Quote:
Originally Posted by _Aphotic_

Uhh..... this person hasn't played Necro... or really Rit.
55 Necro Farmer. One of the most versatile farming builds in the game (as well as one of the oldest to stand the test of time)...
Test of time? Hardly anyone uses it anymore. And for good reason. The anti-farm code makes it inefficient as mobs spread / stop attacking before they die. There are a few honorable exceptions such as the Halycon job but that is a highly luck based farm which recuires extensive knowledge of item prices to be able to spot the ones worth keeping.
And Ritualists are painfully booring because of their lack of versatility in general PVE builds. Spirit spamming is very effective no doubt but it's not fun to do it for months on end.
Quote:
-All classes have nearly-equivalent priced armor; all caster classes have slightly cheaper armor (crafting material prices fluctuate).
Elementalists and paragons need 4 pieces to get a HoM unlock. Other classes 5. You say that's not cheaper?
Quote:
-Assassin's are o.k. at general PvE. Farming/SC's are where they shine.
Assassins are great at general PVE, and especially as unlocking titles / HoM points. Because of their versatility on builds and lack of reliance on their elite skill.
Quote:
-Yeah, in the short term, Luxon/Kurzick faction is pointless to farm. However, it's absolutely needed if you choose to create a Paragon.
Or a dervish for that sake. But then again, Paragons suck. Yeah they have the ability to make a team near invulnerable but they are still not fast or efficient because of their ridicilously low DPS.
Quote:
IMO, In terms of simplicity of learning the classes (fresh start, new to GW)
(easiest top, hardest bottom)
Warrior/Elementalist
Necromancer/Monk (for PvE)
Dervish/Paragon
Mesmer/Ranger
Ritualist/Assassin (they can be easy, but easy to make mistakes as well)
Monks, Paragons and Rangers are inefficient characters in general PVE.
Necromancers are only left with AP caller builds. MM's are done just fine by heroes, SS is very fun but not very good. Icy veins and MoP nukers are only good when played with other players.
Mesmers are top tier but can be replaced effectively by heroes. Ritualists are downright booring to play after a little while. Warriors can be very efficient but is extremely hard to play right.
Dervish needs a high rank in Lux \ Kurz to be truely effective. But is a top tier choice.
Assassins have a ton of viable choices, are great farmers, are great in general PVE and generally are top tier everywhere.
Elementalists are extremely good with AP caller builds and have a ton of other builds available.
Quote:
Really though, just roll whatever you think is fun/suits you best.
Or listen to someone that knows what classes are fun after playing them a couple of months as well.
Quote:
EVERY class has it's own niche when it comes to farming. There is at least 1 form of Speed Clear (abb. "SC," farm high-end PvE with players often ending in fast times), and there are multiple solo farms for each profession.
Beeing able to farm does not mean it's comparable to more efficient professions.
Quote:
If you want 30/50, you don't even have to touch a Speed Clear/Farm and still make it there effectively.
Congratulations, you made a non biased and true statement for once.
Quote:
However, 50/50 is a completely different case... at this point, you'll have to choose to become "competitive" with your game. Because GW2 release is so close, there is no way you can casually make it to 50/50 (without RMT's, of course) before the relase. Choose your niche, solo-farm PvE a ton, do a lot of high-end PvE SC's (find a guild who does it), Power Trade the market, or PvP. All have their ups and downs, but ultimately, it just falls down to what you're good at/enjoy.
Wow, another one. Lets hope for a hat-trick.
Quote:
--------------------------------------------
tl;dr: (by short term, I implicate GW2 release), all are IMO
-General PvE/Easy to Learn/Most Adaptable:
Necromancer
Warrior
Elementalist
Monk
Dervish
-Short Term PvE/Hard to Learn/Extremely Adaptable (hard to master):
Ritualist
Ranger
-Short Term PvE/Easy to Learn/Hardly Adaptable:
Paragon
-Long Term PvE/Hard to Learn/Somewhat Adaptable (hard to master):
Assassin
Mesmer
And my vote's in for Necromancer~
Sorry, didn't happen. Better luck next time | | | | |