Is playing a Dervish worth it?
Chiliad
This might be more of a general profession question and has probably been asked often in a similar way, but I have trouble picking a class to stick with. Every different thing you could think of I've tried weighing up to choose one. If I hear a class is worthless end game, or not wanted for groups, it puts me off (Even though I struggle to find groups) . I heard Dervish are outclassed by warrior, but then I hear Assassins are better then Warriors at tanking and also better with scythes, I don't know if the information I'm getting is old either (It probably is).. Then people say it doesn't matter what profession you pick because lol7heroes but then that makes me feel like I'm not even playing the game, the heroes are. How can I know if a class is what I like if I can never keep up with the information and don't know who to believe? And yeah of course, I have tried classes but that doesn't always make everything clear either.
Another thing too, because I'm not very good at making builds, pvx is my only resource and it seems like there are very few builds that "work", according to that site but that's probably just my newbieness showing.
I also get confused with classes and what role they actually play or can play. (Yes I've read the Wiki, etc)
Are warriors actually tanks/useful in general? Who's real dps? Is Elementalist damage bad in HM? Are Assassins only good for speed runs etc?
If anyone could give their opinion and why they think what they think about my rant etc, that'd be great.
Another thing too, because I'm not very good at making builds, pvx is my only resource and it seems like there are very few builds that "work", according to that site but that's probably just my newbieness showing.
I also get confused with classes and what role they actually play or can play. (Yes I've read the Wiki, etc)
Are warriors actually tanks/useful in general? Who's real dps? Is Elementalist damage bad in HM? Are Assassins only good for speed runs etc?
If anyone could give their opinion and why they think what they think about my rant etc, that'd be great.
FoxBat
To a large extent your heroes pretty much are playing the game for you. If you want to mitigate that some, I would suggest going with a melee type and building your heroes to support you, with the handful of good smiting and channeling skills for the job. Then it will be your job to herd and target effectively so all the hero support skills blow things up and make you shine.
For general/hero-based play wars, sins, dervs are all very strong and roughly on the same tier. You can take other primary classes like ranger and play them as a melee type pretty effectively, but in that case much of your skillbar is warrior/sin/derv skills, so keep that in mind. In terms of effective build diversity I would rank war > derv > sin, that doesn't change that all are about as good, just that there are fewer effective skill bars to change things up when bored. Your best bet may be to just pick whichever one you like the best.
Not that long ago wars and especially sins ran scythe much better than derv, however there was a major update that remade dervishes and put them on top for the weapon. Scythe wars/sins will still blow things up fast and are a decent choice, but the dervish now does it better instead of worse, and with far more options to play around with.
If you consider "endgame" meeting up with pugs to work on the daily zaishen quests then any three is fine, although there is going to be some preference for the tankier warrior that can deal with unreliable pug healers. On the other hand if you are looking for moneymaking speedclears (this games "raids") or farming then I would honestly not worry about which class you are using. The way these optimized builds work is often completely different from general play and the tactics and skills you learn in the latter will not do a whole lot to prep you for the former. There are ways to get max level and the handful of skills/gear you need for a specific speedclear without clearing every campaign, so a character you use for farming/speedclear doesn't have to be a "main" that you put so many hours into. Very easy to build functional alts in this game.
For general/hero-based play wars, sins, dervs are all very strong and roughly on the same tier. You can take other primary classes like ranger and play them as a melee type pretty effectively, but in that case much of your skillbar is warrior/sin/derv skills, so keep that in mind. In terms of effective build diversity I would rank war > derv > sin, that doesn't change that all are about as good, just that there are fewer effective skill bars to change things up when bored. Your best bet may be to just pick whichever one you like the best.
Not that long ago wars and especially sins ran scythe much better than derv, however there was a major update that remade dervishes and put them on top for the weapon. Scythe wars/sins will still blow things up fast and are a decent choice, but the dervish now does it better instead of worse, and with far more options to play around with.
If you consider "endgame" meeting up with pugs to work on the daily zaishen quests then any three is fine, although there is going to be some preference for the tankier warrior that can deal with unreliable pug healers. On the other hand if you are looking for moneymaking speedclears (this games "raids") or farming then I would honestly not worry about which class you are using. The way these optimized builds work is often completely different from general play and the tactics and skills you learn in the latter will not do a whole lot to prep you for the former. There are ways to get max level and the handful of skills/gear you need for a specific speedclear without clearing every campaign, so a character you use for farming/speedclear doesn't have to be a "main" that you put so many hours into. Very easy to build functional alts in this game.
Cuilan
Quote:
Originally Posted by Chiliad
If I hear a class is worthless end game, or not wanted for groups, it puts me off (Even though I struggle to find groups) . I heard Dervish are outclassed by warrior, but then I hear Assassins are better then Warriors at tanking and also better with scythes
First off, your best bet it to pick the profession(s) you enjoy. All the various professions can have roles in pretty much any area of the game including end game (expect with people who speed clear). Dervish are best with the scythe after the large update they had and are great for damage and even conditions.
wilebill
Lol! And my Ranger is my primary. But I've got Warrior, Assassin, and Dervish full up and I love all three. And a para, and a mesmer. And an ele; all full up.
First off, pay no attention to what other people say. Pick the one you really like best, go to depth with it; and then "Use the Force, Luke!"
Because in the end the force of your personality manifested as grit and determination can accomplish more than all the spec sheets in the world.
First off, pay no attention to what other people say. Pick the one you really like best, go to depth with it; and then "Use the Force, Luke!"
Because in the end the force of your personality manifested as grit and determination can accomplish more than all the spec sheets in the world.
Kunder
Quote:
Originally Posted by Chiliad
Dervishes got a major overhaul in their skillset fairly recently. Before then they were horrible, and Sins/Warriors abused scythe to be much better than both Dervs with Scythes and Sins/Warriors with their own natural weapons (300+ damage per swing on crits, shit was insane). Dervs are still a lot rarer class because hardly anyone used to play them, but now most would agree they are the strongest and most versatile melee class. Other than the obsessive compulsive farmers while think the only Assassin elite is shadow form, at least.
Quote:
Another thing too, because I'm not very good at making builds, pvx is my only resource and it seems like there are very few builds that "work", according to that site but that's probably just my newbieness showing.
As you said, lol7heroes makes any build work (I have run endgame HM content with an orison of healing warrior just to prove a point before). For the most part though Dervs are easy to make builds around. Out of their elite skills about 20% are ridiculously OP and 60% are pretty decent, compared to most classes where 5% of elites are OP, 20% are decent and the other 75% are junk. So long as you exercise some common sense in choosing what elite to base the build around and play to the strength of that elite, you will have a plenty powerful build. Also, go /W and take Save Yourselves because thats what every physical should do. Quote:
|