not getting Stolen Sunspear Armour? buy or continue farming?

Goobus

Goobus

Ascalonian Squire

Join Date: Jan 2012

So, im new and I want to buy 1 more SSA to complete my HOM achievement but After collecting my 3rd SSA from the Challenge Mission in Dahjka Inlet I cant seem to get anymore. I've looked around and it seems like everyone has been getting the same result. I was wondering how much they are going for now and where I can buy them. Im playing Night Fall right now.

cheers!

Vampire of Bone

Frost Gate Guardian

Join Date: Apr 2011

Desolation Lords [DL]

N/

Your best bet for buying most things is Kamadan in an America English District.
As for stopping getting them, this wasn't the case for me; I got 8-9, enough to kit a lot of my heroes quite easily. Try swapping characters, maybe that will reset it.

Stolen Sunspear Armors normally sell for 5-7k but you don't often see sellers so it might be faster, and significantly more fun, for you to try the challenge mission again.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

They're usually sold in Kamadan for 5 - 10K.

KZaske

KZaske

Jungle Guide

Join Date: Jun 2006

Boise Idaho

Druids Of Old (DOO)

R/Mo

Most farmers don't bother with SSAs because they are so easy to farm. It is vastly easer and quicker to farm them than trying to buy them.

Goobus

Goobus

Ascalonian Squire

Join Date: Jan 2012

Quote:
Originally Posted by KZaske View Post
Most farmers don't bother with SSAs because they are so easy to farm. It is vastly easer and quicker to farm them than trying to buy them.

but i cant seem to find them at all. This is wat I do, I fight the first 3 bosses because when I hit the 4th one I keep running out of time. Then I rinse and repeat. But now the first 3 bosses dont drop them anymore lol. Am I doing something wrong?

I am really new so I dont know how to spec my heros properly. that is why I use the NPC heroes to help me out as well.

enter_the_zone

Jungle Guide

Join Date: Nov 2007

R/

Either use another character, or give it a week. Alternatively, try a human party if you can get one. I find droprate goes to hell for a while after the first 3 or 4.

Spiritz

Forge Runner

Join Date: Apr 2007

DMFC

Quote:
Originally Posted by Goobus View Post
but i cant seem to find them at all. This is wat I do, I fight the first 3 bosses because when I hit the 4th one I keep running out of time. Then I rinse and repeat. But now the first 3 bosses dont drop them anymore lol. Am I doing something wrong?

I am really new so I dont know how to spec my heros properly. that is why I use the NPC heroes to help me out as well.
Do not despair my friend - getting an armor piece is random chance - had runs with 8 humans before and 1/2 got them , other runs where everyone had them and a few rare runs with none at all.Best way i find is to do a few runs then take chr elsewhere for a bit then return.That works on the old basis that , even tho there isnt a farm code ( say anet ) drops may lessen if you over farm and doing something else for a while seems to get things slowly bk on track.Myself i tend to go to seitung harbor and run my chr to shing jea then run myself back and thats on the basis that ive gone thru a few zones which seems to help - system doesnt see you farming same map constantly.

Btw if you think you had bad luck - i tried the challenge in realm of torment for that type of armor pieces and after 3 runs ( yes i know not many ) i gave up with having zero pieces in total - does sort of put you off doing it tbh.

Mintha Syl

Mintha Syl

Desert Nomad

Join Date: Apr 2010

As Spiritz said you're doing nothing wrong, it's just that you drop considerably less each time you do it and there's a huge gap between the first and second time. Just relax, let time pass and do it again some other time.

Goobus

Goobus

Ascalonian Squire

Join Date: Jan 2012

lol thanks for the help guys ^_^. I'll play some other character for a bit, I just wanted to buff up my heroes with armor, thats why I was panicking a bit lol.

Kendil

Krytan Explorer

Join Date: Apr 2009

Sweden

Quote:
Originally Posted by Goobus View Post
lol thanks for the help guys ^_^. I'll play some other character for a bit, I just wanted to buff up my heroes with armor, thats why I was panicking a bit lol.
Your heroes don't benefit anything from upgrading armor, they just gain another cosmetic apperance. The only reason to upgrade your heroes armor is because you think it looks good or to fill out your hom.

