The article is also written in Greek.
http://dragonseason.com/Blog/tabid/7.../Missions.aspx
Quote:
Originally posted by Feral The Missions in Guild Wars are infused with story and required to press forward in the various campaigns. This is the fundamental difference between Missions and Dungeons. However, this is not the only difference. Traditionally speaking, dungeons are optional content for players to partake of while leveling up and are required for players to advance their gear forward to progress into end game content once they reach max level. Typically speaking, there are regular dungeons, expert dungeons and then there are the raids. Each dungeon is equipped the same way, there are a series of mobs before bigger mobs and realistically there are only 2 types of ways the mobs are presented. In Wave form and in Standing form. Wave forms is where you stand in a singular position and defend a spot from waves of mobs. Standing form is where you explore the dungeon and assault the mobs protecting the dungeon. The only real difference between Expert Dungeons and Regular dungeons is the difficulty of the mobs and, sometimes, there are other bosses. |