woc: part 3 tomorrow

Lordkrall

Frost Gate Guardian

Join Date: Jan 2011

W/

Sigh.. people complain about HM being too easy. Then Anet add hard stuff in HM and people complain even more..

ACWhammy

ACWhammy

Wilds Pathfinder

Join Date: Dec 2009

Texas

Gold Trim Guild [gtg]

R/

Although WoC has not been my favorite GW:Beyond content, I'm still looking forward to it. I think their best content for GW:Beyond so far was the Kieran/Miku quests because of the way their skills were set up. They were more fun to play rather than the humdrum find enemy, kill enemy, rinse, repeat of what WoC felt like.

KotCR

Lion's Arch Merchant

Join Date: Jul 2008

[DVDF]

P/

Didn't they originally say their would be a melee hero A.I. upgrade in this update? I hope that is still the case.

If so, depending on how improved the A.I. is, it could be something to look forward too with a few more hero team builds becoming practical. Would be nice to finally have a good use for all of my Warrior heroes outside of 4-man areas.

Of course, if the update is in, it too suggests we probably will get Miku as the third Assassin hero. Just hope an extra Mesmer or Ritualist (or two, really, if they were going to be brought up to the same amounts as the other professions), is down the line somewhere, seems they are the professions with less heroes availiable and are generally some of the most useful heroes.

DiogoSilva

Krytan Explorer

Join Date: Feb 2011

Girl

E/

Quote:
Originally Posted by Lordkrall View Post
Sigh.. people complain about HM being too easy. Then Anet add hard stuff in HM and people complain even more..
The problem with taking 2(!) hours for a unrewarding quest, and losing at the end because the enemies spawned way too near of a NPC, goes beyond difficulty. It's simply bad game design. (Oh, Minister Cho's Estate, I'll forever remember you for this.)

Quote:
Didn't they originally say their would be a melee hero A.I. upgrade in this update? I hope that is still the case.
I was thinking about this too.

tenderpoison

tenderpoison

Frost Gate Guardian

Join Date: Jul 2010

Omnipresent

A/

Like Silva said. Took me around 40 mins and all went pretty smooth until the last peasant I was supposed to rescue. The damn idiot aggroed before I could reach him (he was like 2 groups away from my location) so that's 40 mins down the drain for nothing ...not gonna go through all that pile of dung again for 2 Ministerial Commendations and 2k. I'd rather go throw rocks at a level 0 Diseased Devourer - could get me more rewards.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by KotCR View Post
Didn't they originally say their would be a melee hero A.I. upgrade in this update? I hope that is still the case.
This was my first thought as well. The last update I've seen was from Joe Kimmes in October, stating that they were hoping to release that along with the final WoC update. However, he also said they want to do testing to make sure they don't make melee AI any worse, and there was no guarantee of any kind that any AI update would make it in. I really would like to see the melee AI updated. (Source)

I still have not played part 2, and I'm glad I waited, since the entire WoC expansion is being updated. WoC part 3 has to compete with my new copy of Skyward Sword that I got yesterday. I think WoC 3 will be defeated in this engagement, at least temporarily.

Mireles

Mireles

Wilds Pathfinder

Join Date: Jun 2009

W/Me

I am semi-excited for the new lore.... part one was blatantly boring... part 2 was a little bit of an improvement... it lived up to the quality of the lore better than part 1... I have high hopes for part 3.... I feel like they won't blatantly add more HoM based weapons this close to gw2.... but in a marketing since... adding to HoM rewards after release of gw2 will help keep gw1 breathing and sell a few more copies.... so who knows


HM WoC is great.... its the only hard mode that i can say similarly represents the difficulty of the hard mode that was first released... not this watered down crap were calling hard mode now a days... its supposed to feel impossible and make you critically think on how to beat those "broken" lay outs.... i feel HM should be played for the joy of a challenge... not increased rewards, there are plenty of exploitations/farms for that.

