So one year on, were the mausoleum triple drop items nerfed?

JONO51

Wilds Pathfinder

Join Date: Oct 2006

P/

Because my inherent spears are still there when I checked, did they do anything about the triple drop stuff? Kinda missed what happened with them since I was busy and stuff...

Jason Xll

Jason Xll

Banned

Join Date: Sep 2005

Ice Tooth Cave

W/Mo

Nope, they are still around.

PowerRAV

PowerRAV

Krytan Explorer

Join Date: Jul 2005

Missouri (Central Time Zone)

N/

The triple mod items from last year are still around but are they dropping again this year? Just tried the quest once and noticed something different this year. All the doors are open letting you free roam around the dungeon areas. Last year I know they were closed.

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

All old items exist unchanged but it seems they nerfed the possibility of ANY interesting drop in the Mausoleum, not just triple-modded ones.

Assumption based on 3 runs: the area is now 100% tyrian. Instead of a mix of some Tyrian and some EotN parameters. I suppose this change also caused all the door and wall objects used to separate dungeon parts to disappear.

Sad news as I've really hoped for doing a ton of runs for various cool unique items, like inherent Scythes, Spears, Para shields, and EotN skin weaps with +dmg/-degen inherent.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

got crap drops...not even a chest on my attempts....so yeah, nerfed big time.

jimbo32

jimbo32

Site Contributor

Join Date: Aug 2008

Canada

Gentlemens Club [GC]

W/

Salvatore and I did two runs - one NM, and one HM (yes HM is possible this year). Zero chests, no gold drops at all, and as Yawgmoth said, all drops were Tyrian. Last year, I believe that I got at least one chest on every run, and sometimes up to three.

I can't imagine why they felt a complete change was necessary. I would've thought that fixing the glitch that enabled the triple-modded items to drop would've been enough. I was looking forward to spending some time running through there again this year, and I'm sure there were a lot of others who felt the same.

Complete fail on ANet's part.

salvatore888

Desert Nomad

Join Date: Aug 2006

WTB 20/20 Dragon Staves|prenerf Dragon Staves

Quote:
Originally Posted by jimbo32 View Post
Salvatore and I did two runs - one NM, and one HM (yes HM is possible this year). Zero chests, no gold drops at all, and as Yawgmoth said, all drops were Tyrian. Last year, I believe that I got at least one chest on every run, and sometimes up to three.

I can't imagine why they felt a complete change was necessary. I would've thought that fixing the glitch that enabled the triple-modded items to drop would've been enough. I was looking forward to spending some time running through there again this year, and I'm sure there were a lot of others who felt the same.

Complete fail on ANet's part.
Exactly^.

Only hope left is - due to fixed HM this year - it could be possible that a full 8man team would maybe get drops like gold uninscript Tyrian Sickles? But i guess the only reason it dropped last year was because it has an inscript EotN version as well.

Raven Wing

Jungle Guide

Join Date: Nov 2005

The Imperial Guards of Istan [TIGI]

N/

I still think its sad that the one year old triplemods are out there. (i got one) If there was found a quick fix to search and delete them all I wouldnt mind. But now we have exactly what was the intent to avoid. A few people have these rare things that arent available anymore and can have a small advantage over others and possiblysell them for a high price. Thats sad. I don't mind loosing mine but since there are appearently no easy way to do it, then why not just leave them be and make more drop?

jimbo32

jimbo32

Site Contributor

Join Date: Aug 2008

Canada

Gentlemens Club [GC]

W/

Couldn't really care less about the triple-modded stuff. I'd love to have a nice 15^50 scythe or spear though. Or a +5en spear like a Draconic or Serrated. There was also the draw of possibly getting Tyrian skin Sickles, Serpent Axes, and Tribal Axes.

As I see it, if they had just fixed the triple glitch (and made everything drop truly uninscribable rather than sorta half and half), it would've been a win-win. Oldschool fans get the draw of EotN skins dropping uninsc, most casual players wouldn't even notice, and everyone's happy. Instead, they apparently removed all the chests, switched the drops to 100% Tyrian, and took something interesting and enjoyable out of the game.

Lame all around.

Dimmuborgir Satan

Dimmuborgir Satan

Wilds Pathfinder

Join Date: Sep 2006

???oo ???ugs ???lan [?????????]

