Thanks for WoC :D

Andemius

Krytan Explorer

Join Date: Nov 2008

Vanguard's Last Stand [Hero]

W/

Well, personally, I'm impressed and perfectly happy with WoC and it's resolution. I'd just like to say thanks to Anet for doing it, and releasing this content. I particularly liked the humorous dialouge in places, and some of the new items are pretty sharp!

Thanks! *hugs*

trickfred

trickfred

Lion's Arch Merchant

Join Date: Feb 2006

Canadia

It's A Trick Get An [Axe]

Yes, thank you A.net! While we don't play as much as we used to, Guild Wars has been an institution in our household since 2005, a part of our yearly Hallowe'en traditions, and a way for the missus and I to spend some family-friendly quality time together.

Here's to a long life for both Guild Wars and its upcoming sibling.

/raiseglass

GhostKairi

GhostKairi

Wilds Pathfinder

Join Date: Mar 2008

WTB Q8 Fire/ES Staffs And OS Crystallines!

Teh Academy [PhD] - Tomb of the collectors

E/

I will admit, i think Anet could of put a tad more thought into the Imperial Weapons as they really did make me frown when i got to the end, but i did love the story, the humour, and i REALLY loved the end fight, was great fun and the story around it all was really enjoyable.

3 cheers for WoC and Anet, ending their game in style

Sagittario

Sagittario

Krytan Explorer

Join Date: Aug 2010

Czech Republic

The Dragonfly Effect [Phi]

Rt/

This 3rd and final part of WoC is extremly enjoyable, I gotta love the new panda pet, miniatures and heroes.

/raiseglass

The forth fly

The forth fly

Krytan Explorer

Join Date: May 2008

england

Mo/

Quote:
Originally Posted by Sagittario View Post
This 3rd and final part of WoC is extremly enjoyable, I gotta love the new panda pet, miniatures and heroes.

/raiseglass
Shame about the 1st two parts,I had more fun grinding LB points in the desert

Schmerdro

Schmerdro

Krytan Explorer

Join Date: Apr 2006

Canada

N/

Thank you Arena-Net and, especially, John Stumme!

War in Kryta and Winds of Change are some of the best quests in all of Guild Wars and we truly appreciate them!

P.S.: Please make them repeatable, just like the EoTN primary quests.

Wandering Hades

Wandering Hades

Academy Page

Join Date: Dec 2006

Ascalon City, Lion's Arch

N/

Winds of Change was pretty much a new turn for guild wars so we can get used to what we'll be seeing in guild wars 2. the fire bomb, which is the environment skill change, and reiko multiplying as the mesmers can mirror themselves in GW2, then theres the main hand/offhand item skins that they switched. Those were smart, and risky choices to make but you guys made it work. the only thing i disliked bout WoC is how the ending was, and how i was struggling to read everything while im trying to keep alive in the mission. there should have been more cinematics. but non less was a good beyond point for Guild Wars.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

I don't know what the big deal is, the cleansing quests are boring. I guess people just go for new shiny objects as reward no matter how boring the quests are.

It is just more of the SAME thing over and over so please don't make them repeatable.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by Daesu View Post
I don't know what the big deal is, the cleansing quests are boring. I guess people just go for new shiny objects as reward no matter how boring the quests are.

It is just more of the SAME thing over and over so please don't make them repeatable.
Any quest being repeatable doesn't force you to make them again.

Instead, it allows others to make them again if they want.

So what you ask is rather selfish.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by MithranArkanere View Post
...
I dont see any point in making 70(35*2) quests that look the same for both HM and NM repeatable. Would you repeat the quests if there are no rewards? I don't think so, it is the rewards that you want, not the quests. Making the WoC rewards farmable would hurt the economy.

I don't mind if they are repeatable provided the rewards are changed to personal rewards like XP and some gold upon repeat. I sure hate to see all the WoC greens and pandas flooding the game economy.

aspi

aspi

Desert Nomad

Join Date: Jan 2010

eeew

N/Rt

I quite enjoyed part 2 and part 3. The first episode was kinda boring because it was quite the same. But they really made an effort with part 2 and 3. Thanks.

Schmerdro

Schmerdro

Krytan Explorer

Join Date: Apr 2006

Canada

N/

Quote:
Originally Posted by Daesu View Post
Would you repeat the quests if there are no rewards?
Absolutely.