So no worries, if your heroes are lvl 20 then they'll have max armor (unless you equipp them with runes and insignias ofc, which is even better).
http://wiki.guildwars.com/wiki/Hero_armor

As for the SSA, I suggest you just buy it if you're getting bored of unluckyness. If not, then why not continue, you'll get it eventually. Maybe try to perfect your team and get longer and longer runtimes?

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by Kendil View Post
Your heroes don't benefit anything from upgrading armor, they just gain another cosmetic apperance. The only reason to upgrade your heroes armor is because you think it looks good or to fill out your hom.
Quote:
Originally Posted by Goobus View Post
So, im new and I want to buy 1 more SSA to complete my HOM achievement

To Goobus, supposedly the armor drop rate increases as your time in the mission increases, but that's probably BS. So long as you score somewhere above 50-100, armors should be dropping for you. The drop rate shouldn't get that low until your 4th or 5th armor.

Goobus

Goobus

Ascalonian Squire

Join Date: Jan 2012

Quote:
Originally Posted by Savio View Post
To Goobus, supposedly the armor drop rate increases as your time in the mission increases, but that's probably BS. So long as you score somewhere above 50-100, armors should be dropping for you. The drop rate shouldn't get that low until your 4th or 5th armor.
^_^ thanks for the help!!!! It really worked. By the time i got to the 3rd boss I had around 56 points and thats where I got another armor piece. Then I got to the 4th boss I had around 70points and that got me another piece of armor. I had to go different paths to get more points too. =D lol now I can finally move on with the story without being annoyed. I had to rebuild my team and swap heroes around though, otherwise I wouldnt have gotten very far.

Thalen

Ascalonian Squire

Join Date: Jan 2012

Do I understand that you only need ONE stolen Sunspear armour to fancy up a hero's looks?

If so - woohoo! I've been using the Inlet challenge quest to mess around with different builds for both me and heroes because you get such a diverse bunch of enemies. I'm doing pretty good on the not dying part at this point, but I still get lost sometimes trying to find the portals, so I've never gotten all of them down yet (yeah, I know that's pathetic, it's my biggest problem with missions, too).

I thought you needed five of the things for one hero outfit, so I've been banking them. If I was mistaken, please let me know, and I'll go spiff up a few heroes!

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

Me/

One remains -> one hero. However, not every hero can use the armour remains from Dajkah Inlet.

Dark Dadant

Pre-Searing Cadet

Join Date: Dec 2011

Eastbourne UK

N/Mo

Go spiff them up 1 per hero needed, however can only do some of them not all, see details on the wiki.

omedon666

omedon666

Ascalonian Squire

Join Date: Feb 2012

House zu Heltzer

A/R

Wow, I'm glad I looked up and found this thread... I had a friend tell me that the best way to do this was to "kill the first guy, reset, kill the first guy, reset, etc,etc..."

I thought that sounded too easy... no wonder I haven't seen ANYTHING drop.

Also, is there any difference in droprate between normal and hard mode that has been observed?

wadprime

Pre-Searing Cadet

Join Date: Aug 2012

I'm fairly new to the game, and just started taking a crack at this a week or two ago, and I have to say, I'm getting a little worn out. I just hit level 20 the other day, and I must've run this 20 or so times, and I've only gotten 1. It probably isn't helping that I can't beat more than the first 2, but still, the drop rate appears to be abysmal. Buying them is out of the question, I only have 1 platnium to my name - does anyone have any suggestions? I feel like there has to be something I'm doing wrong.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

play a bit more and get more skills for your heroes (if you are just using those), come back after you have done more of the missions and quests.

wadprime

Pre-Searing Cadet

Join Date: Aug 2012

Thanks for the advice - though I'm having a little trouble with that too... I'm currently on the Kondonur Crossroads mission, and I keep dying to a group that has 2 priests. Even with several interrupt abilities.

akelarumi

akelarumi

Wilds Pathfinder

Join Date: Nov 2009

E/

Quote:
Originally Posted by wadprime View Post
Thanks for the advice - though I'm having a little trouble with that too... I'm currently on the Kondonur Crossroads mission, and I keep dying to a group that has 2 priests. Even with several interrupt abilities.
do you know how to ping an enemy's, interupting isn't enough. but if your interupt one priests healing and the hero's are pinged to attack the other he prolly goes down. when the first is down you should be okay.

wadprime

Pre-Searing Cadet

Join Date: Aug 2012

Quote:
Originally Posted by akelarumi View Post
do you know how to ping an enemy's, interupting isn't enough. but if your interupt one priests healing and the hero's are pinged to attack the other he prolly goes down. when the first is down you should be okay.
Ping? I can't say I know what you mean by that. I don't know very much about this game - I'm surprised I've limped my way this far through the game, lol.

