Xinrae's Revenge - When you successfully activate a skill, it is disabled for 3 seconds for all members of your party and the opposing party who are in the area and also have it on their skill bars.
Update on RBR and DA:
January 2012 Flux
2 pages • Page 1
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At first I thought this was dumb. After looking at some builds ran last mAT, I think I am starting to like it.
Dual Invoke teams and Dervs with similar bars are now useless, especially for spiking. Teams will now need 8 different skill bars in order to be effective which promotes build diversity and limits gimmicks. 3 seconds doesn't seem long enough to try to build your skillbars around trying to shutdown enemies (warriors/dervishes bringing monk skills, which is a dumb idea regardless because it effects your monk too). You could make cool plays shutting down an opponent running a similar build though (invoke ele for one team using invoke in anticipation of an enemy spike, thus limiting enemy damage).
Overall it seems like it could be frustrating, but it has potential to do more positive effects than negative I suppose. Random formats, like RA, JQ, and FA will be annoying however with bad teammates with similar skillbars completely limiting your effectiveness.
Dual Invoke teams and Dervs with similar bars are now useless, especially for spiking. Teams will now need 8 different skill bars in order to be effective which promotes build diversity and limits gimmicks. 3 seconds doesn't seem long enough to try to build your skillbars around trying to shutdown enemies (warriors/dervishes bringing monk skills, which is a dumb idea regardless because it effects your monk too). You could make cool plays shutting down an opponent running a similar build though (invoke ele for one team using invoke in anticipation of an enemy spike, thus limiting enemy damage).
Overall it seems like it could be frustrating, but it has potential to do more positive effects than negative I suppose. Random formats, like RA, JQ, and FA will be annoying however with bad teammates with similar skillbars completely limiting your effectiveness.
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So let's say I use Arcane Larceny/Thievery and steal a Monk spell. If I then use that Monk spell, it would cause the flux effect, right?
Also, are NPCs affected by this? |
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Edit: Now it's clear why they waited until Snowballing was over....
M
The sad thing about this flux is that it will nearly completely destroy Dragon Arena. The arena is just too small for this flux, since the effect is "in the area." In addition it discourages close-range dodges, so longballs might get popular.
And... the saddest part is that when your team wipes and the enemy team has surrounded your res shrine, you have no way to defeat the enemy team with only 1 dragon blast + 1 winds every 3 seconds. It's not enough to push the enemy team away. If the enemy team happens to be a sync team, it's instant defeat.
After the december flux I certainly was not expecting an even more horrible flux. The flux ruined snowball and the ats was a joke. Last 2 days were pure nostalgia. Gotta give Anet a little credit for trying so hard to defile event games.
Dragon Arena is already ruined, so now I'm looking forward into April. Then will be the next Dragon Arena event and HOPEFULLY anet has realized, by then, how silly these fluxes are in special event minigames.
1st post btw. And you may wonder why.
And... the saddest part is that when your team wipes and the enemy team has surrounded your res shrine, you have no way to defeat the enemy team with only 1 dragon blast + 1 winds every 3 seconds. It's not enough to push the enemy team away. If the enemy team happens to be a sync team, it's instant defeat.

After the december flux I certainly was not expecting an even more horrible flux. The flux ruined snowball and the ats was a joke. Last 2 days were pure nostalgia. Gotta give Anet a little credit for trying so hard to defile event games.
Dragon Arena is already ruined, so now I'm looking forward into April. Then will be the next Dragon Arena event and HOPEFULLY anet has realized, by then, how silly these fluxes are in special event minigames.
1st post btw. And you may wonder why.

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It's a great idea, but the timing of its implementation is terrible. RBR already has enough ping wars problems at the start, and DA will be straight up unplayable.
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Its unreal how bad the ping is during Canthan New Year, the flux is a good idea but heck theres no big events happening in February why not do it then? Obviously Anet are trying to make Dragon Arena, Rollerbeetle Racing and PvP more of a challenge but in truth its going to be awfull and downright unplayable/frustrating, if isint that already for most players because of ping issues.
Well see how things pan out but its completely ruined that event from both the DA and RBR players perspectives. Great timing Anet.
Pol
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