I would especially repeat the following quests:
- Temple of the Intolerable from WiK
- Battle for Lion's Arch from WiK
- Raid on Kaineng Center from WoC
- Raid on Shing Jea Monastery from WoC
- When Kappa Attack from WoC

There are other quests that are ok, but those are the ones that stick out in my mind.

So yes, John Stumme, please make the WiK and WoC quests repeatable and make them give only experience as the reward.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Schmerdro View Post

So yes, John Stumme, please make the WiK and WoC quests repeatable and make them give only experience as the reward.
That's fine by me then, as long as the unique WoC rewards are not farmable.

DiogoSilva

Krytan Explorer

Join Date: Feb 2011

Girl

E/

To be honest, ministerial commendations would motivate me to repeat the quests, should they ever add that option sometime. Just make them harder to obtain, anyway (uncommon drops, rewarded randomly and not consistently, etc).

King Size

King Size

Frost Gate Guardian

Join Date: Aug 2010

Romania

[LSU]

A/

Not bad for such a small team that takes care of guild wars
Thanks

justin1010

Ascalonian Squire

Join Date: Feb 2007

The Crystal Desert

Me/

I too would like to thank Anet for WoC. It's not often a game developer gives new content for free, especially that which is of good quality. And though I haven't finished WoC yet (I think I'm still in part 2) I am thoroughly enjoying the quests and the rewards. Yes even the chapter 1 cleansing quests which were interesting in that we were finally given the opportunity to rid cantha of the inflicted once and for all. Can't wait to see what you guys come up with in future GWB content.

asb

asb

Frost Gate Guardian

Join Date: Apr 2008

Europe

Me/

Now that was a really well paced conclusion to the WoC story, which I enjoyed a lot playing through. Really, the dialogue is a lot tighter and to the point, and some of the npc references gave me a wide grin(the Peacekeeper Goon's "Yea, I'm short, wanna fight about it?)

Now I'm going to get a Panda pet, record it dying over and over again, and send it to the Chinese government. Take that!

Balls to you, Mr. Stumme and co. Very well done.

Ayuhmii Shanbwa

Ayuhmii Shanbwa

Desert Nomad

Join Date: Oct 2005

Holland

[GaMe]

Rt/

WoC itself isnt bad, i just hate to protect npc's, even on NM its very hard for me now, and will need lots of help for sure soon

please Anet, dont make hard stuff for NM, as NM WoC is hard, which it shouldnt be
and i dont complain about stuff being hard that easily, as mostly i got help, but in 4 or 6 party places, its bad

i did cho estate WoC quest, and did it very slowly, but thats after the nerf of the quest, so was very lucky, now however, i'm most likely stuck

so only my rit will do this, the rest of my chars will ignore it all, too bad, i wanted more chars having the last reward (spoiler censored)

i hope Anet will do better for me in elona, even WiK was easy with a bit of help to me

i'll get money to ask for help then....

also, IF its true that the spawns are changed permanently, that sux....
i already regret doing the first quests

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

I think it gets to a point when just about every line of dialogue has some kind of reference to something else.

I'm probably the only person in the entire GW playerbase that is getting rather annoyed over the supersaturation of references. It only made these quests and WoC itself seem like one big display of humor.

Then again, it wouldn't surprise me if nearly 70% or more of those who did these quests didn't even bother to read any dialogue.

That's my only problem coming out of the WoC storyline, and it only makes me ponder how deep in random references will be seen in GW2.

Ayuhmii Shanbwa

Ayuhmii Shanbwa

Desert Nomad

Join Date: Oct 2005

Holland

[GaMe]

Rt/

oh, i saw there's a quest to undo every spawn, but you most likely must have done everything in WoC -_-

i quit WoC after my rit done it and every future content like this

quest is called : Memories of Purity

nuclear_herring

nuclear_herring

Krytan Explorer

Join Date: Jun 2007

New Zealand

Impus Jaenellus (Imp)

R/Mo

I was offered Memories of Purity before I finished Part 3, so you are not forced to finish if you want the old spawns back.
Not that it makes much difference to me. I vanquished Cantha before WoC was even a glimmer in Anets' eye.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Quote:
Originally Posted by StormDragonZ View Post
I think it gets to a point when just about every line of dialogue has some kind of reference to something else.

