or a random unid gold.

Venganza

Wilds Pathfinder

Join Date: Feb 2011

Fire

Yeah PM me, I will give you a random gold, problem solved, stop moaning.

Zaph

Zaph

Krytan Explorer

Join Date: May 2008

UTC+1

--- ???oo ???ugs ???lan --- [?????????]

Mo/

Quote:
Originally Posted by roses are blue View Post
... I have read the EULA...
Long story short;

I assume that, by reading the EULA, you understood that your guild wars account you're using is actually a property of ANet and NCsoft, and they can do whatever they want with it, even banning you and taking all your stuff away for any reason or even no reason whatsoever (and they are not obliged to tell you the reason also...).

So yeah... QQ much?

dasmitchies

Lion's Arch Merchant

Join Date: Nov 2007

Sacred Forge Knights

W/P

On a side note, EULA be damned. Simply by telling players their names will transfer to GW2 they have undermined whatever claims they state gives them ownership of your information on the account. This includes in game stuff as well. The truth is nobody will sue Anet over a gaming account. Snicker, several laws trumps their EULA. God I want them to ban me.

roses are blue

Ascalonian Squire

Join Date: Feb 2009

No Guild No [Tag]

P/W

Nothing has happened yet with these items. Will something happen before GW2 comes out? Only the developer knows. In part, I wanted to bring up the topic to see if there were any news since search didn't reveal anything new.

Thank you for the various offers of 700g/unid gold item, but they are not needed for myself. I made the suggestion I did out of a sense of fairness, something for something, for those who may feel shortchanged in the eventuality of removal.
I mentioned that I had such an item myself, because 1: it would've been asked anyway
and 2: because that's how I know they are still in the game.
It's not a qq thread because I still have the item, expect to lose it eventually anyway (per EULA), and am not out much except the lockpick I used on the chest to get it.

Bristlebane

Bristlebane

Desert Nomad

Join Date: Jan 2008

Mo/

Either remove one of the 3 mods and make it a standard mod, or remove the items completely.

Just because Anet didn't remove it yet doesn't mean it's ok to keep it. In fact anyone who have one should have deleted it themselves. The "nice gesture" would simply be to randomly remove one of the 3 mods on these items.

cormac ap dunn

cormac ap dunn

Krytan Explorer

Join Date: Jul 2007

Mystic Empires III [xMEx]

Me/

Quote:
Originally Posted by dasmitchies View Post
On a side note, EULA be damned. Simply by telling players their names will transfer to GW2 they have undermined whatever claims they state gives them ownership of your information on the account. This includes in game stuff as well. The truth is nobody will sue Anet over a gaming account. Snicker, several laws trumps their EULA. God I want them to ban me.
Here's to hoping you get your wish. As we have seen many times before, banned players will not get there names reserved for GW2. Bet that will be a fun grind for you when that oh so desired ban comes in! you're account belongs to Anet, plain and simple, whatever laws you feel protect you ended the moment you first accessed the game(read the EULA). heard this argument for quite some time after the banning last happened and as of yet, haven't heard of these wondrous laws coming to the rescue.

Raven Wing

Jungle Guide

Join Date: Nov 2005

The Imperial Guards of Istan [TIGI]

N/

What about just allowing them to exist and don't waste the scarce manpower of the live team to solve this minor problem?
Is it for fear that anybody would have unfair advantage from using them? They have already existed for this long and I haven't heard of the game being ruined because someone used a 3-modded wand.

impulsion

Wilds Pathfinder

Join Date: Sep 2008

Terra Noise [Zraw]

N/A

They obviously aren't going to remove them. Allow them to be traded on guru it's just silly now.

Bright Star Shine

Bright Star Shine

Furnace Stoker

Join Date: Nov 2009

Belgium

Club of a Thousand Pandas [LOD???]

E/

Quote:
Originally Posted by impulsion View Post
They obviously aren't going to remove them. Allow them to be traded on guru it's just silly now.
They have been traded on guru already I think, or at least some of the Mausoleum drops have. Uninscr Scythes/Spears and the max dmg Tribal Axe come to mind.

Also, they can't remove them anymore. The sheer effort it takes them to trace down the items is ridiculous. They would have to dig through 1 year of data just to find them. They don't care enough and don't have the manpower to get it done.

Chocolate_Prayers

Chocolate_Prayers

Lion's Arch Merchant

Join Date: Oct 2007

Australia

Mo/

ANet barely has enough Staff members to keep the botters out of GW, what makes you think that they have the numbers to perform a thorough database search in order to remove these items?

Also, the notion of expecting a reward for having items that do not belong in the game removed is just absurd...
It's almost as silly as saying "I've got 50/50HoM, played for X Years, ANet owes me a debt of gratitude for being loyal to their game. Therefore I want them to give me over 9000 ectos."
Besides, remember when the dual enchanting axes were removed? No compensation then.. why start asking for any now?

Seriously guys...

Bristlebane

Bristlebane

Desert Nomad

Join Date: Jan 2008

Mo/

For me it sounds like
"hey I duped armbracers nearly a year ago, I still have my armbracers so can I have a reward for it?"

