they are all maxed
Green:
Wayward wand
Q:9 illusion
halves skill recharge of illusion magic spells (20%)
energy+5 (while above 50%)
Shelboh's Gaze
Q:9 blood magic
energy +15
energy regeneration -1
health +30
Jadam's Spear
Q9 spear
dmg +15 while above 50%
life draining 3
health regeneration -1
health +30
Droknar's axe
Q9:axe
dmg+15 while above 50%
armor penetration 20% (20% change)
Health +30
Gold
Sundering Suntouched Scythe of Shelter
Q:10 scythe mastery
Armor penetration +20% (19% change)
armor +7 vs. physical
damage +14% (in a stance)
Fiery Dragon Sword of Deathbane
Q:11 swords
dmg +19% vs. undead
Heavy summit Axe of Warding
Q:11 axe mastery
lengthens weakness duration on foes by 33% stacking
armor +7 vs elemental dmg
highly salvageable
Hale Platinum Staff
Q:12 divine favor
health +27
energy +12
energye regenation -1
Hale Smiting Staff of Enchanting
Q:11 Smiting prayers
reduces deep wound duration on you by 20% stacking
health +28
enchantments last 17% longer
Ebon Crenellated Sword of Fortitude
Q:9
Earth dmg
Damage +14%
energy -5
Health +30
PC on some items pls
mrflyingjester