I'm probably the only person in the entire GW playerbase that is getting rather annoyed over the supersaturation of references. It only made these quests and WoC itself seem like one big display of humor.

Then again, it wouldn't surprise me if nearly 70% or more of those who did these quests didn't even bother to read any dialogue.

That's my only problem coming out of the WoC storyline, and it only makes me ponder how deep in random references will be seen in GW2.
I, for one, didn't bother to read the dialog. I lost interest in whatever story there is/was to WoC by the 3rd or 4th quest in part 1. (Went from "Follow the story" to "just get this crap over with.") By the time part 2 came along, whatever tidbits of story from part 1 I did get, I had forgotten.

Having said that, I did enjoy the quests of parts 2 & 3. Didn't know why I was doing (story-wise) whatever it was I was doing, but at least the quests had some variety to them.

Going through WoC once was enough for me - but Kudos to you, A-Net for putting something out that so many other people are enjoying.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by Ayuhmii Shanbwa View Post
oh, i saw there's a quest to undo every spawn, but you most likely must have done everything in WoC -_-

i quit WoC after my rit done it and every future content like this

quest is called : Memories of Purity
Nah. It works anytime, as long as you don't have some other WoC quest overriding the spawns, and the quests seem to change spawns in the areas they take place while you have the memories quest.

By the way... doesn't feel weird to have a quest that doesn't have any objectives?
Can you even call it a quest?

Quote:
Originally Posted by Daesu View Post
[...]
I don't mind if they are repeatable provided the rewards are changed to personal rewards like XP and some gold upon repeat. I sure hate to see all the WoC greens and pandas flooding the game economy.
WiK also had greens and miniatures, and they are not flooding anything. They are rare enough so you can buy it from others if you are impatient, or get them by yourself if you don't want to trade, without having to take eons.

GW doesn't have an automated trade system like most other similar games, and you can't force players to trade manually, because for many people it's horribly boring, and a game isn't supposed to be boring.

jazilla

jazilla

Desert Nomad

Join Date: Aug 2006

Guernsey Milking Coalition[MiLk]

E/Me

Quote:
Originally Posted by Daesu View Post
. I sure hate to see all the WoC greens and pandas flooding the game economy.
The panda is attainable for 15 gold z coins and 100 gold in the zaishen menagerie. don't need a drop from the new trade-ins at all if you dont want it.

On topic: I just want to give a big THANKS to anet for putting together a great 3rd part of WoC! Super cool content and very creative new weapons.

_Aphotic_

_Aphotic_

Krytan Explorer

Join Date: Mar 2010

Muppets Versus Muppets [MvM]

P/A

Thanks ANET!


You should make an E-card out of this or something.

DiogoSilva

Krytan Explorer

Join Date: Feb 2011

Girl

E/

I beat WoC yesterday on NM, and absolutely loved every moment of part 3. The random, high rewards from lockboxes (plus the many other choices to spend on too), the storyline, the humour, and the creative quests that felt both acessible (difficuly-wise) but intense (omg, they're popping from both sides, I must be quick, quick! omg they're almost killing that guy, quick heroes, kill those first!).

In fact, considering that most of GW quest content is about battling, I was really surprised by the creativity behind the new quests (part 2 included, and even a few from part 1). Managing two sides under attack, running away from hordes of monsters with a "time limit" (and battling your way out), punching gangs to death, getting away from factions clashing with each other, using environment weapons and positioning armies for ground control, etc. There was a tasty combination of story flavor mixed with quest objectives, where the "story" or the "background story" was told many times through gameplay, which further made each quest memorable.

This is also the first GW storyline that I truly cared for. Although it was hard to get interested early on (too much monotonous background exposition), and the lack of cutscenes and the huge walls of text (all faults of an outdated engine) never helped much through the entire thing, so it's to be expected that a lot of people skip it.