This is my current ability setup:

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

what level armor do you have? runes? Insignias? what are your heroes set-ups?

and you should par down your skill point distribution to only 3 or 4 areas (you have too little points across too many different lines)...try to go either monk or ranger ...doing both puts very little into each attribute.

wadprime

Pre-Searing Cadet

Join Date: Aug 2012

Thanks for the advice.

Here's my current setup: (Though I haven't gotten a chance to change anything yet)


With weapon being in the picture, and my armor being:

Istani Scalp Design
Armor: 60
+1 Smiting Prayers

Survivor Istani Vestments
Armor: 60
+15 Health

Istani Handwraps
Armor: 60
+5 Energy

Istani Pants of Attunment
Armor: 60
+2 Energy
+1 Energy Recovery

Istani Sandles of Minor Vigor
Armor: 60
+30 Health
+1 Energy Recovery

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Your equipment is largely irrelevant when compared to your skills, which are, to be blunt, absolutely abysmal. Some tips:

-EotN was designed for people who have beaten the three campaigns. As you don't really have any idea of what you're doing (nothing personal, but you're new and you've got a fair bit to learn) you have no business whatsoever being there. Even if you're only chasing HoM points before GW2, you're much better off actually learning to play rather than banging your head against the wall a hundred times.
-In GW, you don't get to pick two professions. You get a primary and a secondary. You are a Monk. Nothing changes that. Your job is to either keep people alive or smite (though if you're looking for damage Monk was a bad choice as smiting isn't great). Bows are for Rangers, which you are not (and Paragons, who, as fellow ranged martial characters, use them well too). Get a wand and focus, and do what you're meant to do. Everything else you're going to do poorly.
-Don't mix attributes too much. You generally don't want to be using more than three attributes, and using skills at low attributes is a bad idea. For example, for pets to be viable, you need to have Beast Mastery at 12+ and Expertise (which only Rangers have) at a similar level to reduce energy costs. You've got BM at 2 and 0 Expertise - that's two skill slots which are giving you basically nothing.
-Start collecting elite skills, or at least the most useful ones. If you haven't already, do this quest: http://wiki.guildwars.com/wiki/Captu...net_of_Capture
-If you're going to use heroes, keep in mind that they aren't inherently better than henchmen. If you haven't improved their bars, they'll be worse than henchmen (which are reasonably decent).

wadprime

Pre-Searing Cadet

Join Date: Aug 2012

Quote:
Originally Posted by Marty Silverblade View Post
Your equipment is largely irrelevant when compared to your skills, which are, to be blunt, absolutely abysmal. Some tips:

-EotN was designed for people who have beaten the three campaigns. As you don't really have any idea of what you're doing (nothing personal, but you're new and you've got a fair bit to learn) you have no business whatsoever being there. Even if you're only chasing HoM points before GW2, you're much better off actually learning to play rather than banging your head against the wall a hundred times.
-In GW, you don't get to pick two professions. You get a primary and a secondary. You are a Monk. Nothing changes that. Your job is to either keep people alive or smite (though if you're looking for damage Monk was a bad choice as smiting isn't great). Bows are for Rangers, which you are not (and Paragons, who, as fellow ranged martial characters, use them well too). Get a wand and focus, and do what you're meant to do. Everything else you're going to do poorly.
-Don't mix attributes too much. You generally don't want to be using more than three attributes, and using skills at low attributes is a bad idea. For example, for pets to be viable, you need to have Beast Mastery at 12+ and Expertise (which only Rangers have) at a similar level to reduce energy costs. You've got BM at 2 and 0 Expertise - that's two skill slots which are giving you basically nothing.
-Start collecting elite skills, or at least the most useful ones. If you haven't already, do this quest: http://wiki.guildwars.com/wiki/Captu...net_of_Capture
-If you're going to use heroes, keep in mind that they aren't inherently better than henchmen. If you haven't improved their bars, they'll be worse than henchmen (which are reasonably decent).
Hmmm, sounds like a plan. Though, if that's the case, what's the point of a secondary profession? I kinda want to keep the pet around, the interrupt ability was rather useful.

