hello
have here some stuff, appreciating any PC:
ty & cheers
van
OS [Shield dual, Wands, dual vamp]
Van Couver
Chaos Theory Pvp
Very nice items jade could make 10e, cane is awsome 15e+
Ornate buckler 10e
clouded maul really don't think its worth anything at all
Ornate buckler 10e
clouded maul really don't think its worth anything at all
dark horni worm
cane is 20e+ for sure
jimbo32
You will have a long grey beard by the time you sell that Jade Wand for 10e. More like 10k if you're super lucky.
Ornate - ~40-50k
Cane won't go over 100k in my opinion. More like ~12-14e I'd say. I guess more is possible if you find someone looking.
Ornate - ~40-50k
Cane won't go over 100k in my opinion. More like ~12-14e I'd say. I guess more is possible if you find someone looking.
pawning jock
take anything above 20k or so for the jade wand imo...... very average mods + q10 + channeling + it is jade.....
LicensedLuny
Hey Van, my guesses ...
I've only recently gotten back to GW after about a 6 mo. break, so do consider my comments with that in mind.
r12 Tact Ornate Buckler with inherent +45/-2 stance mods:
jimbo seems far more in-tune with current inherent shield prices than I am, take this as a less-educated guess.
I would not expect the 40-50k range would be an easy sale. While it's a very nice example of matched dual mods on an inherent shield, it has a few strikes against it that I can see. The skin is not hard to find or especially popular in my experience. (I like them, but I get the impression I'm in the minority.) The req is pretty high, and stance gear doesn't seem that popular these days. Finally, it can be duplicated with inscription gear ... which seems to become more and more an effect on price for the things with other strikes against them. If I needed to sell a shield just like that right now, I'd be happy to get more like the 15-30k range for it.
non-max, 14/-1hp "dual vamp" potential Clouded Maul:
If the demand for dual vamp stuff is still mostly from PvP'ers needing suicide sets, then this won't work for them because that requires a one-handed weapon so they can hold the -50 cesta. I've known a couple players who sometimes use hammers on monks for laughs and a couple with oddity collections that might get a charge out of this hammer. So I'm glad to see you're giving it a chance, but I wouldn't expect more than a few plat out of this unless you get some odd bid war going.
Jade Wand, r10 Channeling, inherent 10hct and +5^50 mods:
I agree with jimbo and jock on the Jade Wand. That skin isn't popular, and there often seems to be an oversupply of Jade and Amber Wands with inherent "interesting/nice but not great" dual mods. The mods on this one are pretty generic, too. Honestly, were that mine I might see if someone wanted it for 1-2k and then merch it when no one did. The 408g merch value seems in the high end of normal, but I don't think it's exceptional nor have I seen any of those high merch value collectors around recently.
Cane, r10 Domination, inherent 20HCT Dom and 10HSR:
I haven't noticed any recent inherent Cane sales, but all the above guesses seem really high to me. I would think ~20k for that one. I was buying similar canes (both dom and illus) with nice dual caster mods but not the 20/20 holy grail pair about a year ago for the 5-20k range. Maybe a lot more inherent caster gear collectors are around lately to drive the price up?
Check yellow dye on it; if it turns green in the preview then it's normal (as far as I know.) If yellow dye in preview makes no noticeable difference, then it would be the first inherent-area "Cane" I've heard of to do that. So far, I've found only insc. versions that might have the yellow=default effect. (No idea what that might do to price however, but it might be a selling point of extra rarity?)
I hope it helps. Cheers & Good luck!
EDITS - Chatting with jimbo just now in game. He tells me there's been a lot more "oldschool" interest/activity since I was last active. That would certainly explain why the other replies for the shield and cane struck me as so high because last time I was trading much it seemed like there was (often surprisingly) low interest in inherent gear. So yeah, my guesses above for shield and cane price ranges should not be counted as valid.
@ Jason below - Thanks! (I think) but ... it's actually not that unusual for me to leave PC replies like that when I do them. Perhaps the shock is simply because we haven't been active at the same times for you to see my version of "normal" before.
@ i am the ownage - Ah! Good to know. So now I'm very curious where the other demand for dual vamps is coming from lately. Is it just a surge of collectors or have folks found some other practical use for them recently?
I've only recently gotten back to GW after about a 6 mo. break, so do consider my comments with that in mind.
r12 Tact Ornate Buckler with inherent +45/-2 stance mods:
jimbo seems far more in-tune with current inherent shield prices than I am, take this as a less-educated guess.
