After few months of break i recently did few dungeons. I noticed dramatically increase availability of hidden trasures.
On the last level of Bloodstone Caves ive got 13 (yes - thirteen) chests.
The same in whole Boogroot.
Was there some update that increase amount of treasures in dungeons ?
What happened with Hidden Treasure chests in dungeons ?
peter81
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loopysnoopy
Update - Thursday, November 3, 2011
http://wiki.guildwars.com/wiki/Game_updates
Fixed a bug that sometimes prevented Hidden Treasures from being revealed by the Light of Deldrimor.
http://wiki.guildwars.com/wiki/Game_updates
Fixed a bug that sometimes prevented Hidden Treasures from being revealed by the Light of Deldrimor.
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LanaDarkess
I've heard (I may be wrong, don't hold me to it, it's just what I've heard) that the amount of hidden treasures is the same, but there was a bug refraining some hidden treasures to be shown.
Wiki says:
The November 3, 2011 game update fixed a bug that prevented hidden treasures from appearing under various circumstances, including failing to spawn if discovered shortly after entering a level or not discovered on first use of the skill. Some treasures never spawned. Since the fix, all possible treasures now spawn; for example, now you can find around 10 treasures on the third level of Oola's Lab compared to typically finding only five or six in the past.
Wiki says:
The November 3, 2011 game update fixed a bug that prevented hidden treasures from appearing under various circumstances, including failing to spawn if discovered shortly after entering a level or not discovered on first use of the skill. Some treasures never spawned. Since the fix, all possible treasures now spawn; for example, now you can find around 10 treasures on the third level of Oola's Lab compared to typically finding only five or six in the past.
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Dzjudz
Well in the November 3 update they:
But I have no idea if that changed the mechanics to what you are experiencing. 13 seems an awful lot.
Edit: oops, ninja'd, and apparently that many is normal now?
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Originally Posted by update
Fixed a bug that sometimes prevented Hidden Treasures from being revealed by the Light of Deldrimor.
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Edit: oops, ninja'd, and apparently that many is normal now?
Spiritz
I can now visualise a whole hoarde of farmers rushing to dungeons to get the chests - i usually check updates but i think i missed that one , i think i`ll have to run a few dungeons to see what ive missed out on.
peter81
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I've heard (I may be wrong, don't hold me to it, it's just what I've heard) that the amount of hidden treasures is the same, but there was a bug refraining some hidden treasures to be shown.
Wiki says: The November 3, 2011 game update fixed a bug that prevented hidden treasures from appearing under various circumstances, including failing to spawn if discovered shortly after entering a level or not discovered on first use of the skill. Some treasures never spawned. Since the fix, all possible treasures now spawn; for example, now you can find around 10 treasures on the third level of Oola's Lab compared to typically finding only five or six in the past. |
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Quaker
The Natho
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I don't think that the items from those chests would be worth actually 'farming'.
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Just my view on the subject.
peter81
Yes - i agree. I got 2 rubies from my last dungeon.
But maybe it is a way to wake up dungeon runners ?
But maybe it is a way to wake up dungeon runners ?
HellScreamS
dungeon runners? Nobody's running dungeons nowadays because there's simply NO request, back when I was running dungeons I'd use to stay for countless minutes in doomlore trying to find people that need dungeons ran.
Spiritz
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I don't think that the items from those chests would be worth actually 'farming'.
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But if the amount of chests is increased im sure more players would do the dungeons - 13 chests the op mentioned on that level would interest a lot of players

