Put Zaishen Vanquish in GTOB

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M
Miteshu
Frost Gate Guardian
#1
Embark Beach is useless and beyond saving.

The only reason to go the EB is to take the Zaishen Vanquish quests.

The teleport NPC are too spread apart to even care about, I would rather re-add heroes and map travel than to teleport via teleport NPC.

Another problem is nine out of ten times I am always too far from the NPC that I want to talk to. I usually teleport next to the Norn who is below the cliff or somewhere not near the ZV flag. Which frustrate me when I want to ZQ

So forget EB, just give me ZV in GTOB.

inb4: It isn't three simple clicks. There are huge obstacles such as those huge walls, the cliffs . What seems like seconds is actually minutes.

Alternative option 1: a passive 1000% speedboost in EB.
Alternative option 2: An teleport NPC that teleports you to the particular NPC teleport NPC at all spawn in EB.
O
Outerworld
Krytan Explorer
#2
Surprised it hasn't been added already.

/signed
Essence Snow
Essence Snow
Unbridled Enthusiasm!
#3
yes plz

/signed

eb feels like going to the dmv

At the very least when one maps to eb from a continent....place that player near that continent's npc's. Mapping from cantha to eb and ending up by tryian npc's and having to run bck to canthan side is annoying.
AngelWJedi
AngelWJedi
Furnace Stoker
#4
/not signed

i hate how they spread them out but its only like a few minutes you spend running to another section..also its the same reason they never added the combatt zaishen to eb. people who grab zv in eb also use it to map to that zone. while those who go to gtob to grab combatt zaishen use it as a porting spot to the pvp section.
d
darthlight
Ascalonian Squire
#5
/signed...just put all available zaishen posts in both EB and GToB

In regards to the post above: with that logic that GToB is a PvP outpost then Zaishen Mission and Bounty shouldn't be in GToB, but they are...
M
Miteshu
Frost Gate Guardian
#6
Quote:
Originally Posted by AngelWJedi View Post
/not signed

i hate how they spread them out but its only like a few minutes you spend running to another section..also its the same reason they never added the combatt zaishen to eb. people who grab zv in eb also use it to map to that zone. while those who go to gtob to grab combatt zaishen use it as a porting spot to the pvp section.
EB failed as an PvE hub. The only reason valid reason why it failed a couple months ago was that "people weren't use to it." Yet it still failed today. By now, I would expect people "to be use to it."

I and many others would not use the teleport NPC to travel to places. Because map travelling is faster. Anyone who really cared to use EB as a hub can go ahead and use it. I didn't ask to remove EB, and nothing would change, if a ZV flag is added in GTOB, because no one look for groups in missions in EB anyways.

Why GTOB would be a better place for ZV? Because it isn't spread out. It is cluttered in one area. Perfect for a hub.

How hard is it to take one object and place it next to another area? I don't think it'll take more than one programmer to do that in less than 10 minutes.
c
chuckles79
Wilds Pathfinder
#7
I'll sign for a 200% speed boost in EB.
They should make GToB the PvP hub and EB the PvE hub. Just add the speed boost and add more options to the travel agents; all the major hub cities (SS Sanctuary, Ascalon City, etc), DoA, ToA, and Tombs.

I would also like to see a jump to location option either on the flags or on a NPC next to the flags. ZC, and ZM will jump immediately to the outpost, ZB and ZV should jump to the closest outpost (might need tweaking). Respective alliance capital for Urgoz/Kanaxai, and for UW/FoW bounties disable the function (because someone can have access to these but not have Prophecies).
wilebill
wilebill
Desert Nomad
#8
I'll sign for a 50% speed boost in EB. It doesn't take minutes. Not that much trouble. I use it for going from one campaign to another probably once per day. Don't see the big issue here.

If Live Team is going to spend their sparse resources on anything I would like to see it spent on the character enhancements they have mentioned.

OP you begin with "Embark Beach is useless and beyond saving." You are entitled to your opinion and I am entitled to mine. I like Embark Beach.
d
drowze
Frost Gate Guardian
#9
I like GToB a lot more, because of the 'compactness' of the place. But if it wasn't for the Zvanq, I would hardly ever visit EB. I have seen people there asking for help for certain missions, and when I got nothing else to do I like giving them a hand.

Finding people to help with pve missions is hard in GToB, I think. Most people there are Zcoin/key traders, some other traders, and the occasional guest/guild recruiting (mostly pvp). I might be wrong, but I think some people needing help might be reluctant to post help messages in this kind of trading outpost.