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Quote:
Originally Posted by Bristlebane View Post
For me it sounds like
"hey I duped armbracers nearly a year ago, I still have my armbracers so can I have a reward for it?"
Ditto

These are golds we are talking about and not like the modable WiK greens or the old rockmolder. They will prob take a lot longer to track down and fix, especially with a small live team that is busy cranking out free new content for us.

Reformed

Reformed

Jungle Guide

Join Date: Aug 2009

What would be really interesting is if a year later they still didn't correct the underlying issue in the Mausoleum and they continue to drop...time will tell.

InStars

InStars

Frost Gate Guardian

Join Date: Feb 2011

Latvia

Tempus Omnia Revelat [TOR]

E/A

I think they should not remove then, and make triplemodded items legal - It would be awesome if Imperial Weapons were triplemoded.

Offcourse all the "balance-crazy" people won't be happy, but who cares, I think another mod isn't that big deal - new weapon mod combinations can only refresh the game.

Jcpsr

Ascalonian Squire

Join Date: Jun 2006

AW

Rt/Me

Some uncessary harsh words towards the OP, you can get your point across without calling someone a QQer or comparing them to someone who duped armbraces.

Xsiriss

Xsiriss

Jungle Guide

Join Date: May 2008

First I've heard of this,what exactly are these weapons? Random/chest drops during certain quests?

Chocolate_Prayers

Chocolate_Prayers

Lion's Arch Merchant

Join Date: Oct 2007

Australia

Mo/

Quote:
Originally Posted by Xsiriss View Post
First I've heard of this,what exactly are these weapons? Random/chest drops during certain quests?
If i recall correctly, the items dropped during one of the halloween quests:
http://wiki.guildwars.com/wiki/Comma..._Mortal_Vessel
which was subsequently fixed (at least I think it was) to prevent any more of these items dropping.

carnage-runner

carnage-runner

Furnace Stoker

Join Date: Aug 2006

Canada, B.C. Vancouver. aka.. amazing.

[Sith]

W/Me

Or Anet can finally say that they never planned on doing anything about this... So we can move on with our days. I'd love to see how many of these things dropped. (people selling on guru)

Side note... If they remove the mod reducing it to a regularly modded item, it would solve the problem. If they told us that they wouldn't remove the item... That would also solve the problem. HMMM..... -_-

cormac ap dunn

cormac ap dunn

Krytan Explorer

Join Date: Jul 2007

Mystic Empires III [xMEx]

Me/

Quote:
Originally Posted by InStars View Post
I think they should not remove then, and make triplemodded items legal - It would be awesome if Imperial Weapons were triplemoded.

Offcourse all the "balance-crazy" people won't be happy, but who cares, I think another mod isn't that big deal - new weapon mod combinations can only refresh the game.
Personally, if i wanted to play a game where you could buy your advantage i would go play WoW. Thankfully that's not the way this game works. I and many many many others enjoy the game unbroken. If you feel the need for a purchased advantage that isn't available to everyone please feel free to move to any number of other MMO's.

InStars

InStars

Frost Gate Guardian

Join Date: Feb 2011

Latvia

Tempus Omnia Revelat [TOR]

E/A

Quote:
Originally Posted by cormac ap dunn View Post
Personally, if i wanted to play a game where you could buy your advantage i would go play WoW. Thankfully that's not the way this game works. I and many many many others enjoy the game unbroken. If you feel the need for a purchased advantage that isn't available to everyone please feel free to move to any number of other MMO's.
No, I wanted them to become more available to everyone - now they are purchasable advantage, since they are very limited and people who have them will ask alot.

Making them fully available e.g. with Imperial Weapons actually gonna be absolutely the opposite, everyone will be able to get them.

So it will no longer be an advantage.

Chocolate_Prayers

Chocolate_Prayers

Lion's Arch Merchant

Join Date: Oct 2007

Australia

Mo/

Quote:
Originally Posted by InStars View Post
No, I wanted them to become more available to everyone - now they are purchasable advantage, since they are very limited and people who have them will ask alot.

Making them fully available e.g. with Imperial Weapons actually gonna be absolutely the opposite, everyone will be able to get them.

So it will no longer be an advantage.
Hope you'll have enough cheese to go around for all the whine that the PvP community is gonna generate if that ever happens..

Elfblade

Academy Page

Join Date: Dec 2006

A/

Quote:
Originally Posted by InStars View Post
No, I wanted them to become more available to everyone - now they are purchasable advantage, since they are very limited and people who have them will ask alot.

Making them fully available e.g. with Imperial Weapons actually gonna be absolutely the opposite, everyone will be able to get them.

So it will no longer be an advantage.
Destroys the weapon market as all current high end items don't have 3 mods. Leave it as it is or delete the current 3 mods.

Bristlebane

Bristlebane

Desert Nomad

Join Date: Jan 2008

Mo/

If leaving them in game, automatically ban them from PvP usage.
If that can't be done, delete them.

Lithril Ashwalker

Lithril Ashwalker

Jungle Guide

Join Date: Dec 2008

Alabama

A/

what he said... its an exploit should be dealt with.

