What skills can effectively stop one or more enemies from approaching onto you? I mean, stopping them completely dead in their tracks. I've been playing for only a few months, but I figured there would be a more effective way than knockdown or just slowing them down a bit with crippled conditions. I actually mistakenly presumed traps could hold an opponent down for a while (wrong game), and wasted some time in Pre on an elementalist/ranger.
I can of course see why a pet or summoned creature or party would help in that department. I'm mostly just curious about skills though. Any.
I've been browsing the vast archive of skills for a while now, and I can't seem to come up with anything better than a skill that knocks down or cripples.