Flux - February 2012
lemming
Keep Yourself Alive
If you heal yourself, you receive 50% more healing. If you heal an ally, they receive 20% less healing.
If you heal yourself, you receive 50% more healing. If you heal an ally, they receive 20% less healing.
Zylo16
Going to be a lot more self heals in RA this month
StormDragonZ
Somewhere out there in the universe, someone out there is jumping for joy to see the return (or revival, maybe) of:
ACWhammy
I think they might be showing us what gw2 will be like where everyone is capable of healing. Should be fun and interesting
PurpleFlamingo
Anyone know if it's only direct heals or if regen is also affected?
lemming
Regen is not affected by the flux.
Also, http://www.teamquitter.com/viewtopic...420838#p420838
Oddly enough, despite saying "gain health," Healing Signet does seem to be affected.
Also, http://www.teamquitter.com/viewtopic...420838#p420838
Oddly enough, despite saying "gain health," Healing Signet does seem to be affected.
Shayne Hawke
The Flux has many funny properties attached to it. As a general rule, heals that occur upon completion of a skill are affected while heals that happen later are not. Patient Spirit, last I knew, breaks this rule and is affected.
Pluberus
Anyone tried playing a blood necro with this flux? o_O
Kairowa
Does lifestealing work with this? o.0
Joraala
If Wastrel's mesmers in JQ weren't bad enough, add a 200+ heal from ether feast and you might as well just resign.
I also am pretty sure lifestealing and anything that is labeled "gain health" or "steal health" is not effected by this.
I also am pretty sure lifestealing and anything that is labeled "gain health" or "steal health" is not effected by this.
Fluffy Kittens
This is just another proof that Anet is completely focused on GW2 and doesn't care about GW1 anymore.
Yay, lets make monks even more useless since they won't exist in GW2 anyway!
Yay, lets make monks even more useless since they won't exist in GW2 anyway!
LocoStar
I am sure cuz of this flux we will see lots of Ele spikes or Ele press s*its on HA this and next months.. So bad Anet..
depeche
Sorry A-net, but this flux is just.....
Like someone above me said, with the latest fluxes ur trying to let us see what will be going on in GW2 ; don't.
This will have a huge impact on GvG this month, many more split builds.
Like someone above me said, with the latest fluxes ur trying to let us see what will be going on in GW2 ; don't.
This will have a huge impact on GvG this month, many more split builds.
Horace Slughorn
Elnino
Lingering Curse could come in real handy this month.
Also, good luck to those on kurzick side FA.
Also, good luck to those on kurzick side FA.
turbo234
cantalus
fluxes, an an attempt to make pvp more interesting to what's left of the pvp community have failed
Missing HB
This flux seems fine, although it's going to promote linebacking to hell..
Side note: did they made this flux especially so it has exactly 0 effect in rollerbeetle and dragon arena ?
Side note: did they made this flux especially so it has exactly 0 effect in rollerbeetle and dragon arena ?
floor
Quote:
This is just another proof that Anet is completely focused on GW2 and doesn't care about GW1 anymore.
Yay, lets make monks even more useless since they won't exist in GW2 anyway! |
The 20% reduction will be more noticeable from a party healing perspective, thus affecting rits more than monks imo, although the game seems to have moved away from triple melee/big pressure, and settled into a more balanced meta where teams do not rely solely on the rit being there in order to survive.
The biggest concern will be split mesmers. Already the most problematic profession by far, now they are potentially unkillable with an enormous buff on ether feast as a result of the flux.
Fluffy Kittens
Quote:
I personally dont think a 20% heal reduction makes monks any worse off to be honest. In most situations monks are over healing significantly anyway.
|
Also, flux does not affect life spirit, so I don't see how it affects rits other than kaolai skill.
Hine
I'm surprised that no one is mentioning the fact that there wont be any anti-spike flux anymore. Shockwaves E will have it easy this month.
floor
Quote:
In HA and GvG yes that is correct. But you have to think about the other arenas. In RA and Codex it makes the monks job at least twice as hard. For me it looks like the Anet is trying to get monks as usable as paragons are right now and change the players' mindset to GW2.