DiogoSilva

Krytan Explorer

Join Date: Feb 2011

Girl

E/

Quote:
Originally Posted by Mireles View Post
i feel HM should be played for the joy of a challenge...
There's no joy of challenge in monotonous, repetitive battles that last for 3 hours, in NPCs that get killed before you even reach them, in quests that are only possible to complete if you exploit bugs with minion masters, nor in quests designed for OP hero builds, which makes playing with buddies with non-OP professions less desirable.

Minister Cho's Estate "challenge" was fun until after the first or second battle. After that, it was a frustrating, never-ending exercise to your patience, where luck would determine if you would spend extra hours repeating it from zero.

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

Quote:
Originally Posted by DiogoSilva View Post
There's no joy of challenge in monotonous, repetitive battles that last for 3 hours, in NPCs that get killed before you even reach them, in quests that are only possible to complete if you exploit bugs with minion masters, nor in quests designed for OP hero builds, which makes playing with buddies with non-OP professions less desirable.

Minister Cho's Estate "challenge" was fun until after the first or second battle. After that, it was a frustrating, never-ending exercise to your patience, where luck would determine if you would spend extra hours repeating it from zero.
That's here where's the problem, quite linked with speedclears and HM. I think everyone will agree to say that 3 hours doing the same over and over to have a big chance to fail and not get a correct reward is a joke and should not exist... But, that was quite the point of tombs of primeval kings, fissure , underworld or DoA before some skills or items ever appeared...

Everyone got this mentality( i even myself tend to have it) because they gave us facilitators and our lazyness developed...

I however agree to say that what they did with minister cho estate is too much(too hard)

Mireles

Mireles

Wilds Pathfinder

Join Date: Jun 2009

W/Me

Quote:
Originally Posted by DiogoSilva View Post
There's no joy of challenge in monotonous, repetitive battles that last for 3 hours, in NPCs that get killed before you even reach them, in quests that are only possible to complete if you exploit bugs with minion masters, nor in quests designed for OP hero builds, which makes playing with buddies with non-OP professions less desirable.

Minister Cho's Estate "challenge" was fun until after the first or second battle. After that, it was a frustrating, never-ending exercise to your patience, where luck would determine if you would spend extra hours repeating it from zero.
Yes luck is a factor in games... if your doing the same thing over and over using the same builds over and over while attempting the same thing... your doing it wrong, nor should u expect to be successful at everything your first try... adapt... yeah chos was a pain in the ass, yes it did get annoying... but if it was easy there is no since of accomplishment... luckily for us some critical thinker figured out that bug and spread the knowledge... something that doesn't happen when you give up your first few trys and qq about it...

Otherwise say out of HM... its not like it rewards something unique or anything requires you to do it... insanity and ignorance can be characterized as trying the same thing over and over and expecting different results.

I am not understanding the "its not worth it" argument, I'm not understanding the idea just because something takes hours the odds of completion should be in your favor......if your play style is reward based... which is fine everyone should play the game as they way the see fit... if u don't think its worth it don't do it.... don't do things you don't find rewarding/fun... If they honestly added a bigger reward to the quest would it really be that less irritating to fail?

John Stumme

John Stumme

Ascalonian Squire

Join Date: Mar 2011

Kirkland, WA

Quote:
Originally Posted by DiogoSilva View Post
People will probably be happy to know that this last build is supposed to tone down the difficulty of several areas, including Minister Cho's Estate. John Stumme confirmed this two times, one in his wiki page recently, another in an interview.

So, for those who haven't tried part 1 yet, they'll probably not get through some frustating experiences like we had to, once part 3 is out. Like taking 2-3 hours to finish Minister Cho's Estate (HM quest, and vanquish), or abusing a minion master bug to make a few HM quests possible...
I might as well confirm this a third time then, just to complete the set. If people have not started the content out of fear of what it does to vanquishing, or stopped because of some over the top difficulty making things too difficult / too tedious - don't bother picking the content back up until part 3 is released. Additionally, there will be a way to revert zones back to how they were, the same as things were handled with WiK.

