Flux - February 2012

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lemming
lemming
The Hotshot
#1
Keep Yourself Alive

If you heal yourself, you receive 50% more healing. If you heal an ally, they receive 20% less healing.
Zylo16
Zylo16
Krytan Explorer
#2
Going to be a lot more self heals in RA this month
StormDragonZ
StormDragonZ
Desert Nomad
#3
Somewhere out there in the universe, someone out there is jumping for joy to see the return (or revival, maybe) of:

ACWhammy
ACWhammy
Wilds Pathfinder
#4
I think they might be showing us what gw2 will be like where everyone is capable of healing. Should be fun and interesting
P
PurpleFlamingo
Ascalonian Squire
#5
Anyone know if it's only direct heals or if regen is also affected?
Shayne Hawke
Shayne Hawke
Departed from Tyria
#7
The Flux has many funny properties attached to it. As a general rule, heals that occur upon completion of a skill are affected while heals that happen later are not. Patient Spirit, last I knew, breaks this rule and is affected.
Pluberus
Pluberus
Ascalonian Squire
#8
Anyone tried playing a blood necro with this flux? o_O
K
Kairowa
Academy Page
#9
Does lifestealing work with this? o.0
Joraala
Joraala
Academy Page
#10
If Wastrel's mesmers in JQ weren't bad enough, add a 200+ heal from ether feast and you might as well just resign.

I also am pretty sure lifestealing and anything that is labeled "gain health" or "steal health" is not effected by this.
F
Fluffy Kittens
Guest
#11
This is just another proof that Anet is completely focused on GW2 and doesn't care about GW1 anymore.
Yay, lets make monks even more useless since they won't exist in GW2 anyway!
LocoStar
LocoStar
Frost Gate Guardian
#12
I am sure cuz of this flux we will see lots of Ele spikes or Ele press s*its on HA this and next months.. So bad Anet..
d
depeche
Ascalonian Squire
#13
Sorry A-net, but this flux is just.....

Like someone above me said, with the latest fluxes ur trying to let us see what will be going on in GW2 ; don't.

This will have a huge impact on GvG this month, many more split builds.
Horace Slughorn
Horace Slughorn
Wilds Pathfinder
#14
Quote:
Originally Posted by depeche View Post

This will have a huge impact on GvG this month, many more split builds.
Isn't that the point... to shake things up a bit?

Well true to their word, this shan't affect dragon arena
Elnino
Elnino
Wilds Pathfinder
#15
Lingering Curse could come in real handy this month.

Also, good luck to those on kurzick side FA.
t
turbo234
Wilds Pathfinder
#16
Quote:
Originally Posted by Elnino View Post
Lingering Curse could come in real handy this month.
second this. on another note, i believe there is a cap for reduced healing, does this add to the cap, or act separately?
c
cantalus
Lion's Arch Merchant
#17
fluxes, an an attempt to make pvp more interesting to what's left of the pvp community have failed
M
Missing HB
Desert Nomad
#18
This flux seems fine, although it's going to promote linebacking to hell..

Side note: did they made this flux especially so it has exactly 0 effect in rollerbeetle and dragon arena ?
f
floor
Lion's Arch Merchant
#19
Quote:
Originally Posted by Rezz Anna Nicole View Post
This is just another proof that Anet is completely focused on GW2 and doesn't care about GW1 anymore.
Yay, lets make monks even more useless since they won't exist in GW2 anyway!
I personally dont think a 20% heal reduction makes monks any worse off to be honest. In most situations monks are over healing significantly anyway.

The 20% reduction will be more noticeable from a party healing perspective, thus affecting rits more than monks imo, although the game seems to have moved away from triple melee/big pressure, and settled into a more balanced meta where teams do not rely solely on the rit being there in order to survive.

The biggest concern will be split mesmers. Already the most problematic profession by far, now they are potentially unkillable with an enormous buff on ether feast as a result of the flux.
F
Fluffy Kittens
Guest
#20
Quote:
Originally Posted by floor View Post
I personally dont think a 20% heal reduction makes monks any worse off to be honest. In most situations monks are over healing significantly anyway.
In HA and GvG yes that is correct. But you have to think about the other arenas. In RA and Codex it makes the monks job at least twice as hard. For me it looks like the Anet is trying to get monks as usable as paragons are right now and change the players' mindset to GW2.

Also, flux does not affect life spirit, so I don't see how it affects rits other than kaolai skill.