Also, flux does not affect life spirit, so I don't see how it affects rits other than kaolai skill. |
fluxes are to some extent, decided upon, nerfed and changed, via the test krewe. This is one area that the TK members do have some influence (although not complete control ofc). The notion that anet bases fluxes around principles from GW2, (whilst I cant rule it out as i dont work for anet etc), is not a valid reason for implementing a flux from what i've seen thus far.
Your probably right that the flux will impact upon RA negatively, but since its probably impossible for any flux to be good for every part of the game simultaneously, for RA to be worst affected isnt a bad compromise imo. I realise people like to play RA etc, but it is only the casual arena after all so i doubt people will be too upset.
Gruff
Roll on Guild Wars 3!
Martin Alvito
Quote:
In HA and GvG yes that is correct. But you have to think about the other arenas. In RA and Codex it makes the monks job at least twice as hard.
|
Of course, it would help if it were possible to frontline RA without syncing, since without competent interrupts and backline play you end up blind/weak/hexed all day.
Missing HB
Quote:
fluxes are to some extent, decided upon, nerfed and changed, via the test krewe. This is one area that the TK members do have some influence (although not complete control ofc). The notion that anet bases fluxes around principles from GW2, (whilst I cant rule it out as i dont work for anet etc), is not a valid reason for implementing a flux from what i've seen thus far.
Your probably right that the flux will impact upon RA negatively, but since its probably impossible for any flux to be good for every part of the game simultaneously, for RA to be worst affected isnt a bad compromise imo. I realise people like to play RA etc, but it is only the casual arena after all so i doubt people will be too upset. |
side note : if flux aren't made concerning RA/JQ/FA/etc( even HA)..., then why are they affecting those places ? It's not like this flux isn't promoting playing 123 earth or air eles in RA, nor incenting people to stop playing roj or mesmer in JQ..
turbo234
Quote:
Look at the bright side: maybe all those terrible frontliners in RA will learn to target swap this month.
Of course, it would help if it were possible to frontline RA without syncing, since without competent interrupts and backline play you end up blind/weak/hexed all day. |
MithranArkanere
Well, this is actually quite good for the Wiki.
This will allow noting which descriptions of skills that cause direct self heal are incorrect, like Healing Signet, that states that you 'gain health', when it should state that you 'are healed'.
Unfortunately, it doesn't seem to work most several skills that cause delayed healing, like Glyph of Restoration.
Weeeird...
This will allow noting which descriptions of skills that cause direct self heal are incorrect, like Healing Signet, that states that you 'gain health', when it should state that you 'are healed'.
Unfortunately, it doesn't seem to work most several skills that cause delayed healing, like Glyph of Restoration.
Weeeird...
StormDragonZ
So how does Aria of Restoration work? Technically, when someone uses a spell, they are the ones getting healing, so does mean it gets a health boost?
Reverend Dr
At the very least a flux's effect should be very simple and easy to derive from its description. With some skills affected and others not, it makes for a much more difficult flux to grasp; a bad thing for a mechanic that is going to be present in all forms of PvP.
HigherMinion
Of course it won't impact RA negatively. This will actually give no-monk teams a chance to overpower a team WITH a monk. And dual-monk teams are in the shit. This is brilliant from what I can tell. All you regular monk players; man up and play another class for a month.
jazilla
Natural Healing works wonders on my Mesmer in RA. Love it.
urania
because efeast is so bad, yea.
St??phane Lo Presti
Game Designer Robert Gee posted some information about this month's flux on his wiki journal. His post should answer some of the points made in this thread:
http://wiki.guildwars.com/wiki/User:...Yourself_Alive
http://wiki.guildwars.com/wiki/User:...Yourself_Alive
lemming
Wizards of the Coast has something called the Future Future League (FFL), an internal playtesting group in Magic: the Gathering's R&D department that plays with sets in development in order to anticipate upcoming metagames and potential balance issues.
What kind of testing is being done with Fluxes? Has the Live Team anticipated the lack of effect that nearly every Flux thus far has had on the metagame?
What kind of testing is being done with Fluxes? Has the Live Team anticipated the lack of effect that nearly every Flux thus far has had on the metagame?
yitjuan
So this affects Gunther?
Swingline
Reverend Dr
Xenomortis
It would be if the people who played it had more than 10 brain cells between them.