There have also been adjustments made to the HM content where things were too much of a slog to get through / too easy to fail due to sudden, random bad luck. I also see people have found Imperial Weapons ... not bad, but there's still something else awesome that people have been missing.

GhostKairi

GhostKairi

Wilds Pathfinder

Join Date: Mar 2008

WTB Q8 Fire/ES Staffs And OS Crystallines!

Teh Academy [PhD] - Tomb of the collectors

E/

Quote:
Originally Posted by John Stumme View Post
I might as well confirm this a third time then, just to complete the set. If people have not started the content out of fear of what it does to vanquishing, or stopped because of some over the top difficulty making things too difficult / too tedious - don't bother picking the content back up until part 3 is released. Additionally, there will be a way to revert zones back to how they were, the same as things were handled with WiK.

There have also been adjustments made to the HM content where things were too much of a slog to get through / too easy to fail due to sudden, random bad luck. I also see people have found Imperial Weapons ... not bad, but there's still something else awesome that people have been missing.
That made me do a little scream. Didnt really like the look of Imperial Weapons, but ill give them a chance. Extra excited if theres other cool goodies

Fluffy Kittens

Guest

Join Date: Dec 2009

It's a MMO game so I can't really say that I care about the story at all. However, I always support the new content, new quests. It will be fun doing those just as it was with the previous ones.

Rehnahvah Gahro

Rehnahvah Gahro

Frost Gate Guardian

Join Date: Dec 2005

Underground

Rt/R

Quote:
Originally Posted by John Stumme View Post
but there's still something else awesome that people have been missing.
Hidden GW2-beta codes?

Just kidding, I really appreciate what you guys do with your very limited manpower.

I'm excited to jump in the game again for some hours and to see how it all ends.

Mireles

Mireles

Wilds Pathfinder

Join Date: Jun 2009

W/Me

Quote:
Originally Posted by John Stumme View Post
I might as well confirm this a third time then, just to complete the set. If people have not started the content out of fear of what it does to vanquishing, or stopped because of some over the top difficulty making things too difficult / too tedious - don't bother picking the content back up until part 3 is released. Additionally, there will be a way to revert zones back to how they were, the same as things were handled with WiK.

There have also been adjustments made to the HM content where things were too much of a slog to get through / too easy to fail due to sudden, random bad luck. I also see people have found Imperial Weapons ... not bad, but there's still something else awesome that people have been missing.
I can understand the Cho fix..... please don't water down WoC like WiK got watered down...

and is the HM version for Battle for lions arch still something were going to see?

something else? besides new costumes? very exciting...

CTCurry99

Pre-Searing Cadet

Join Date: Dec 2007

Three Strikes

R/E

Hey John, can you confirm (or do we have to wait) to find out if these awesome new Imperial Weapons will be added to the HoM? I need just 4 more weapons to finish my Hall and I've got quite a few Req. Orders.

Yol

Yol

Wilds Pathfinder

Join Date: Feb 2007

GameAmp Guides [AMP]

E/

Quote:
Originally Posted by John Stumme View Post
not bad, but there's still something else awesome that people have been missing.
A way for foreign characters to enter vizunah square local quarters and local characters to enter viz square foreign quarters without having to rely on finding someone else doing the relevant quests, even if you've finished the Factions campaign?

Thinking about how some of the GW:B content has essentially been a test of GW2 mechanics, I wonder if they've managed to turn Kaineng into one large open explorable, where players can team-up and fight randomly spawning afflicted?

I'm looking forward to seeing how WoC concludes. Part 2 was a big improvement over part 1, and I hope that part 3 continues the trend.

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

Quote:
Originally Posted by John Stumme View Post
not bad, but there's still something else awesome that people have been missing.
Troll mode - People who finished WoC will be able to join Team Arenas and Hero Battles, that's it ..

Well, it would be original to have a new serie of miniatures( zodiac ones, as the ones missing will arrive too late).. My bets are on something linked to a new hero in the party, but i will be quite disappointed if it's ( again) costumes..

