I haven't played my Dervish since EOTN came out but, after looking at her skills, I see they have pretty much all changed with the big Dervish update. I ended up putting this build together for her:
Scythe Mastery: 15
Earth Prayers: 11
Mysticism: 11
Health: 501
Energy: 40
Zealous Scythe
Victorious Sweep
Mystic Sweep
Chilling Victory
Whirlwind Attack
Heart of Fury
Faithful Intervention
Eternal Aura
Vow of Strength (E)
It seems to be working fairly well in the few areas I have taken her into so far. Any ideas for improvement?
Haven't played my Dervish since EOTN. How is this build?
vader
WarcryOfTruth
With Vow of Strength, a popular cover/support that is similar to it is Sand Shards. Nice way to add some extra oomph to your attacks. Also, I see you are using Eternal Aura, but I see you have no way of ending it, unless you die. I like how it works now, but generally if you have it, you should bring a self removal so you can bring people up as needed with it
Kunder
Pretty competent build overall. Not too many weaknesses in it.
You have no secondary atm. Definitely either go /W for SY (playing-it-safe build) or /A for shadowing steps (instantly AoE spiking groups out at times). Mystic Sweep, Chilling Victory, Faithful Intervention and Eternal Aura are all rather weak skills that you could replace with this.
As WoT said, Sand Shards is awesome.
Aura Slicer is also awesome since Cracked Armor is a +41% boost to your scythe damage, your VoS damage, your Sand Shards damage, and all other armor-affected damage your team might put out. Depending on the situation a cracked armor opponent could be taking an extra 20-50 damage from every hit you make.
Consider a few more PvE skills to round out what you have. I Am Unstoppable is great, especially in areas that spam knockdown/cripple. Asuran Scan works nicely for areas that spam blind/blocking/miss hexes. EBSoH for lolmoardamage on VoS/SS.
You have no secondary atm. Definitely either go /W for SY (playing-it-safe build) or /A for shadowing steps (instantly AoE spiking groups out at times). Mystic Sweep, Chilling Victory, Faithful Intervention and Eternal Aura are all rather weak skills that you could replace with this.
As WoT said, Sand Shards is awesome.
Aura Slicer is also awesome since Cracked Armor is a +41% boost to your scythe damage, your VoS damage, your Sand Shards damage, and all other armor-affected damage your team might put out. Depending on the situation a cracked armor opponent could be taking an extra 20-50 damage from every hit you make.
Consider a few more PvE skills to round out what you have. I Am Unstoppable is great, especially in areas that spam knockdown/cripple. Asuran Scan works nicely for areas that spam blind/blocking/miss hexes. EBSoH for lolmoardamage on VoS/SS.
wilebill
OgGjkqrK7SjemXfbaXNX7gibieA I run this VoS build, amazingly destructive.
Anaraky
Consider dropping Scythe Mastery down to 11-12 and pump Earth Prayers instead. The added AoE damage you get from Sand Shards/VoS outweighs the benefits of 12+ Scythe Mastery IMHO. The power return for weapon skills above 12 is overall rather poor. Other then that the people above me has said pretty much what needs to be said.
vader
Thanks for all the input. I think I will end up dropping Eternal Aura and trying something like Aura Slicer. Dropping Scythe Mastery down is something I was considering also so I'll give that a try as well. She just started EOTN so she has a ways to go before she can start getting their PvE skills. I always play with a Ritualist hero with Splinter Weapon that will also help my damage output.
Also, right now she is using a Zealous snathe. Would it be better to switch that out to Furious or Sundering?
Also, right now she is using a Zealous snathe. Would it be better to switch that out to Furious or Sundering?
Anaraky
I like either Vampiric or Zealous personally. Most of the time I just stick with Zealous, but if you feel the added energy is unnecessary try switching and see if you can manage without it. Vampiric is more reliable then Sundering and Furious shouldn't be needed really. If you have problem accumulating enough adrenaline for a WW attack consider bringing Eremite's Sweep and Staggering Force. With them you should have zero adrenaline issues when facing balled mobs, which is when this type of build should be used.
Cuilan
I use furious or vampiric with most builds, so try things out so you won't need zealous. Extend Enchantments, Staggering Force, For Great Justice, Twin Moon Sweep, and Zealous Sweep are worth looking at. Other posters already mentioned Save Yourselves, Death's Charge, Sand Shards, Asuran Scan, Eremite's Attack, and IAU which I have no disagreements.