Question about staves
Sagittario
Heya,
I've always wondered why are less Q BDS so much more expensive than high req and PROT so much more expensive than other reqs.
The only thing req affects is how much damage you can deal with auto-attack.
Which is very little for casters anyway.
So there's no difference between Q9 PROT and Q13 FC.
But there's 350e contrast between those staves, so I must be wrong and there's one more thing that depends on req on staves. But what?
Could someone answer me pls?
I've always wondered why are less Q BDS so much more expensive than high req and PROT so much more expensive than other reqs.
The only thing req affects is how much damage you can deal with auto-attack.
Which is very little for casters anyway.
So there's no difference between Q9 PROT and Q13 FC.
But there's 350e contrast between those staves, so I must be wrong and there's one more thing that depends on req on staves. But what?
Could someone answer me pls?
Darcy
The less points you need to use for a weapon, the more points you can put in other requirements. This is important as you might be using skills from several lines.
Mouse at Large
It's a) the market and b) the triumph of form over function. Any max Q9 staff with another skin will do exactly the same job as a BDS with the same stats.
You might suffer from a bit of epeen envy though............D)
You might suffer from a bit of epeen envy though............D)
BrettM
There is if you add an Adept staff head or an Aptitude inscription. Since those decrease the casting time of spells of the staff's attribute, a 40/20 Fast Casting staff would not be very helpful to a Protection monk.
Dzjudz
Like BrettM said, req not only affects damage, but also attribute modifiers.
Sagittario
Quaker
Yes, the 'one more thing' is the rarity. You are correct that functionally, there is little difference between a q13 BDS and a q9 BDS, and depending upon the mods, a q13 FC. But, a q9 BDS is much rarer than any higher req BDS, so it's 'value' is much higher. It has nothing to do with the functionality - you can get the same stats with a q9 crafter weapon.
aspi
I never understood why I should pay more for a lower attribute. I could buy a Q9 BDS but why would I since my attribute is atleast 13 or higher :/
RedDog91
Sagittario
Quote:
...you do realize that you're not the only person playing the game, right?
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2. Froggy+CC 40^40 would be better for that purpose. Set of both is much cheaper, but still cool.
I fully agree with you.
Lithril Ashwalker
so if the person has 12 in fire and the req is q9 fire the staff wouldn't do anything else tbh. the HCT and HSR of fire magic only results from the 20% probability. the damage is the only thing that is required to have at least 9...IMO if u get a staff with the same attributes but req 12...still the same benefit. dmg only requires certain points in fire magic. so in other words...pointless.
adept staff heads are a plus if u have a HCT of spells and a FIRE ele...add on to the fire staff and u have a 20/40 like the nice people have said.
in pvp- epeen is seen often, and dmg IS VERY IMPORTANT. if autoattacking it can get rid of reversal of fotrune(example) and not give as much health back or can be vital for the last hit kill of an enemy player.
adept staff heads are a plus if u have a HCT of spells and a FIRE ele...add on to the fire staff and u have a 20/40 like the nice people have said.
in pvp- epeen is seen often, and dmg IS VERY IMPORTANT. if autoattacking it can get rid of reversal of fotrune(example) and not give as much health back or can be vital for the last hit kill of an enemy player.
turbo234
prot staves in general are more sought after bc a lot of hybrids don't spec high in prots, but the staff is still better for casting the prots.
i'm personally happy don't even like the bds, and i'm happy with my tengu staff.
i'm personally happy don't even like the bds, and i'm happy with my tengu staff.
cataphract
I never saw the point in 40/20 prot staves. Apart from Aegis, all prot spells cast for 1 second and less. My preference would be to have a higher recharge chance but since they're all enchantments I stick to my HoD and 20/20 icon. My question about BDS would not be the requirement but why would anyone pay that much for such an ugly item. It looks especially horrible when wielded by tiny monkettes.
LifeInfusion
Economics 101: Supply and demand.