Mireles

Mireles

Wilds Pathfinder

Join Date: Jun 2009

W/Me

Quote:
Originally Posted by Missing HB View Post
Troll mode - People who finished WoC will be able to join Team Arenas and Hero Battles, that's it ..

Well, it would be original to have a new serie of miniatures( zodiac ones, as the ones missing will arrive too late).. My bets are on something linked to a new hero in the party, but i will be quite disappointed if it's ( again) costumes..
On their blog they said they will be releasing new costumes.... I hope that is not what hes referring too. As long as they have that white AA graphical error, i will not be paying for low quality work...

I am guessing there are going to be some "royal gift" like items for miniatures to spawn from

And I can feel another hero coming into play that nobody is wants or is going to use...... hopefully we will be pleasantly surprised by something new and fresh...

Mintha Syl

Mintha Syl

Desert Nomad

Join Date: Apr 2010

Quote:
Originally Posted by John Stumme View Post
Additionally, there will be a way to revert zones back to how they were, the same as things were handled with WiK.
That's what I was hoping to hear!!!! The thing that kept me from doing woc with my main and other important chars was the fear to have spawns changed forever, but now that I have the official confirmation that it's not the case...yay!

Quote:
I also see people have found Imperial Weapons ... not bad, but there's still something else awesome that people have been missing.
Wow can't wait to see what it is!!! I hope it's not Miku as hero or costumes or something like that though :/

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

Quote:
Originally Posted by John Stumme View Post
... not bad, but there's still something else awesome that people have been missing.
Could my prayers have been answered?

Could it be...

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Quote:
Originally Posted by John Stumme View Post
I might as well confirm this a third time then, just to complete the set. If people have not started the content out of fear of what it does to vanquishing, or stopped because of some over the top difficulty making things too difficult / too tedious - don't bother picking the content back up until part 3 is released. Additionally, there will be a way to revert zones back to how they were, the same as things were handled with WiK.
The difference in WiK was that the spawns didn't stay for as long, effectively stopping people from getting their VQ title for months. This pissed off the casuals quite a bit.

Quote:
Originally Posted by John Stumme View Post
There have also been adjustments made to the HM content where things were too much of a slog to get through / too easy to fail due to sudden, random bad luck.
Very good indeed. Rescue at Minister Cho's Estate being notorious for the 50/50 fail chance at the end.

Quote:
Originally Posted by John Stumme View Post
I also see people have found Imperial Weapons ... not bad, but there's still something else awesome that people have been missing.
Why do I feel a cloud of disappointment on its way... I hope I am wrong.

konshie

Ascalonian Squire

Join Date: Nov 2009

E/

i haven't started part 3 yet, but i wonder who the unknown is gonna be:

simooshy

simooshy

Academy Page

Join Date: Dec 2010

[AoM]

E/

Quote:
Originally Posted by konshie View Post
i haven't started part 3 yet, but i wonder who the unknown is gonna be:

http://i41.tinypic.com/dmeg41.jpg
Headpiece makes it look like it might be Reiko

peter81

Krytan Explorer

Join Date: Sep 2007

HHG

W/N

If it starts ? Today is feb 9 ?

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Quote:
Originally Posted by Milennin View Post
Then gave it another try with a friend in WoC, but it's just "kill stuff here" accept and go kill stuff there.
When you boil it down, that pretty much describes most of GW1's content.

loopysnoopy

loopysnoopy

Lion's Arch Merchant

Join Date: Jun 2010

England

The Ministery Of Cookies (MC)

W/Mo

After looking at John's wiki page I found this I do hope he's kidding with it

There's going to be some fairly major revisions to balance on most of the content that came with P1 & P2 of WoC, including the respawned explorable zones. Andrew has had a change of heart, and decided that everything should no longer be at Titan-quest level. I think most people will find going through the content less of an exercise in frustration with the new release. Apologies to the people who haven't enjoyed the content as a result of the difficulty. But for the last part, we're trying to address some common complaints - rest assured that means 8,000% more Afflicted for the ending! John Stumme 03:54, 3 February 2012 (UTChttp://wiki.guildwars.com/wiki/Feedb...lk:John_Stumme

