I'm afraid for my elementalist
Ramei Arashi
After reading this http://guildwars.incgamers.com/blog/...ntalist-update i'm afriad for my elementalist, my first character. Every time they tinker with skills because of how they're used in PVP they ruin the skills for use in PVE.
Leave Invoke Lightning alone damn it!
Leave Invoke Lightning alone damn it!
Omar Charrbane
That's true. They should treat PvP and PvE skills seperatley when revising them. Because let's be serious, 80% of times a skill is nerfed is because of PvP'ers.
As for PvE farm exloits and clears etc... why not just tinker with the game enviroment, or creatures, instead of skills? Is it more tasking? I don't know anything about how they make games so...
As for PvE farm exloits and clears etc... why not just tinker with the game enviroment, or creatures, instead of skills? Is it more tasking? I don't know anything about how they make games so...
DiogoSilva
Quote:
After reading this http://guildwars.incgamers.com/blog/...ntalist-update i'm afriad for my elementalist, my first character. Every time they tinker with skills because of how they're used in PVP they ruin the skills for use in PVE.
Leave Invoke Lightning alone damn it! |
Invoke/ Chain Lightning and Freezing Gust are the exceptions, yes. And even then, the current version of Invoke is probably going to be overshadowed by the new elites. That, or the 5-exhaustion will probably not make a big difference, unless you load your bar with more exhaustion skills as well.
Ayuhmii Shanbwa
o_O let em make more pvp-pve splits
pvp and pve are too different to balance at the same time, which is why pve-only skills and pve/pvp versions of skills have been made
let them do it with any skill, to prevent an angry GW community like i've seen many times before, just cuz of the dead (compared to years ago) pvp balances, pve also suffers
even though some find pve too easy, it doesnt count for everyone, especially those who dont copy/paste pvx builds (or from any other player) like myself
not to mention roleplaying builds, like making builds based on a character you made up yourself (like lightning... maybe pikachu, lol, just example )
note: sure, most good builds are on pvx, and can be made by others without looking at pvx, but i dont copy/paste
with these new eles, we'll get a chance of using them effectively in pve, but i hope its all elements, and not overpowering pve foes
they make HM softer to eles (maybe to others with dmg skills which are based on foes armors aswell) but the most used ele elemental is fire
what i'd like to see are good changes to air and water too
and i also like to see more pve/pvp splits, so that each mode can stay unique in its way, and balanced of course
go anet, you showed us you can balance the game with splits, it made me happy, and may do again if you do it well once again
ps. my ele is a bit rusty, but with good updated skills, she'll come back after years (just used her for z coins, event quests and bit of storage... which i may buy once again... the tabs that is (can buy 2 more )
i'll wait and keep an eye on the forums
pvp and pve are too different to balance at the same time, which is why pve-only skills and pve/pvp versions of skills have been made
let them do it with any skill, to prevent an angry GW community like i've seen many times before, just cuz of the dead (compared to years ago) pvp balances, pve also suffers
even though some find pve too easy, it doesnt count for everyone, especially those who dont copy/paste pvx builds (or from any other player) like myself
not to mention roleplaying builds, like making builds based on a character you made up yourself (like lightning... maybe pikachu, lol, just example )
note: sure, most good builds are on pvx, and can be made by others without looking at pvx, but i dont copy/paste
with these new eles, we'll get a chance of using them effectively in pve, but i hope its all elements, and not overpowering pve foes
they make HM softer to eles (maybe to others with dmg skills which are based on foes armors aswell) but the most used ele elemental is fire
what i'd like to see are good changes to air and water too
and i also like to see more pve/pvp splits, so that each mode can stay unique in its way, and balanced of course
go anet, you showed us you can balance the game with splits, it made me happy, and may do again if you do it well once again
ps. my ele is a bit rusty, but with good updated skills, she'll come back after years (just used her for z coins, event quests and bit of storage... which i may buy once again... the tabs that is (can buy 2 more )
i'll wait and keep an eye on the forums
MisterB
The change to Invoke in PvE should be negligible, since they added the reduced exhaustion mechanic. I'm not sure why exhaustion makes players panic. Your maximum energy doesn't matter as much as your current energy, and your rate of expenditure versus recovery.
Champen
Invoke is retarded, pls change it.
Kunder
If the update sneak peak is true then eles will be the most overpowered class in a game of already overpowered classes. The only thing to fear PvE-wise is enemy Eles in HM absolutely raping your whole group with the new Gust and Starburst.
DiogoSilva
Quote:
If the update sneak peak is true then eles will be the most overpowered class in a game of already overpowered classes. The only thing to fear PvE-wise is enemy Eles in HM absolutely raping your whole group with the new Gust and Starburst.
|
Of course, until we actually test things, it's hard to know, but the new skills don't seem to be much stronger than the old SF/ SH elites for PvE, just different.
Double Dragon, though, if it connects two times, and with EBSoH, might be way too strong.
Da Kenster
I'm also curious how the proposed changes will affect certain enemy groupings, for better or worse. Still, it will give me a much needed excuse to change my heroes and skills again, and I always like fooling around with new builds.
Ramei Arashi
Invoke Lighting and Chain Lightning will always cause exhaustion. My air build is being rendered useless. Thanks John for ruining Guild Wars for my first and favorite character, you stupid jerk.
If I don't have energy when my spells have have recharged I can't use them.
They're adding cracked armor, the most useless condition to some skills. That's supposed to improve ele too I suppose.
Thunderclap and Ride the Lightning are having a damage REDUCTION.
If I don't have energy when my spells have have recharged I can't use them.
They're adding cracked armor, the most useless condition to some skills. That's supposed to improve ele too I suppose.
Thunderclap and Ride the Lightning are having a damage REDUCTION.
lemming
Stop crying about your pet skill being nerfed.