woc: part 3 tomorrow
Lordkrall
Sigh.. people complain about HM being too easy. Then Anet add hard stuff in HM and people complain even more..
ACWhammy
Although WoC has not been my favorite GW:Beyond content, I'm still looking forward to it. I think their best content for GW:Beyond so far was the Kieran/Miku quests because of the way their skills were set up. They were more fun to play rather than the humdrum find enemy, kill enemy, rinse, repeat of what WoC felt like.
KotCR
Didn't they originally say their would be a melee hero A.I. upgrade in this update? I hope that is still the case.
If so, depending on how improved the A.I. is, it could be something to look forward too with a few more hero team builds becoming practical. Would be nice to finally have a good use for all of my Warrior heroes outside of 4-man areas.
Of course, if the update is in, it too suggests we probably will get Miku as the third Assassin hero. Just hope an extra Mesmer or Ritualist (or two, really, if they were going to be brought up to the same amounts as the other professions), is down the line somewhere, seems they are the professions with less heroes availiable and are generally some of the most useful heroes.
If so, depending on how improved the A.I. is, it could be something to look forward too with a few more hero team builds becoming practical. Would be nice to finally have a good use for all of my Warrior heroes outside of 4-man areas.
Of course, if the update is in, it too suggests we probably will get Miku as the third Assassin hero. Just hope an extra Mesmer or Ritualist (or two, really, if they were going to be brought up to the same amounts as the other professions), is down the line somewhere, seems they are the professions with less heroes availiable and are generally some of the most useful heroes.
DiogoSilva
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Sigh.. people complain about HM being too easy. Then Anet add hard stuff in HM and people complain even more..
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Didn't they originally say their would be a melee hero A.I. upgrade in this update? I hope that is still the case. |
tenderpoison
Like Silva said. Took me around 40 mins and all went pretty smooth until the last peasant I was supposed to rescue. The damn idiot aggroed before I could reach him (he was like 2 groups away from my location) so that's 40 mins down the drain for nothing ...not gonna go through all that pile of dung again for 2 Ministerial Commendations and 2k. I'd rather go throw rocks at a level 0 Diseased Devourer - could get me more rewards.
MisterB
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Didn't they originally say their would be a melee hero A.I. upgrade in this update? I hope that is still the case.
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I still have not played part 2, and I'm glad I waited, since the entire WoC expansion is being updated. WoC part 3 has to compete with my new copy of Skyward Sword that I got yesterday. I think WoC 3 will be defeated in this engagement, at least temporarily.
Mireles
I am semi-excited for the new lore.... part one was blatantly boring... part 2 was a little bit of an improvement... it lived up to the quality of the lore better than part 1... I have high hopes for part 3.... I feel like they won't blatantly add more HoM based weapons this close to gw2.... but in a marketing since... adding to HoM rewards after release of gw2 will help keep gw1 breathing and sell a few more copies.... so who knows
HM WoC is great.... its the only hard mode that i can say similarly represents the difficulty of the hard mode that was first released... not this watered down crap were calling hard mode now a days... its supposed to feel impossible and make you critically think on how to beat those "broken" lay outs.... i feel HM should be played for the joy of a challenge... not increased rewards, there are plenty of exploitations/farms for that.
HM WoC is great.... its the only hard mode that i can say similarly represents the difficulty of the hard mode that was first released... not this watered down crap were calling hard mode now a days... its supposed to feel impossible and make you critically think on how to beat those "broken" lay outs.... i feel HM should be played for the joy of a challenge... not increased rewards, there are plenty of exploitations/farms for that.
DiogoSilva
There's no joy of challenge in monotonous, repetitive battles that last for 3 hours, in NPCs that get killed before you even reach them, in quests that are only possible to complete if you exploit bugs with minion masters, nor in quests designed for OP hero builds, which makes playing with buddies with non-OP professions less desirable.
Minister Cho's Estate "challenge" was fun until after the first or second battle. After that, it was a frustrating, never-ending exercise to your patience, where luck would determine if you would spend extra hours repeating it from zero.
Minister Cho's Estate "challenge" was fun until after the first or second battle. After that, it was a frustrating, never-ending exercise to your patience, where luck would determine if you would spend extra hours repeating it from zero.