I hated afflicted soul explosion the 1st time around and 8.000% more souns insane

Lordkrall

Frost Gate Guardian

Join Date: Jan 2011

W/

Quote:
Originally Posted by peter81 View Post
If it starts ? Today is feb 9 ?
It is still many hours left of the 9:th in the US

Massively is however planning to livestream with a member from Anet at 7pm EST so I would assume it will be out by then

peter81

Krytan Explorer

Join Date: Sep 2007

HHG

W/N

Pitty. I live in Europe and bought 4 beers to start tonight

Mordiego

Mordiego

Furnace Stoker

Join Date: Sep 2007

Pozna??, UTC+1

We Are From Poland [Pol]

N/A

Quote:
Originally Posted by John Stumme View Post
... but there's still something else awesome that people have been missing.
WTB Miniature Reiko!!
sexy!!!!!!!!!!!!!!!!!!!!

Lordkrall

Frost Gate Guardian

Join Date: Jan 2011

W/

Quote:
Originally Posted by peter81 View Post
Pitty. I live in Europe and bought 4 beers to start tonight
Indeed, same here, so will probably be in bed by the time the content is released Just have to do it tomorrow or something instead

peter81

Krytan Explorer

Join Date: Sep 2007

HHG

W/N

Admin just appeared in Kaineng. It starts about 4pm PST
1 am my time

aspi

aspi

Desert Nomad

Join Date: Jan 2010

eeew

N/Rt

Quote:
Originally Posted by Skyy High View Post
When you boil it down, that pretty much describes most of GW1's content.
Yeah, and that's fine by me

Coast

Coast

Furnace Stoker

Join Date: Jul 2006

Belgium

Whats Going On [sup]

Mo/

inscriptable versions of all canthan skins and also in the missing attributes? would be lovely

Spiritz

Forge Runner

Join Date: Apr 2007

DMFC

John - the difference between wik and woc that i feel annoyed players was the way wik only had wik foes if prophs/eotn was done otherwise if a player was in the team who had not done the above the foes would resort to normal.But Woc seemed to have missed that part - in a way any player who hadnt done factions or started woc was able to join a woc enabled team and face foes that were designed for Woc.
In Wik that ability to switch even if your chr hadnt gone thru to end of wik was usefull , in a way it meant runners would be able to run without having to check if any team members had wik unfinished or wik bounties.

Gabs88

Desert Nomad

Join Date: Jan 2011

Quote:
Originally Posted by Coast View Post
inscriptable versions of all canthan skins and also in the missing attributes? would be lovely
Haha yeah, I'd loose a lot of money at that but I actually wouldn't mind at all. I'd truely love to be able to mod my canthan staves differently, it's a pain in the arse to have them modded with 20\20 or 20\10 when what you actually want is 20 +5e ;p

And Canthan Prot Bo staff or Dragon <3 Damn that would be nice

asb

asb

Frost Gate Guardian

Join Date: Apr 2008

Europe

Me/

Quote:
Originally Posted by Coast View Post
inscriptable versions of all canthan skins and also in the missing attributes? would be lovely
Introduction of free Transmutation Stones for players that have achieved "Legendary Hero of the Zaishen".

Willie Lumpkin

Academy Page

Join Date: Feb 2011

Canada

Sandwalkers of Ascalon

E/Me

Quote:
Originally Posted by peter81 View Post
Admin just appeared in Kaineng. It starts about 4pm PST
1 am my time
Nope, not quite the case. I was there too, it was Admin John. He said the update would be out BY, not at, 4pm pst, and to err on the side of earlier.

Gabs88

Desert Nomad

Join Date: Jan 2011

New build ingame now xD

Lordkrall

Frost Gate Guardian

Join Date: Jan 2011

W/

Aye, its live!


EDIT: hahaha Minis-treats of Purity, I love it <3