Essence Snow

Essence Snow

Unbridled Enthusiasm!

Join Date: Nov 2009

EST

DPR

OP~so you have an advantages weapon that you're not really supposed to have and you want something in return if they remove it (which isnt supposed to be here)?

100% absolutely NO! There is soo much wrong with that idk where to start. They should be deleted from the game.

Bright Star Shine

Bright Star Shine

Furnace Stoker

Join Date: Nov 2009

Belgium

Club of a Thousand Pandas [LOD???]

E/

I found a good way to put your whining tbh. Your complaint is like finding a bag of cocaine on the street and be like "sweet, a bag of coke", upon which you get stopped by a policeman who takes away the bag (let's assume here you don't get punished for having it) upon which you say: "hey, at least give me a bag of weed in return you asshole".

Makes total sense.

Spiritz

Forge Runner

Join Date: Apr 2007

DMFC

I have to lol at the op , really i do .
This is a game , its not real life - if the weapons that important ( greed wise ) then you need to get a life and say hello to reality .
Theres players out there who have been hacked and have lost weapons/armor ( fow etc ) and yet when they get their accounts bk and they restart and begin again - they may have lost anything from a few k to a few million k worth of items etc.
I can undertsand them being upset at losing things they worked to - but a weapon ? sheesh.

Heres a question for the community - how many of us have accidently sold to merchant or destroyed a weapon by accident - say bds or vs , have we cried that we lost a weapon ? Hell in my first yr of gw i probably without realising sold a few rare skin weapons to merchant - its a game so i can just lol at myself and think its just bad luck.
If the weapon hadnt dropped for you - you wouldnt care , you may even be posting a reply to similar thread by someone else and say to them what others have said on here.

Olle

Olle

Furnace Stoker

Join Date: Aug 2008

Ign: Miniature Julia

Teh Academy[PhD]

W/

Quote:
Originally Posted by Spiritz View Post
I had one item drop for me, actually, i had 4 bugged items, 3 which i sold, and the 4th im going to keep (simply cause its mega awesome)

If they would delete the weps, my reaction would be "Okay.."
next day i wouldent care a shit, since yeah, the item shouldent have dropped, so they took it away.

makes sence?

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I'm not against extra properties in weapons.

I would even let items drop with up to 1 random inherent property in commons, 2 in uncommons and 3 in rares. And give unique weapons actual unique properties, for example:
* +1 to Fire Magic and +1 to Earth Magic in Rago's Flame Staff.
* +20% damage to Fire and Earth skills in Rago's Flame Wand.
* 20% chance of setting in fire for 5 seconds any enemy struck by your Fire or Earth spells in The Kindlerock.

BUT those extra properties would have to be disabled in PvP, and the other properties in weapons would have to stay moddable.
That is, any weapon, regardless of origin, would behave like a fully moddable PvP weapons. For all intends and purposes, a PvE and a PvP weapon would behave exactly the same in PvP.

That would mean that all Factions and Prophecies weapons would get an inscription slot, and their inherent properties would be turned into PvE-only properties. Same with nay property that has no effect in PvP like "Highly salvageable", "Def vs Race", "of Slaying", "Improved sale value" or any other property that is not replicable with the PvP item creation panel.
Same with non-moddable shields, foci and wands. They would get empty upgrade slots and their inherent non-modable properties would be turned into inherent non-modable PvE only properties.


If that can't be done, then the extra properties in the triple modded should just go.

jazilla

jazilla

Desert Nomad

Join Date: Aug 2006

Guernsey Milking Coalition[MiLk]

E/Me

does that mean i should destroy my +20% damage vs. humans mod?

Sirds

Sirds

Academy Page

Join Date: Jun 2006

Riga

Mo/

Quote:
Originally Posted by Chocolate_Prayers View Post
Hope you'll have enough cheese to go around for all the whine that the PvP community is gonna generate if that ever happens..
You know, they are all in crisis already http://www.guildwarsguru.com/forum/g...t10455697.html

IMHO nothing will be done about existing weapons that's just not so important and stay more like game's curiosity.

Chocolate_Prayers

Chocolate_Prayers

Lion's Arch Merchant

Join Date: Oct 2007

Australia

Mo/

Quote:
Originally Posted by Sirds View Post
You know, they are all in crisis already http://www.guildwarsguru.com/forum/g...t10455697.html

IMHO nothing will be done about existing weapons that's just not so important and stay more like game's curiosity.
Pretty much why this will knock the shitstorm up a notch, BAM!

Will clearly get responses from people saying things like "zomg gvg is already dying now anet killed it by adding OP weps omg Q_Q".

As mentioned countless times before though, it's highly unlikely that anything will be done regarding this matter (in either direction).

Bristlebane

Bristlebane

Desert Nomad

Join Date: Jan 2008

Mo/

Here's an alternative solution then. Allow the tripple mods to exist, and add an ultra rare chance of them dropping in game on gold weapons. Balance this with that all PvP weapons can now be designed tripple modded. Allowing PvP weapons to be tripple modded would not only balance things out but could add a new flare to PvP.