Missing HB
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There's no joy of challenge in monotonous, repetitive battles that last for 3 hours, in NPCs that get killed before you even reach them, in quests that are only possible to complete if you exploit bugs with minion masters, nor in quests designed for OP hero builds, which makes playing with buddies with non-OP professions less desirable.
Minister Cho's Estate "challenge" was fun until after the first or second battle. After that, it was a frustrating, never-ending exercise to your patience, where luck would determine if you would spend extra hours repeating it from zero. |
Everyone got this mentality( i even myself tend to have it) because they gave us facilitators and our lazyness developed...
I however agree to say that what they did with minister cho estate is too much(too hard)
Mireles
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There's no joy of challenge in monotonous, repetitive battles that last for 3 hours, in NPCs that get killed before you even reach them, in quests that are only possible to complete if you exploit bugs with minion masters, nor in quests designed for OP hero builds, which makes playing with buddies with non-OP professions less desirable.
Minister Cho's Estate "challenge" was fun until after the first or second battle. After that, it was a frustrating, never-ending exercise to your patience, where luck would determine if you would spend extra hours repeating it from zero. |
Otherwise say out of HM... its not like it rewards something unique or anything requires you to do it... insanity and ignorance can be characterized as trying the same thing over and over and expecting different results.
I am not understanding the "its not worth it" argument, I'm not understanding the idea just because something takes hours the odds of completion should be in your favor......if your play style is reward based... which is fine everyone should play the game as they way the see fit... if u don't think its worth it don't do it.... don't do things you don't find rewarding/fun... If they honestly added a bigger reward to the quest would it really be that less irritating to fail?
John Stumme
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People will probably be happy to know that this last build is supposed to tone down the difficulty of several areas, including Minister Cho's Estate. John Stumme confirmed this two times, one in his wiki page recently, another in an interview.
So, for those who haven't tried part 1 yet, they'll probably not get through some frustating experiences like we had to, once part 3 is out. Like taking 2-3 hours to finish Minister Cho's Estate (HM quest, and vanquish), or abusing a minion master bug to make a few HM quests possible... |
There have also been adjustments made to the HM content where things were too much of a slog to get through / too easy to fail due to sudden, random bad luck. I also see people have found Imperial Weapons ... not bad, but there's still something else awesome that people have been missing.
GhostKairi
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I might as well confirm this a third time then, just to complete the set. If people have not started the content out of fear of what it does to vanquishing, or stopped because of some over the top difficulty making things too difficult / too tedious - don't bother picking the content back up until part 3 is released. Additionally, there will be a way to revert zones back to how they were, the same as things were handled with WiK.
There have also been adjustments made to the HM content where things were too much of a slog to get through / too easy to fail due to sudden, random bad luck. I also see people have found Imperial Weapons ... not bad, but there's still something else awesome that people have been missing. |
Fluffy Kittens
It's a MMO game so I can't really say that I care about the story at all. However, I always support the new content, new quests. It will be fun doing those just as it was with the previous ones.
Rehnahvah Gahro
Mireles
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I might as well confirm this a third time then, just to complete the set. If people have not started the content out of fear of what it does to vanquishing, or stopped because of some over the top difficulty making things too difficult / too tedious - don't bother picking the content back up until part 3 is released. Additionally, there will be a way to revert zones back to how they were, the same as things were handled with WiK.
There have also been adjustments made to the HM content where things were too much of a slog to get through / too easy to fail due to sudden, random bad luck. I also see people have found Imperial Weapons ... not bad, but there's still something else awesome that people have been missing. |
and is the HM version for Battle for lions arch still something were going to see?
something else? besides new costumes? very exciting...
CTCurry99
Hey John, can you confirm (or do we have to wait) to find out if these awesome new Imperial Weapons will be added to the HoM? I need just 4 more weapons to finish my Hall and I've got quite a few Req. Orders.
Yol
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not bad, but there's still something else awesome that people have been missing.
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Thinking about how some of the GW:B content has essentially been a test of GW2 mechanics, I wonder if they've managed to turn Kaineng into one large open explorable, where players can team-up and fight randomly spawning afflicted?
I'm looking forward to seeing how WoC concludes. Part 2 was a big improvement over part 1, and I hope that part 3 continues the trend.
Missing HB
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not bad, but there's still something else awesome that people have been missing.
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Well, it would be original to have a new serie of miniatures( zodiac ones, as the ones missing will arrive too late).. My bets are on something linked to a new hero in the party, but i will be quite disappointed if it's ( again) costumes..