I would not expect the 40-50k range would be an easy sale. While it's a very nice example of matched dual mods on an inherent shield, it has a few strikes against it that I can see. The skin is not hard to find or especially popular in my experience. (I like them, but I get the impression I'm in the minority.) The req is pretty high, and stance gear doesn't seem that popular these days. Finally, it can be duplicated with inscription gear ... which seems to become more and more an effect on price for the things with other strikes against them. If I needed to sell a shield just like that right now, I'd be happy to get more like the 15-30k range for it.
non-max, 14/-1hp "dual vamp" potential Clouded Maul:
If the demand for dual vamp stuff is still mostly from PvP'ers needing suicide sets, then this won't work for them because that requires a one-handed weapon so they can hold the -50 cesta. I've known a couple players who sometimes use hammers on monks for laughs and a couple with oddity collections that might get a charge out of this hammer. So I'm glad to see you're giving it a chance, but I wouldn't expect more than a few plat out of this unless you get some odd bid war going.
Jade Wand, r10 Channeling, inherent 10hct and +5^50 mods:
I agree with jimbo and jock on the Jade Wand. That skin isn't popular, and there often seems to be an oversupply of Jade and Amber Wands with inherent "interesting/nice but not great" dual mods. The mods on this one are pretty generic, too. Honestly, were that mine I might see if someone wanted it for 1-2k and then merch it when no one did. The 408g merch value seems in the high end of normal, but I don't think it's exceptional nor have I seen any of those high merch value collectors around recently.
Cane, r10 Domination, inherent 20HCT Dom and 10HSR:
I haven't noticed any recent inherent Cane sales, but all the above guesses seem really high to me. I would think ~20k for that one. I was buying similar canes (both dom and illus) with nice dual caster mods but not the 20/20 holy grail pair about a year ago for the 5-20k range. Maybe a lot more inherent caster gear collectors are around lately to drive the price up?
Check yellow dye on it; if it turns green in the preview then it's normal (as far as I know.) If yellow dye in preview makes no noticeable difference, then it would be the first inherent-area "Cane" I've heard of to do that. So far, I've found only insc. versions that might have the yellow=default effect. (No idea what that might do to price however, but it might be a selling point of extra rarity?)
I hope it helps. Cheers & Good luck!
EDITS - Chatting with jimbo just now in game. He tells me there's been a lot more "oldschool" interest/activity since I was last active. That would certainly explain why the other replies for the shield and cane struck me as so high because last time I was trading much it seemed like there was (often surprisingly) low interest in inherent gear. So yeah, my guesses above for shield and cane price ranges should not be counted as valid.
@ Jason below - Thanks! (I think) but ... it's actually not that unusual for me to leave PC replies like that when I do them. Perhaps the shock is simply because we haven't been active at the same times for you to see my version of "normal" before.
@ i am the ownage - Ah! Good to know. So now I'm very curious where the other demand for dual vamps is coming from lately. Is it just a surge of collectors or have folks found some other practical use for them recently?
Jason Xll
Wow Luny, you sure went all out on that one
I'll keep it short and sweet seeing as the post above is extremely comprehensive.
#1 - 30-35k
#2 - Merch/1-2k
#3 - 2-3k
#4 - 40-60k
I'll keep it short and sweet seeing as the post above is extremely comprehensive.
#1 - 30-35k
#2 - Merch/1-2k
#3 - 2-3k
#4 - 40-60k
i am the ownage
i wouldnt jsut merch the dual vamp, had someone buying "any" dual vamp for 50k the other day, maybe even one that isnt max damage liek yours. id let it sit for a day or 2 in a sell thread before i merched if i were you.
i dont think they are only used in pvp anymore=p
EDIT: definately agree with jason on #3 and #4
i dont think they are only used in pvp anymore=p
EDIT: definately agree with jason on #3 and #4
pawning jock
actually.. merch the jade wand
Van Couver
hello all
tyvm for all your pc's.
there is a guy in WTB which is looking for such mesmer weps - he made a generous offer after the 1st pc and after those other pc's now I lowered the price to 50k which seems to be pretty much a middle price of what you guys wrote
take care and enjoy the weekend.
cheers
van
tyvm for all your pc's.
there is a guy in WTB which is looking for such mesmer weps - he made a generous offer after the 1st pc and after those other pc's now I lowered the price to 50k which seems to be pretty much a middle price of what you guys wrote
take care and enjoy the weekend.
cheers
van