Rt/

Any strange drops in the Broken Mind quest with Joko?

peter81

Krytan Explorer

Join Date: Sep 2007

HHG

W/N

So - doing mausoleum, or not doing ? Drops are really bad ?

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

no drops in joko...and mausoleum---junk you can get anywhere in prophecies (and NO chests!)....I am only doing it because I cant do the uw quests (yes I succk that badly).

Donnie Yen

Donnie Yen

Wilds Pathfinder

Join Date: Jul 2006

Eastern US

Tears of the Ascended(ToA)

Mo/

I only did one run thru the quest this year, didn't get any drops. Had no desire to repeat even with my other 9 toons. I just don't understand why the items can't be sold with nothing being done to them.

jimbo32

jimbo32

Site Contributor

Join Date: Aug 2008

Canada

Gentlemens Club [GC]

W/

Multiple runs and a grand total of one gold drop - a crap single-mod Protective Icon. So it looks like this quest is now only good for the 100 ToTs.

Donnie Yen

Donnie Yen

Wilds Pathfinder

Join Date: Jul 2006

Eastern US

Tears of the Ascended(ToA)

Mo/

Ok, I didn't want to create a new thread because there are several on these items. I am formally requesting that this forum allow the sale of the these items. Anet has yet to remove them, and it's been over a year since their drops.

Donnie Yen

Donnie Yen

Wilds Pathfinder

Join Date: Jul 2006

Eastern US

Tears of the Ascended(ToA)

Mo/

It's been well over a year since these items first dropped. Almost a year since the last info was released from Anet stating these items would be removed from the game. They have not been removed. Is it possible that the Moderators would finally allow the items to be sold on guru? There are many people who have held onto the items, and would like to sell them here instead of spamming in Kamadan. Guild Wars is near completion with Guild Wars 2 likely being released in the next few months. Most of us have done everything in the game, and would like to clear of our last few checklist items before venturing on to the next chapter. I know there have been several threads discussing the matter. I would like to get one last chance at resolving this dispute before moving on to Guild Wars 2. Thanks.

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

there been allready many many threads about this -.- But meh i think ppl allready sold these around here? O.o

Olle

Olle

Furnace Stoker

Join Date: Aug 2008

Ign: Miniature Julia

Teh Academy[PhD]

W/

we can sell the unisc spear/scythes that drops, but we cant sell tripplemodded weps.

tbh a bit of searching will reveal who wants to buy your weps anyway.

also, no need to start a new thread..

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

threads merged---and as far as we (guru) knows...they are still going to nerf these--'when we get around to it' anet time...so no, you are NOT allowed to sell the triple modded items on guru.

Im in SPAMADAN

Im in SPAMADAN

Desert Nomad

Join Date: Feb 2008

2k09 - golden gvg days

[uMbO]

W/E

sry I was away from gw for the past year and I understand that this mausoleum quest dropped uninscribable items in the form of nightfall skins (such as q9 draconic spear 15^50 uninscrib - which is rare and would be worth lots) But what are these "tripple-modded" items you are referring to and can they be traded??

thanks

LicensedLuny

Badly Influenced

Join Date: Dec 2005

Buying Humps! (No kidding! Check my buy thread)

Hello Kitty Krewe [HKK] Forever!-ish

Quote:
Originally Posted by Im in SPAMADAN View Post
sry I was away from gw for the past year and I understand that this mausoleum quest dropped uninscribable items in the form of nightfall skins (such as q9 draconic spear 15^50 uninscrib - which is rare and would be worth lots) But what are these "tripple-modded" items you are referring to and can they be traded??

thanks
First, please understand that the vast majority of my knowledge about this comes from reading/participating in this Trader's Outpost thread which jimbo started when he noticed weird drops. (Ok, I nagged him into starting it, but it's still his thread.)