I gladly sign the auto-speedboost in EB though^^ (I really hate running around there wasting time)
Swingline
Swingline
Forge Runner
#10
/sign for a 200% speed boost in EB

There really should be something done about the travel NPCs. By the time I actually use them to get to where Im going I could have gotten there by the old means.
Lanier
Lanier
Desert Nomad
#11
this seems to me like laziness or impatience. Seriously, its not a big deal to spend a few more seconds or even (gasp) a whole, entire minute heading over to EB and then running to the Zvq sign post. Even if this would take a small amount of effort on the part of the GW1 team to impliment, I still think that the small amount of effort would be better spent on other issues.
Sagittario
Sagittario
Krytan Explorer
#12
/Signed for 33% speed boost in EB
/Signed for removing ZM and ZB flags from GToB

This would force ppl to go to Embark for all PvE bounties instead of GToB, which would make EB more lively and give it a chance to do what I was supposed to.
O
Outerworld
Krytan Explorer
#13
Quote:
Originally Posted by Sagittario View Post
/Signed for 33% speed boost in EB
/Signed for removing ZM and ZB flags from GToB

This would force ppl to go to Embark for all PvE bounties instead of GToB, which would make EB more lively and give it a chance to do what I was supposed to.
Forcing people to use EB won't cover up it's failure, people won't suddenly like it. No, all it will do is piss people off beyond belief.
T
The Drunkard
Wilds Pathfinder
#14
Quote:
Originally Posted by Sagittario View Post
/Signed for 33% speed boost in EB
/Signed for removing ZM and ZB flags from GToB

This would force ppl to go to Embark for all PvE bounties instead of GToB, which would make EB more lively and give it a chance to do what I was supposed to.
People don't go to GToB to group up for quests/bounties- they use the districts where the quests are located next to because they know everyone has that area unlocked. Forcing people to use embark will increase the traffic, but it will just be people running to get the quests.

Embark was two years too late; why they put it in the game now when everyone's accepted the GH and spamadan to be their main hubs still confuses me.

/signed
Katastroff
Katastroff
Ascalonian Squire
#15
After 6 yrs of GW, we still get new contents, game ameliorations and updates/bug fixes.

I know there are some flaws to EB, but i still enjoy using it.

Plz stop the QQ fest.
c
chuckles79
Wilds Pathfinder
#16
Quote:
Originally Posted by Lanier View Post
this seems to me like laziness or impatience. Seriously, its not a big deal to spend a few more seconds or even (gasp) a whole, entire minute heading over to EB and then running to the Zvq sign post. Even if this would take a small amount of effort on the part of the GW1 team to impliment, I still think that the small amount of effort would be better spent on other issues.
The entire point of EB has been convenience and to be a PvE hub. They originally imagined it as a place to PUG, but they sabotaged that with A. 7H update on the same day and B. a large area with winding paths and obstacles.

A passive speed boost to the area would be insanely easy to implement and shouldn't take more than a few minutes by an intern to implement already used code (last flux, remove damage..done) and a few hours to test for bugs.
Creating duplicate Travel agents at each of the three outposts would not be hard, didn't they update each of them already for the flags?


I don't want crucial GW:B resources to be distracted, but this seems like a relatively simple fix to salvage a major update.
MithranArkanere
MithranArkanere
Underworld Spelunker
#17
I think the opposite should be done.

The great temple should be fitted to be a better PvP hub, and embark beach fitted to be a better PvE one.

For the Great Temple, that includes things like adding a Guild registrar NPC (no way for a PvP-only account to create a guild), and removing the PvE posts, focusing the place in PvP.

For embark beach, there are several things that could be done, like something to make trading easier there, speed boosts between each area, moving there the 'vanity' stuff like the costume tailor, the anatomical engineer, and the mercenary registrar, a direct access to more outposts, the temples of the gods, the Anguish, Grenth's Footbpirnt, Deldrimor War Camp, Tombs...
Lanier
Lanier
Desert Nomad
#18
Quote:
Originally Posted by chuckles79 View Post
A passive speed boost to the area would be insanely easy to implement and shouldn't take more than a few minutes by an intern to implement already used code (last flux, remove damage..done) and a few hours to test for bugs.
First, I seriously doubt an intern could implement it in a few minutes.

Second, even if that is the case, I would rather that intern spend those few minutes (or the hours testing for bugs) on implementing and testing skill updates.

I don't think that anet should spend the little time that they spend on GW1 to implement something that is only being suggested b/c people are lazy/impatient/whatever. A speed boost would literally serve no purpose except to allow people to get in and out of EB faster. Next thing we know, people will be asking for anet to allow us to teleport ourselves instantly from one end of an outpost to the next.
Mireles
Mireles
Wilds Pathfinder
#19
/signed

why stop there.... you could cram all the NPCs at EB into GToB and have a more convient and useful place than EB... EB was such a colossal waste of resources and marketing...died before it had a chance to start... with 7 heroes nobody NEEDs to pug.
Mintha Syl
Mintha Syl
Desert Nomad
#20
totally /not signed
but would be signed for the speed boost option.

I'm with those who say GToB should be pvp hub and EB pve hub, and I'm for all the options that would make this more viable. And I'm totally not for making EB even less used/useful