One thing I know next to nothing about is armor. I was trying to up my smiting and protection skills a bit, but found that the runes that increased them had drawbacks like -75 health, which I wasn't willing to do. I go down relatively fast enough as it is, and I don't like the idea of having less health.

Thanks again for all the help guys. While I'm rather late to the party, and mostly doing this for the HoM stuff, this is proving to be a fun and challenging experience.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

you can have a pet, but it wont do much at a lower beast mastery...and as you are just starting out, learning the monk skills would benefit you much more than ranger skills (unless you plan on making a ranger)
As Marty suggested, try to keep your 2ndary's to a minimum. Spreading points too thinly means no effect when using skills....you can keep a bow (its good for pulling) but you dont need to put any points in marksmenship to use one for that purpose.

Do a few more missions in your elona or if you have access to prophecies, do some of the missions/quests from Lions Arch (there are a few quests there that will also give skills as rewards). You can also buy some skills in factions if you have that chapter too.
You probably need to get more skills for your heroes as well---so spend some time learning the game and getting some skills for you and them.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Quote:
Originally Posted by wadprime View Post
Hmmm, sounds like a plan. Though, if that's the case, what's the point of a secondary profession? I kinda want to keep the pet around, the interrupt ability was rather useful.
The point of a secondary is to support the primary. Your job is to either keep people alive or smite. Ask yourself: what does the ranger skill set offer that would benefit me in fulfilling this purpose? Don't say 'Rangers use bows and pets so now thats what I need to do!', say 'there's this one skill in wilderness survival that will help me get hit less' (or similar). Look for particular skills that will round out your build concept, don't try to merge two completely different builds together. A good example of this would be Mo/E for Glyph of Lesser Energy or Mo/Me for Power Drain, both of which help maintain your energy (and PD provides an interrupt too, if you want to keep one). If you really want to use the pet go ahead, but as I said previously, it'll never be anything other than a huge mistake on a Monk bar.

Quote:
One thing I know next to nothing about is armor. I was trying to up my smiting and protection skills a bit, but found that the runes that increased them had drawbacks like -75 health, which I wasn't willing to do. I go down relatively fast enough as it is, and I don't like the idea of having less health.
Stick with Minor runes until you've got your survivability issues fixed. Once you've got your whole team build set up with all manner of majorly overpowered things defense becomes less of an issue and you can afford to squeeze out more offense with higher potency runes. A lot of the time though it's personal choice - conservative people prefer not to use them though some people would never contemplate not using them (and some people use multiple). You'd be surprised how trivial 99.9% of the game becomes once you've got your heroes set up properly. Anyway, as long as you stick to three attributes at most you'll be fine. Superior runes are never a necessity.

wadprime

Pre-Searing Cadet

Join Date: Aug 2012

Quote:
Originally Posted by Marty Silverblade View Post
The point of a secondary is to support the primary. Your job is to either keep people alive or smite. Ask yourself: what does the ranger skill set offer that would benefit me in fulfilling this purpose? Don't say 'Rangers use bows and pets so now thats what I need to do!', say 'there's this one skill in wilderness survival that will help me get hit less' (or similar). Look for particular skills that will round out your build concept, don't try to merge two completely different builds together. A good example of this would be Mo/E for Glyph of Lesser Energy or Mo/Me for Power Drain, both of which help maintain your energy (and PD provides an interrupt too, if you want to keep one). If you really want to use the pet go ahead, but as I said previously, it'll never be anything other than a huge mistake on a Monk bar.

Stick with Minor runes until you've got your survivability issues fixed. Once you've got your whole team build set up with all manner of majorly overpowered things defense becomes less of an issue and you can afford to squeeze out more offense with higher potency runes. A lot of the time though it's personal choice - conservative people prefer not to use them though some people would never contemplate not using them (and some people use multiple). You'd be surprised how trivial 99.9% of the game becomes once you've got your heroes set up properly. Anyway, as long as you stick to three attributes at most you'll be fine. Superior runes are never a necessity.
Alright, I'll play around with my skills a bit, and refocus so I'm a better monk. Thanks again.