What happened with Hidden Treasure chests in dungeons ?

peter81

Krytan Explorer

Join Date: Sep 2007

HHG

W/N

After few months of break i recently did few dungeons. I noticed dramatically increase availability of hidden trasures.
On the last level of Bloodstone Caves ive got 13 (yes - thirteen) chests.
The same in whole Boogroot.
Was there some update that increase amount of treasures in dungeons ?

loopysnoopy

loopysnoopy

Lion's Arch Merchant

Join Date: Jun 2010

England

The Ministery Of Cookies (MC)

W/Mo

Update - Thursday, November 3, 2011

http://wiki.guildwars.com/wiki/Game_updates

Fixed a bug that sometimes prevented Hidden Treasures from being revealed by the Light of Deldrimor.

LanaDarkess

LanaDarkess

Frost Gate Guardian

Join Date: Aug 2011

Australia

N/

I've heard (I may be wrong, don't hold me to it, it's just what I've heard) that the amount of hidden treasures is the same, but there was a bug refraining some hidden treasures to be shown.

Wiki says:
The November 3, 2011 game update fixed a bug that prevented hidden treasures from appearing under various circumstances, including failing to spawn if discovered shortly after entering a level or not discovered on first use of the skill. Some treasures never spawned. Since the fix, all possible treasures now spawn; for example, now you can find around 10 treasures on the third level of Oola's Lab compared to typically finding only five or six in the past.

Dzjudz

Dzjudz

Furnace Stoker

Join Date: Jun 2005

gwpvx.com/user:dzjudz

Well in the November 3 update they:
Quote:
Originally Posted by update
Fixed a bug that sometimes prevented Hidden Treasures from being revealed by the Light of Deldrimor.
But I have no idea if that changed the mechanics to what you are experiencing. 13 seems an awful lot.

Edit: oops, ninja'd, and apparently that many is normal now?

Spiritz

Forge Runner

Join Date: Apr 2007

DMFC

I can now visualise a whole hoarde of farmers rushing to dungeons to get the chests - i usually check updates but i think i missed that one , i think i`ll have to run a few dungeons to see what ive missed out on.

peter81

Krytan Explorer

Join Date: Sep 2007

HHG

W/N

Quote:
Originally Posted by LanaDarkess View Post
I've heard (I may be wrong, don't hold me to it, it's just what I've heard) that the amount of hidden treasures is the same, but there was a bug refraining some hidden treasures to be shown.

Wiki says:
The November 3, 2011 game update fixed a bug that prevented hidden treasures from appearing under various circumstances, including failing to spawn if discovered shortly after entering a level or not discovered on first use of the skill. Some treasures never spawned. Since the fix, all possible treasures now spawn; for example, now you can find around 10 treasures on the third level of Oola's Lab compared to typically finding only five or six in the past.
Now i see - 13 isnt a bug

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

Quote:
Originally Posted by Spiritz View Post
I can now visualise a whole hoarde of farmers rushing to dungeons to get the chests
I don't think that the items from those chests would be worth actually 'farming'.

The Natho

Frost Gate Guardian

Join Date: Sep 2010

Sweet Misty Fire [SMF]

Rt/Mo

Quote:
Originally Posted by Quaker View Post
I don't think that the items from those chests would be worth actually 'farming'.
UW is farmed for ecto... hidden chests drop rubies and saphires aswell as diamonds and various other rare crafting materials... if there are 13 in an area an assassin can solo (or run through quite easily without dieing) how would that not be a farmable thing? i get rubbies quite often from these chests, and ecto is the same price as rubbies and saphs.... this seems like an easier way of farming! you dont have to kill anything!

Just my view on the subject.

peter81

Krytan Explorer

Join Date: Sep 2007

HHG

W/N

Yes - i agree. I got 2 rubies from my last dungeon.
But maybe it is a way to wake up dungeon runners ?

HellScreamS

Krytan Explorer

Join Date: Aug 2009

wouldn't you like to know?

^yea KFC just subscribed to me for 1 year^

P/

Quote:
Originally Posted by peter81 View Post
But maybe it is a way to wake up dungeon runners ?
dungeon runners? Nobody's running dungeons nowadays because there's simply NO request, back when I was running dungeons I'd use to stay for countless minutes in doomlore trying to find people that need dungeons ran.

Spiritz

Forge Runner

Join Date: Apr 2007

DMFC

Quote:
Originally Posted by Quaker View Post
I don't think that the items from those chests would be worth actually 'farming'.
Ive heard of players farming those chests in the past for specific items - usually rare mats that can be got from them.
But if the amount of chests is increased im sure more players would do the dungeons - 13 chests the op mentioned on that level would interest a lot of players