I understand I'm opening up a can of worms here but lets be rational:
Everyone considers the SoS ritualist to be a major part of any team build whether it be discordway or 7 hero player support. The fact of the matter is, the SoS hero just takes a long time to set up spirits.
Lets look at the skills:
Signet of Spirits: No energy, 30 second recharge time.
Blood Song: 5e, 30 second recharge time
The core and key skills of any SoS build.
Hopefully, we all know heroes can't have summon spirits equipped on them which would make this build a heck of a lot more powerful if they could so how is this skill bar viable when the recharge times are long and you breeze through enemies with the rest of your heroes?
Personally, I run three discord heroes, AoTL MM, 2 e-surge mesmers, and Invoking Lightning.
With AoTL, I usually have a wall of minions up and running within the first two or three mobs therefore supplying me my wall of protection.
The 20 or so damage benefit you receive from bloodsong is negliegble and weak, lets face it.
Sure you get spirits from the air and quickly but when its all said and done, you'll usually see your SoS rit trailing behind gasping for air. And when one or two enemies are left standing in a mob, the SoS only than sets his spirits up.
I'll be testing areas that would seem to prove rather difficult without the use of a SoS ritualist (e.g. Vloxen Excavations) and will post screens and share my results as time progresses.
G