Lower req is more money simply because there's (much) less of it. Also, there's less demand for staves that are Fast casting because people want the 11-22 damage (x1.2 if you customize) for their casters...dumb I know.
If you don't believe in supply and demand, look at Sundering. It's crappier than Vamp and people pay more for it.
Personally, I don't even use staves so the only ones I have are lying around in storage (Droknar's healing staff+Yakslapper+Chaelse's Staff). My monk uses spear+ shield 90% of the time unless casting things where recharge matters (then I use wand+focus). 20% recharge of staves isn't going to help much and using Adept staff heads for protection prayers is generally useless unless you're using Aegis in PvE (i.e. not useful because it doesn't matter what you use in PvE because 20% longer enchanting is ~1 or 2 more seconds of Aegis).
Probably the only time staves are better than wands+focii or spear+focii are when A. enchantment duration matters B. you run >2 attributes and use them equally and often (you can have 20/20 wand for attribute 1 and 20/20 focus for attribute 2) C. you don't meet req for focus to get +12 energy (as in well below req8, see dervishes and assassins).
Lower req is more money simply because there's (much) less of it. Also, there's less demand for staves that are Fast casting because people want the 11-22 damage (x1.2 if you customize) for their casters...dumb I know.
If you don't believe in supply and demand, look at Sundering. It's crappier than Vamp and people pay more for it.
Personally, I don't even use staves so the only ones I have are lying around in storage (Droknar's healing staff+Yakslapper+Chaelse's Staff). My monk uses spear+ shield 90% of the time unless casting things where recharge matters (then I use wand+focus). 20% recharge of staves isn't going to help much and using Adept staff heads for protection prayers is generally useless unless you're using Aegis in PvE (i.e. not useful because it doesn't matter what you use in PvE because 20% longer enchanting is ~1 or 2 more seconds of Aegis).
Probably the only time staves are better than wands+focii or spear+focii are when A. enchantment duration matters B. you run >2 attributes and use them equally and often (you can have 20/20 wand for attribute 1 and 20/20 focus for attribute 2) C. you don't meet req for focus to get +12 energy (as in well below req8, see dervishes and assassins).
Dzjudz
Even if all q's drop with the same frequency (which I doubt), then q10-q13 is still 4x q9.
Quaker
Yes, you are more apt to get a higher req item.
Chthon
1. The popularity of BDS in general (except perhaps for necromancers who fit with the whole "bone" thing) can only be explained by irrational preference for rare items.
2. Stat-wise, staves in are preferable to dual 20/20 in a couple of circumstances: You need "20% HRT all" instead of 2x "20% HRT <skill line>," or you need 20% enchanting, or both. Most prot builds benefit pretty significantly from 20% enchanting. It's probably the most staff-friendly skill line there is.
3. While it is usually the case that weapon req doesn't matter because you're certain to meet it no matter what, some caster lines are never run as a main line (Soul Reaping, Fast Casting, Inspiration, Spawning Power, etc.) and monks in particular tend to go for a 3-attribute split. That means req can matter. (Of course, since all it affects is your wand damage, it doesn't matter very much. But if you're spending a bazillion ecto on the thing anyway, you might as well get the one that does some damage if/when you try to do damage with it.)
2. Stat-wise, staves in are preferable to dual 20/20 in a couple of circumstances: You need "20% HRT all" instead of 2x "20% HRT <skill line>," or you need 20% enchanting, or both. Most prot builds benefit pretty significantly from 20% enchanting. It's probably the most staff-friendly skill line there is.
3. While it is usually the case that weapon req doesn't matter because you're certain to meet it no matter what, some caster lines are never run as a main line (Soul Reaping, Fast Casting, Inspiration, Spawning Power, etc.) and monks in particular tend to go for a 3-attribute split. That means req can matter. (Of course, since all it affects is your wand damage, it doesn't matter very much. But if you're spending a bazillion ecto on the thing anyway, you might as well get the one that does some damage if/when you try to do damage with it.)