I see a few prices for HM runs of elite zones, but none for NM. All I care about at this point is filling my HOM as much as possible. Sadly I don't know the game well enough to do these zones, and I don't have friends that are able to do them.
How much would it cost to get ran through the elite zones on NM? I'd be interested in all of them but Sorrows.
Thanks.
PC on NM elite zone runs
Murlocke
Bright Star Shine
To be honest, no one runs them because it's so easy no one asks for runs. Just load up 7 heroes and you can pewpew the whole game.
The point is, that for HoM, it's just as well to do them HM as NM, and people that run these areas are usually experienced enough to run them HM rather than NM. This gives them extra rewards, as well as it being easier to clear some areas in HM than in NM (irony).
DoA is never run NM, because the tactics used to do it involves consets, and in NM mobs won't pull when you have consets up, making your run practically impossible. And the NM rewards are so puny that runners don't bother. If anything, if you wanted them to run you in NM, you would have to pay MORE, because the reward chests give less rewards, and the runners depend on those rewards as well to pay for their effort.
UW NM is never run because similar reasons as in DoA. The end chest reward is trash, and mobs act funky with cons up.
FoW NM isn't run because it's already a walk in the park in HM. You basically load up 7 heroes and stroll through there in NM without even noticing. You can basically c-space it. If you want help with builds, you could ask here in the campfire section.
Deep and Urgoz can be ran in NM I guess, but again, the end reward chest sucks that way, so some people don't like it.
The point is, that for HoM, it's just as well to do them HM as NM, and people that run these areas are usually experienced enough to run them HM rather than NM. This gives them extra rewards, as well as it being easier to clear some areas in HM than in NM (irony).
DoA is never run NM, because the tactics used to do it involves consets, and in NM mobs won't pull when you have consets up, making your run practically impossible. And the NM rewards are so puny that runners don't bother. If anything, if you wanted them to run you in NM, you would have to pay MORE, because the reward chests give less rewards, and the runners depend on those rewards as well to pay for their effort.
UW NM is never run because similar reasons as in DoA. The end chest reward is trash, and mobs act funky with cons up.
FoW NM isn't run because it's already a walk in the park in HM. You basically load up 7 heroes and stroll through there in NM without even noticing. You can basically c-space it. If you want help with builds, you could ask here in the campfire section.
Deep and Urgoz can be ran in NM I guess, but again, the end reward chest sucks that way, so some people don't like it.