Optimising my current build
ele kid
hai there, i've used this setup doing most elite areas and vanquishes. I myself use a rit primary and left a spot open as optional for different environments. e.g. pain inverter, frozen soil, etc.
Is there anything that could be improved? I heard heroes do not use keystone optimally, if there is anything, please share!
p.s. i also noticed my AotL MM his energy gets low rather quickly.
Is there anything that could be improved? I heard heroes do not use keystone optimally, if there is anything, please share!
p.s. i also noticed my AotL MM his energy gets low rather quickly.
Mouse at Large
Not being a great build expert, the only comment I'd make is that in hex/condition heavy areas, it might be worth running Purge Signet on the Keystone Mes (tested in Bogroots HM).
Lil Leena
If your AotL gets low on energy maybe switch out Putrid Bile for Signet of Lost Souls?
Looks good otherwise imo.
Looks good otherwise imo.
The Guildless
Keystone works just fine for me - I bring four of them at all times. I don't think Power Drain is optimal for your Keystone though. I'd go for Signet of Lost Souls or Leech Signet (I actually run both on some of the mesmers) since it'll basically do the same job but trigger Keystone as well.
Maya Cerestiez
Looks good and solid. I think I would switch SS for FoC or something and leave minion bomber for another mesmer (if you have mercenaries). Panic > Keystone but it's just a personal thing I guess.
Edit: I always bring EVAS for the initial ball. Helps a lot since I do not use minions. Esp on rit primary you can make it last long enough with spawning. Your ST has command 8 but no para skills =P
Edit: I always bring EVAS for the initial ball. Helps a lot since I do not use minions. Esp on rit primary you can make it last long enough with spawning. Your ST has command 8 but no para skills =P
Venganza
Quote:
Originally Posted by Maya Cerestiez
Edit: I always bring EVAS for the initial ball. Helps a lot since I do not use minions. Esp on rit primary you can make it last long enough with spawning. Actually no, EVAS is dependent on Vanguard rank, it has nothing to do with spawning and it not affected by it.
Oh and builds look ok more or less.
ele kid
Quote:
Not being a great build expert, the only comment I'd make is that in hex/condition heavy areas, it might be worth running Purge Signet on the Keystone Mes (tested in Bogroots HM).
Quote:
Quote:
I always bring EVAS for the initial ball. Helps a lot since I do not use minions
I usually go frontline as a sos to block foes in a ball so my mesmers finish everything off quite quickly leaving my eoe in the back (spirit range texmod ftw) Quote:
what'd you suggest, resto elite?
Quote: Quote:
I looked over that build again and remade it for you.
Here is why: Hero 1: Weapon of Remedy won't do much, you have enough of Condition removal already, Xinrae's or Spirit Light Weapon would be better. (MBaS removes one Cond for EVERY Spirit in earshot, you should have many as SoS) Angorodon's energy gain triggers if a Condition is on you, which won't happen much. Hero 2: Recuperation is way to expensive to be effective. Hero 3: The only thing good on this one is UA but you could just give it to a MM without losing much. Hero 4: Pretty standard, I'd add Unnatural Signet. Hero 5: Leech and Sig of Disruption are only used to Disrupt but you want him to spam so he uses the 6 Charges of KSS. Necro signets are good here. Hero 6: Pretty standard, too. Hero 7: I'd drop the hexes and go standard ST. Armor of Unfeeling! My suggestion: |