Which would be better for heros to run, they both can dish out some massive damage.
I also heard that almost all mobs in game have + armor to fire.
S
In general air builds are better for Hm and very decent in NM too. You don't want to use any other element in HM and as people have said you can swap elites round for utlity(b-surge, thunderclap even) just makes it ace.
Problem is that if you run BiP you are then pretty much dedicating an entire character to e-management, since blood is almost entirely useless unless you are running Orders for a physical group (which SF is not).
not really, BiP only requires 8 blood to be useful, so it is easily put on a minion master or curser or anything really. You do have to devote a character's elite to e-management, but not an entire character.|
Originally Posted by Xenomortis
And it still wouldn't be able to fuel several SF heroes that didn't have a bar with three energy management skills. And of course your team wouldn't do anything.
err, have you ever run this before? All you need is glowing gaze and fire attunement. BiP is sufficient for the rest of your 3-4 ele's e-management needs. Don't get me wrong, I'm not saying that SF is good. I'm just saying that when comparing it to Invoke, you have to take into consideration what the rest of your bar would look like. A SF ele is easily able to run SF, fire attunement, glowing gaze, and then fill up the rest of their bar with skills from the curses or channeling or smite or prot or w/e attribute lines. Once again, im not saying this makes SF good - I'm just saying that it must be considered when comparing SF to Invoke. |