Desert Wurm Weapons
Turkey Baster
I read that it's best to use a holy scythe. Is this true? When I'm farming SS/LB points should I equip all heroes holding a melee weapon?
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davehall
Quote:
Originally Posted by Turkey Baster
Scythes do 35 damage per hit and can hit one adjacent secondary target. If your weapon's damage has a specific type, the Junundu's weapon is the same. For example, wielding a weapon that deals holy damage causes your Junundu to deal double damage against undead on normal attacks.
Turkey Baster
Okay, so scythes with holy damage. I guess vampiric axes and regular scythes will have to do for now.
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davehall
Personally, I'd just go with any melee weapon (Swords, hammers, and axes do 55 damage per hit) if you plan to solo farm SS/LB points with heroes/henchies. Using scythes (with holy damage) in the long run may or may not matter, depending on where you farm.
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MisterB
How would you apply holy damage to your scythe in a Junundu? Avatars and enchantments will be stripped.
Holy damage wands and staves will do 80 damage against undead; I just tested a smiting staff.
Holy damage wands and staves will do 80 damage against undead; I just tested a smiting staff.
Turkey Baster
Quote:
Originally Posted by MisterB
How would you apply holy damage to your scythe in a Junundu? Avatars and enchantments will be stripped.
Holy damage wands and staves will do 80 damage against undead; I just tested a smiting staff. I was thinking of a mod, but then I realized there's no snathe to change to holy damage. I'm not sure either.
Holy damage wands and staves will do 80 damage against undead; I just tested a smiting staff. I was thinking of a mod, but then I realized there's no snathe to change to holy damage. I'm not sure either.
