
Frog Scepters
#1 Frog Scepter of Memory
Chaos Dmg 11-22 (Requires 9 Domination Magic)
Inscription: "Aptitude not Attitude"
Halves casting time of Domination Magic spells (Chance: 20%)
Halves skill recharge of Domination Magic spells (Chance: 20%)
Reserve bid for #1, Domination Magic, is 225 ectos
Buy-out for #1, Domination Magic, is 250 ectos
#2 Frog Scepter of Memory
Chaos Dmg 11-22 (Requires 10 Domination Magic)
Inscription: "Aptitude not Attitude"
Halves casting time of Domination Magic spells (Chance: 20%)
Halves skill recharge of Domination Magic spells (Chance: 20%)
Reserve bid for #2, Domination Magic, is 110 ectos
Buy-out for #2, Domination Magic, is 130 ectos

Topaz Scepters
#1 Topaz Scepter of Quickening
Dark Dmg 11-22 (Requires 9 Soul Reaping)
Inscription: "Don't Think Twice"
Halves casting time of spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
Buy-out for #1, Soul Reaping, is 15 ectos
#2 Topaz Scepter of Quickening
Lightning Dmg 11-22 (Requires 9 Energy Storage)
Inscription: "Don't Think Twice"
Halves casting time of spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
Buy-out for #2, Energy Storage is 15 ectos
#3 Topaz Scepter of Quickening
Fire Dmg 11-22 (Requires 9 Divine Favor)
Inscription: "Don't Think Twice"
Halves casting time of spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
Buy-out for #3, Divine Favor, is 20 ectos

Celestial Compass
#1 Celestial Compass
Energy +12 (Requires 9 Communing)
Inscription: "Master of My Domain"
Communing +1 (Chance: 20%)
Health +45 (while Enchanted)
Buy-out for #1 is 20 ectos
#2 Celestial Compass
Energy +12 (Requires 9 Restoration)
Inscription: "Master of My Domain"
Restoration +1 (Chance: 20%)
Halves casting of Restoration Spells (Chance: 20%)
Buy-out for #2 is 35 ectos

Shields
#1 Darkwing Defender
Armor: 16 (Requires 9 Tactics)
Inscription: "None"
Dyed Black
Buy-out for #1 is 50k
#2 Shadow Shield
Armor: 16 (Requires 9 Strength)
Inscription: "None"
Buy-out for #2 is 20k
#3 Zodiac Shield
Armor: 16 (Requires 9 Strength)
Inscription: "None"
Buy-out for #3 is 45k
#4 Guardian of the Hunt
Armor: 16 (Requires 9 Strength)
Inscription: "None"
Buy-out for #4 is 18k
#5 Emblazoned Defender (OS)
Armor: 16 (Requires 10 Tactics)
Received physical damage -2 (while in a Stance)
+30
Buy-out for #5 is 50 ectos
#6 Amber Aegis (OS)
Armor: 16 (Requires 12 Strength)
+28
Received physical damage -3 (while Hexed)
Buy-out for #6 is 50k
#7 Outcast Shield (OS)
Armor: 16 (Requires 9 Strength)
+28
Received physical damage -3 (while Hexed)
Buy-out for #7 is 20e
#8 Echovald Shield (OS)
Armor: 16 (Requires 10 Strength)
+28
Received physical damage -3 (while Hexed)
Buy-out for #8 is 50k
#9 Ornate Shield (OS)
Armor: 16 (Requires 9 Tactics)
Received physical damage -3 (while Hexed)
+28
Buy-out for #9 is 35k
#10 Skeleton Shield (OS)
Armor: 16 (Requires 9 Tactics)
+30
Received physical damage -3 (while Hexed)
Buy-out for #10 is 10e
#11 Zodiac Shield (OS)
Armor: 16 (Requires 10 Tactics)
Armor +10 (vs. Demons)
Illusion Magic +1 (20% chance while using skills)
Buy-out for #11 is 25e
#12 Gloom Shield (OS)
Armor: 16 (Requires 10 Tactics)
Domination Magic +1 (20% chance while using skills)
Received physical damage -5 (Chance: 20%)
Buy-out for #12 is 10e
#13 Skull Shield (OS)
Armor: 16 (Requires 11 Tactics)
Received physical damage -2 (while Enchanted)
Illusion Magic +1 (20% chance while using skills)
Buy-out for #13 is 10e
#14 Eternal Shield (OS)
Armor: 16 (Requires 9 Strength)
Received physical damage -2 (while in a Stance)
Illusion Magic +1 (20% chance while using skills)
Buy-out for #14 is 5e

Melee & Caster Melee Weapons
#1 Chaos Axe of Enchanting (OS)
Slashing Dmg: 6-28 (requires 9 Axe Mastery)
Energy +5
Enchantments last 20% longer
Buy-out for #1 is 75k
#2 Chaos Axe(OS)
Slashing Dmg: 6-28 (requires 9 Axe Mastery)
Damage +15% (while over 50% Health)
Buy-out for #2 is 75k
#3 Icy Gothic Sword (OS)
Slashing Dmg: 15-22 (requires 9 Swordsmanship)
Energy +5
Buy-out for #3 is 45k
#4 Jade Sword (OS)
Slashing Dmg: 15-22 (requires 9 Swordsmanship)
Energy +5
Buy-out for #4 is 15k
#5 Fiery Dragon Sword (OS)
Slashing Dmg: 15-22 (requires 9 Swordsmanship)
Energy +5
Buy-out for #5 is 55k

Scepters & Wands
#1 Koi Scepter (OS)
Earth Dmg: 11-22 (Requires 11 Communing)
Energy +15
Energy regeneration -1
Halves skill recharge of spells (Chance: 10%)
Buy-out for #1 is 35k
#2 Koi Scepter (OS)
Chaos Dmg: 11-22 (Requires 10 Illusion Magic)
Halves skill recharge of spells (Chance: 10%)
Halves casting time of spells (Chance: 10%)
Buy-out for #2 is 65k
#3 Spawning Wand (OS)
Chaos Dmg: 11-22 (Requires 12 Spawning Power)
Energy +5 (while Enchanted)
Halves skill recharge of Communing Magic spells (Chance: 20%)
Buy-out for #3 is 5k
#4 Celestial Scepter (OS)
Chaos Dmg: 11-22 (Requires 13 Domination Magic)
Halves casting time of Healing Prayers spells (Chance: 19%)
Halves skill recharge of Smiting Prayers spells (Chance: 19%)
Buy-out for #4 is 20k
#5 Celestial Scepter (OS)
Earth Dmg: 11-22 (Requires 10 Earth Magic)
Halves casting time of Healing Prayers spells (Chance: 20%)
Halves skill recharge of spells (Chance: 9%)
Buy-out for #5 is 65k

Staves
#1 Dragon Staff (OS)
Halves skill recharge of spells (Chance: 20%)
Energy +10
Dark Dmg: 11-22 (Requires 9 Blood Magic)
Halves casting time of spells (Chance: 10%)
Buy-out for #1 is 15e
#2 Conjuring Staff (OS)
Halves skill recharge of spells (Chance: 20%)
Energy +10
Dark Dmg: 11-22 (Requires 9 Spawning Power)
Halves casting time of spells (Chance: 10%)
Buy-out for #2 is 10k
Strike-Through indicates a sold item!
Inscription items are clearly marked. Non-Inscription items are also clearly marked with (OS)
All items are listed exactly as they appear in game, minus the centering.
My last thread has been closed and it's been in excess of 24 hours since my final post there.

