
Team + basic tact:
A/N or N/A (mt) - Regular mt with mop and unseen.
D/A, D/W, Me/D or N/D (solo VoS spiker) - Follows mt's targets.
Rt/R or R/Rt (solo toc eoe) - Solos ToC+4 beasts after first spike while doing defend in forge+solo 2 rangers on battlefield if t3 needs to go from left side of undeads on his way to ToC with griffins.
M/N (ua) - Healer for spiker in case of fail spike + if needed, help spiker to finish leftovers with "You move like a dwarf" and Necrosis.
R/A (T1 ranger) - Burning forest, ToS and Khobay.
A/E (T2 split) - Split with ranger. Camp, Priest, send mage+kill Lord at ToS.
Windborne Speed will speed up mage (air 3).
A/E or R/A (T3) - 2-3 Groups of undead Ball for main team, depending on spawn. After spike Regular Forest job (with glitch or without, what ever u know) + Bringing Griffons.
A/e or R/A (T4) - Taking Slaves for t1, taking Hunt, doing Restore and 2 wolfs at cave. basically as regular t2 in t2way runs but without khobay.
There are small ways to make the run a little faster, just do what's works for you.
Very important that the spiker actually can do spikes solo. After all, slow main team=slow quests for teras (forge should be done in 6-9 min).
The fact that this team has 4 teras (not including mt), gives the ability to cover fast in case of unexpected events. Best cover for ToS (if T1 died in burning forest or before ToS cleared from Abyssals) is main team, 2-3 balls, including ToS itself from Burning Forest side.
Bad run is 20-25 min, which is still faster then most perfect t2way runs.
Pcons are not needed, except for rangers, but it is your choice

Very fun run for MT and VoS.
Here are few of my runs:
http://imageshack.us/photo/my-images/193/gw013d.jpg/
http://imageshack.us/photo/my-images/607/gw014h.jpg/
http://imageshack.us/photo/my-images/861/gw015.jpg/
http://imageshack.us/photo/my-images/716/gw018f.jpg/
http://imageshack.us/photo/my-images/441/gw019e.jpg/
http://imageshack.us/photo/my-images/442/gw020j.jpg/
Enjoy.