I'll try ... (in bullet list form, of course!)
  • In Halloween 2010 they introduced some new event quests. One was "Commandeering a Mortal Vessel." The quest was given by a Halloween NPC in Lion's Arch and supposed to be available to any account with Prophecies. To complete this quest you and your party needed to travel to Majesty's Rest and enter a little mini-dungeon, single-level map called The Mausoleum, which you got into up on top of Rotscale's island.
  • The Mausoleum used art similar to the dungeon-y area we see when first taking a character to EotN, and the foes were like the Undead we see in some EotN dungeon areas (Shards of Orr springs to mind.) There was no Hard Mode version, but there was the possibility of Locked Chests in there. However, it was supposed to be a Prophecies quest ... not a Prophecies AND EotN quest. Originally, the loot dropped in there was reported to be the standard fare you'd see from Undead around Kryta.
  • When it was first added to the game there was a bug, as players with Prophecies but without EotN weren't able to access it. So a day or so into the event, ANet released a bug fix update to let players without EotN do the quest, as had been intended.
  • That update glitched something about the loot table in there. Stuff started dropping which seemed like ...
    • List of possible skins was pulled from some part of EotN (so it included things like spears, scythes, Paragon-req. shields and various gear skins which had only ever appeared, to date, with inscription slots instead of inherent mods [examples would be "Illusory Staff" and "Protective Staff."])
    • List of possible prefix and suffix mods attached to gear was pulled from some part of EotN. We saw drops with attached mods and resulting names (after id'ing) which we only ever saw before from inscription-loot source areas. Things like swift and devotion modded staffs, wands with the "of Memory" and "of Quickening" names (and the indicated wand wrapping attached.)
    • So the skins and the possible mods were all pulled from EotN loot tables, but whatever part of the code was generating the base weapons was using the inherent system! So we were getting things like scythes with inherent damage mods, staffs with inherent condition reduction or inherent HCT chance for an attribute other than the staff's requirement attribute. And we were also sometimes getting shields, wands and foci with up to two inherent mods. That's how the triple-mods happened.


      Inherent shields, wands and foci aren't supposed to have mods at all. They're fixed. You can't add those suffix mods (shield handles, wand wrappings, focus cores) to them. But the game was generating such loot with the same chances of one to two inherent mods along with the same chance inscription-loot areas have to drop such items perhaps with an attached suffix mod.


      So, triple-mod items are shields, wands, and foci from the 2010 Mausoleum which dropped with two inherent mods and one attached suffix mod.


      You can salvage those attached suffix mods off, but you cannot add them back on (just like you cannot add a shield handle to an inherent-mod shield from Factions.) The game broke its own rules about what weapons can be modded. It did not break its enforcement of the rules on us, though.
  • At the end of Halloween 2010, a game update wiped the quest which allowed access to that special area from everyone's quest logs. So we weren't allowed to hang onto it after the event and keep hunting for interesting loot.
  • There is nothing in GW preventing the triple-mod items from being traded (it's not one of those things like Medals of Honor which are impossible to trade.) However, ANet (Regina) posted here a number of times saying the items are considered bugged/glitched and would be removed in an update. Such an update has not happened yet. Exactly how the glitched loot will be defined, determined and fixed is not any more clear than exactly when this update will happen.


    Since ANet says the triple-mod items are a bug/mistake which will be fixed/removed, Guru does not allow them to be traded here on their system. So, you can advertise to buy or sell them in game if you want, but you can't make Ventari's threads or auction listings about the triple-modded items.
  • In Halloween 2011, the bug was completely gone. People report the area accessed in the quest produced standard, Krytan Undead area inherent loot without the interesting glitches from last year.

Im in SPAMADAN

Im in SPAMADAN

Desert Nomad

Join Date: Feb 2008

2k09 - golden gvg days

[uMbO]

W/E

ahh thats very interesting luny! so i guess during the quest/mini-dungeon there was a chance that something like :

q10 saurian scythe 15^50 AND 14^enchanted (2 inherent mod) dropped??? and u could add 20/20 sunder +30hp on it.

thats cool, thx 4 info btw!!! appreciate it.

LicensedLuny

Badly Influenced

Join Date: Dec 2005

Buying Humps! (No kidding! Check my buy thread)

Hello Kitty Krewe [HKK] Forever!-ish

Quote:
Originally Posted by Im in SPAMADAN View Post
ahh thats very interesting luny! so i guess during the quest/mini-dungeon there was a chance that something like :

q10 saurian scythe 15^50 AND 14^enchanted (2 inherent mod) dropped??? and u could add 20/20 sunder +30hp on it.
NO!!! For the following reasons ...
  • The list of possible skins seemed to be the same stuff that can drop from undead in Shards of Orr. They don't drop Saurian Scythes, afaik.
  • Something like a Briarwood Scythe could (and did - check the pictures in that thread I linked) drop with inherent 15^50. The glitch had the game in that area producing inherent-modded loot with prefix and suffix mods possible on inscription loot. There's no possible 14wE prefix or suffix mod. So the scythes and spears (and other martial weapons and staffs) we saw were simply inherent-mod items with prefix and suffix mods like what can drop on inscribable items.