Mireles
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Troll mode - People who finished WoC will be able to join Team Arenas and Hero Battles, that's it ..
Well, it would be original to have a new serie of miniatures( zodiac ones, as the ones missing will arrive too late).. My bets are on something linked to a new hero in the party, but i will be quite disappointed if it's ( again) costumes.. |
I am guessing there are going to be some "royal gift" like items for miniatures to spawn from
And I can feel another hero coming into play that nobody is wants or is going to use...... hopefully we will be pleasantly surprised by something new and fresh...
Mintha Syl
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Additionally, there will be a way to revert zones back to how they were, the same as things were handled with WiK.
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I also see people have found Imperial Weapons ... not bad, but there's still something else awesome that people have been missing. |
StormDragonZ
Swingline
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I might as well confirm this a third time then, just to complete the set. If people have not started the content out of fear of what it does to vanquishing, or stopped because of some over the top difficulty making things too difficult / too tedious - don't bother picking the content back up until part 3 is released. Additionally, there will be a way to revert zones back to how they were, the same as things were handled with WiK.
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There have also been adjustments made to the HM content where things were too much of a slog to get through / too easy to fail due to sudden, random bad luck.
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Why do I feel a cloud of disappointment on its way... I hope I am wrong.
konshie
i haven't started part 3 yet, but i wonder who the unknown is gonna be:
simooshy
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i haven't started part 3 yet, but i wonder who the unknown is gonna be:
http://i41.tinypic.com/dmeg41.jpg |
peter81
If it starts ? Today is feb 9 ?
Skyy High
loopysnoopy
After looking at John's wiki page I found this I do hope he's kidding with it
There's going to be some fairly major revisions to balance on most of the content that came with P1 & P2 of WoC, including the respawned explorable zones. Andrew has had a change of heart, and decided that everything should no longer be at Titan-quest level. I think most people will find going through the content less of an exercise in frustration with the new release. Apologies to the people who haven't enjoyed the content as a result of the difficulty. But for the last part, we're trying to address some common complaints - rest assured that means 8,000% more Afflicted for the ending! John Stumme 03:54, 3 February 2012 (UTChttp://wiki.guildwars.com/wiki/Feedb...lk:John_Stumme
I hated afflicted soul explosion the 1st time around and 8.000% more souns insane
There's going to be some fairly major revisions to balance on most of the content that came with P1 & P2 of WoC, including the respawned explorable zones. Andrew has had a change of heart, and decided that everything should no longer be at Titan-quest level. I think most people will find going through the content less of an exercise in frustration with the new release. Apologies to the people who haven't enjoyed the content as a result of the difficulty. But for the last part, we're trying to address some common complaints - rest assured that means 8,000% more Afflicted for the ending! John Stumme 03:54, 3 February 2012 (UTChttp://wiki.guildwars.com/wiki/Feedb...lk:John_Stumme
I hated afflicted soul explosion the 1st time around and 8.000% more souns insane
Lordkrall
peter81
Pitty. I live in Europe and bought 4 beers to start tonight
Mordiego
Lordkrall
peter81
Admin just appeared in Kaineng. It starts about 4pm PST
1 am my time
1 am my time
aspi
Coast
inscriptable versions of all canthan skins and also in the missing attributes? would be lovely
Spiritz
John - the difference between wik and woc that i feel annoyed players was the way wik only had wik foes if prophs/eotn was done otherwise if a player was in the team who had not done the above the foes would resort to normal.But Woc seemed to have missed that part - in a way any player who hadnt done factions or started woc was able to join a woc enabled team and face foes that were designed for Woc.
In Wik that ability to switch even if your chr hadnt gone thru to end of wik was usefull , in a way it meant runners would be able to run without having to check if any team members had wik unfinished or wik bounties.
In Wik that ability to switch even if your chr hadnt gone thru to end of wik was usefull , in a way it meant runners would be able to run without having to check if any team members had wik unfinished or wik bounties.
Gabs88
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inscriptable versions of all canthan skins and also in the missing attributes? would be lovely
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And Canthan Prot Bo staff or Dragon <3 Damn that would be nice
asb
Willie Lumpkin
Gabs88
New build ingame now xD
Lordkrall
Aye, its live!
EDIT: hahaha Minis-treats of Purity, I love it <3
EDIT: hahaha Minis-treats of Purity, I love it <3