Is Prophecies the original guild wars? Or is it an expansion?

TheMeddler

Pre-Searing Cadet

Join Date: Dec 2011

Title says it all

I pwnd U

I pwnd U

God of Spammers

Join Date: Oct 2005

in the middle of a burning cornfield...

Scars Meadows [SMS] (Officer)

Prophecies is the original. Factions and Nightfall follow Prophecies. Eye of the North is the only "expansion".

Dewshine Wildclaw

Dewshine Wildclaw

Lion's Arch Merchant

Join Date: Jul 2008

Planet Earth

Weapons Of Tyria [WoT]

R/

As Pwnd says. Prophesies was the first and original game/campaign. Factions and Nightfall are standalone campaigns aswell (you can own and play them without having Prophesies) and not expansions as such. Eye of the North is the only actual expansion, as you need at least 1 of the 3 campaigns.
Storywise and also the order they were released in is Prophesies -> Factions -> Nightfall -> EotN

Sagittario

Sagittario

Krytan Explorer

Join Date: Aug 2010

Czech Republic

The Dragonfly Effect [Phi]

Rt/

But you need all od them to really enjoy the game.
Everyone without any of those immediately quits GW or decides to buy the rest soon or later.

wilebill

wilebill

Desert Nomad

Join Date: Dec 2005

Mt Vernon, Ohio

Band of the Hawk

W/Mo

http://wiki.guildwars.com/wiki/Guild_Wars_Prophecies yes, and it went live April 28, 2005. Nearly 7 years ago. No hard mode, but normal mode was tougher. Loot was much better. The release was very buggy. Hench got stuck, ran away, and once mine ran up an invisible ramp into the sky and disappeared. In spite of bugs, it was a blast because nobody knew what they were doing nor cared.

There was a beta before that and traces of an earlier game design still remain. If you want a nominal target date for GW 2, April 28 good as any.

TheMeddler

Pre-Searing Cadet

Join Date: Dec 2011

So if I buy the Guild Wars Trilogy (which comes with Guild Wars, Factions, and Nightfall) it would come with Prophecies, correct? Because "Guild Wars" would be considered prophecies, right?

RedDog91

RedDog91

Desert Nomad

Join Date: Oct 2007

Farming for Nick gifts

R/

Yes, the game that is simply titled "Guild Wars" with no subtitle is GW:Prophecies.
It was given that subtitle after the release of GW:Factions, because ANET felt that each campaign needed a subtitle to avoid confusion.

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

Yes. Sort of like Star Wars became "A New Hope" after The Empire Strikes Back was released.
................

Pigl33t

Ascalonian Squire

Join Date: Sep 2011

N/Me

My Guild Wars just says Guild Wars, it was a pretty big box of stuff when it came out (atleast the one I got) so it was pretty damn cool. When all the Prophecies talk started back in the day I was pretty confused at first :P

OThePestO

Ascalonian Squire

Join Date: Apr 2005

I wish there was a separate server, with only Prophecies, ahhhh,....those were the days...

KZaske

KZaske

Jungle Guide

Join Date: Jun 2006

Boise Idaho

Druids Of Old (DOO)

R/Mo

Quote:
Originally Posted by OThePestO View Post
I wish there was a separate server, with only Prophecies, ahhhh,....those were the days...
Those days were a lot of fun. The best part was that players actually played togther!

Intrinsic

Academy Page

Join Date: Jan 2006

Black Widow / House Palomides

Mo/E

Quote:
Originally Posted by wilebill View Post
No hard mode, but normal mode was tougher. Loot was much better. The release was very buggy. Hench got stuck, ran away, and once mine ran up an invisible ramp into the sky and disappeared. In spite of bugs, it was a blast because nobody knew what they were doing nor cared.
Sorry but have to say that is bull crap, it was not "very buggy" at all and it had the smoothest release of any mmo type game around, did you know that GWs has had less downtime in 7 years than WoW had in it's 1st few days?

If you go and check the old patch notes you'll see there are relatively few "fixes" compared to what one might expect based on your comment. A few hench issues, which were map(pathing/object placement) issues is nothing, you can still get them stuck from time to time ;p but they are smarter now.

On difficulty, i do think about this often, and maybe it's just due to the fact that most people ran through the game with crappy armour/weapons whereas now you can get the top armour within a few hours, instead of needing to go through the entire campaign to Droknar's to get the max. Plus a far smaller skill selection etc. So this i would say is why it seemed a lot tougher, tougher than you'd find HM these days really in most zones. Being able to boost your armour lvls through the wazoo is pretty meh, but with a dual class system it's crazy hard to balance(which is why there is none in GW2) with the amount of skills we have at our disposal these days, and Shadow Form should just be removed from the game imo, or given a much higher recharge, like Spell Breaker.

JEVillen

Ascalonian Squire

Join Date: Oct 2011

R/Me

Quote:
Originally Posted by TheMeddler View Post
So if I buy the Guild Wars Trilogy (which comes with Guild Wars, Factions, and Nightfall) it would come with Prophecies, correct? Because "Guild Wars" would be considered prophecies, right?
Yep, the Trilogy is everything except Eye of the North (EoTN). If you want the Hall of Monuments you'll want EoTN, so compare the prices in your shops between getting Trilogy + EoTN or Complete Pack (which is all four GW releases).

See:
http://wiki.guildwars.com/wiki/Guild_Wars_Trilogy
http://wiki.guildwars.com/wiki/Guild...ete_Collection