The glitch that caused triple-mod items is due to the fact that the game was producing inherent-mod wands, shields and foci with attached suffix mods. So the random loot generator *could* produce a dual inherent wand, shield or focus with a third mod from an attached suffix. The triple mod items are all wands, shields or foci with two inherent mods and one suffix mod. The suffix mods can be salvaged off, but they cannot be reapplied or overwritten.


Yawgmoth left some interesting posts in that thread I linked. He seems to have done a lot of study on the loot system in GW and what can and cannot happen. If you're curious about what was and wasn't possible from the Mauso loot, be sure to read his posts on that thread. I don't believe any human is 100% infallible, but over the years of reading Yawg's posts I've formed the opinion that he is the closest we have to infallible on knowledge of GW game mechanics!

Quote:
thats cool, thx 4 info btw!!! appreciate it.
You're welcome & Cheers!

I'm glad to help, and I figure a fresh write-up might help other people who missed the excitement and are left at least a little confused about what actually happened.



EDIT - Oh, but you can mod the Mauso loot with prefix and suffix mods on anything that normally allows prefix and suffix mods. You can't add inscriptions, as there are no inscription slots on them. But you can, for example, put sundering scythe snathe and scythe grip of fortitude on one of the inherent scythes that dropped in there. You cannot put suffix mods on the wands, shields and foci that dropped in there (just like you can't put suffix mods on those items when they drop in Prophecies or Factions.)

Raven Wing

Jungle Guide

Join Date: Nov 2005

The Imperial Guards of Istan [TIGI]

N/

It's items like shields and wands that are only supposed to have 2 mods, but got 3, like this air wand:
+5e while enchanted
HCT spells 10%
HSR air magic 19%

GW2 might come out in a few months and it might be 2014 before they anet gets to fix these if they ever do, so I still wish that Guru would change opinion and allow these to be traded.

JONO51

Wilds Pathfinder

Join Date: Oct 2006

P/

So I suppose these will never be fixed then? I couldn't seem much mention of them again over the past year or so. What do you guys think is the chance of them stealthily adding these and the inherent nf/eotn stuff back in this year now that the game is "done"? I'd probably log on and do some runs of the place.

(and if someone from anet reads this, you know what to do :P)

Surge goes pre

Surge goes pre

Desert Nomad

Join Date: Mar 2008

I would never play off Occupy Wall St. for my guild name

We Are the 1 Percent

Me/

The chances of them changing anything from how it is now are 0. As I believed when these were dropped 3 years ago. They will never be nerfed.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

yes, doubtful that they will finish much of what they started....more broken statements, though, gee, we shouldnt be surprised any more.

Surge goes pre

Surge goes pre

Desert Nomad

Join Date: Mar 2008

I would never play off Occupy Wall St. for my guild name

We Are the 1 Percent

Me/

Quote:
Originally Posted by cosyfiep View Post
yes, doubtful that they will finish much of what they started....more broken statements, though, gee, we shouldnt be surprised any more.
Does this mean we can sell them on guru?

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

sorry, no ...until there is an OFFICAL word from anet, you still not sell them here.

Enchanted Krystal

Enchanted Krystal

Forge Runner

Join Date: Feb 2011

In a Kurzick retirement village, reminiscing about Magmas shields......

GW1 ???oo ???ugs ???lan [?????????] ~ GW2 Teh Academy [PhD]

D/Me

Quote:
Originally Posted by cosyfiep View Post
sorry, no ...until there is an OFFICAL word from anet, you still not sell them here.
...like that will EVER happen. >.>

MaxBorken

MaxBorken

Furnace Stoker

Join Date: Jul 2009

London UK

Teh Academy [PhD]. Officer. Gentleman

W/N

Quote:
Originally Posted by cosyfiep View Post
sorry, no ...until there is an OFFICAL word from anet, you still not sell them here.
So is that a stubbornness thing on guru's part (no offense meant, just being pragmatic), or does Anet have some kind if contractual hold over these forums which means they call the shots?

Seems a tad outdated to me....

Max