From Nightfall and on, the stories of GW started to have good dialogue, good humour and good character development, but they remained as cliché and predictable as ever. But this time, the ambiguity and the realistic development of the ministry was far more interesting and thought-provoking, Miku's arch enhanced the politics arch by strenghtning the human side of the story and the player's personal affection to it, making it overall more memorable, and even the player's Hero/ Main Character got some interesting development that lead them to say some epic lines later on about themselves. I also found the hero's/ player's role in the story extremely active. Our character wasn't just there being endlessly guided by random NPCs, and then going to a final battle and killing everything out. We actually took (scripted, exceptions aside) decisions, and we were actively involved in the many sides of the story (inside the ministry, out of the ministry, the tengu, the gangs, Miku's/ Reiko's, the citizens of Cantha).

I've never cared about Factions storyline and world before Winds of Change. Now, whenever I explore it, vanquish it, or do whatever in it, I always associate this continent with its current events. The constant depression upon the citizens, and those who try to fight in the shadows, the annihilation of races and gangs in the shadows, the places overrun by the white ministry soldiers and what started as a perfectly "good" order going misguided and getting oppressive (NOT in a simple "Im now evil way), and the unclear future of Cantha in the middle of such chaos. Because I never cared about Factions before, I can safely say that Factions was never, to me, about chasing Shiro and fighting zombies in the way. If I were to choose the most iconic image for Cantha, I would go for an image of the Ministry of Purity.

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Will we get to know what happened to Evennia before GW2 by any chance?

Or, they could just place her gravestone in the sequel with an inscription that says: "Maybe we should have given her a map instead of supplies. You will be missed. Like, litterally."

Wielder Of Magic

Lion's Arch Merchant

Join Date: May 2008

Netherlands

The Saviors Of [EviL]

D/

Thank you for creating WoC Anet.
I found it to be very enjoyable, and a few HM quests ( read: tracking the corruption) were even challenging to complete.
Also thanks for giving me Zei Ri as an additional reward for replaying the content in HM.
I hope that you will consider creating a series of GW:Beyond quests for Elona as well.

Keep up the good work!

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Thank you for listening to the community and creating the quest "Memories of Purity" to bring the spawns back to pre-WoC.

----------

Quote:
Originally Posted by MithranArkanere View Post
WiK also had greens and miniatures, and they are not flooding anything. They are rare enough so you can buy it from others if you are impatient, or get them by yourself if you don't want to trade, without having to take eons.

GW doesn't have an automated trade system like most other similar games, and you can't force players to trade manually, because for many people it's horribly boring, and a game isn't supposed to be boring.
Wik nerfs the rewards when you repeat their repeatable quests from medals of honor to war supplies. This makes it more difficult to repeatedly farm them. Ask yourself, why would they bother to setup a different set of reward for repeat vs the first time. They are trying to preserve the rarity of those items.

I disagree with you that we should make these quests farmable and flood the markets with the unique WoC rewards without nerfing the rewards on repeated attempts. Next thing you know there will be speed clear builds for them. If ANet wants to make the quests repeatable then they should also nerf their rewards upon repeat, like they did for WiK, so that it is not as worth it to farm them.

@jazilla: You can try to farm the 15 gold zcoins but it would take awhile which is the point.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by Daesu View Post
[...]
I disagree with you that we should make these quests farmable and flood the markets with the unique WoC rewards without nerfing the rewards on repeated attempts. Next thing you know there will be speed clear builds for them. If ANet wants to make the quests repeatable then they should also nerf their rewards upon repeat, like they did for WiK, so that it is not as worth it to farm them.

@jazilla: You can try to farm the 15 gold zcoins but it would take awhile which is the point.
If you think these quests are 'farmable' (and give "farmable" the meaning I do), then we have a problem. Either you have or know of someone that has a build that can be easily used by anyone to complete WoC in little time, and so it must be a greatly overpowered build that must be nerfed as soon as possible.

I never mentioned anything about number of rewards in the first place. You just said they should not be repeatable because you found them boring, and I believe that is not a valid reason.

Then you wanted to change the rewards to just XP and gold, which isn't needed.
I brought up the WiK repeatable quests as an example and reference. If you already knew that they don't give as much rewards, then what made you think I would pretend to have the same rewards in WoC, when I used WiK repeatables as reference and I didn't mention anything else?

As long as Imperial Guard Requisition Orders and Imperial Dragon's Tear are not given again, it should be fine if they add repeatable wanted quests or make the quest chain repeatable.

Man W/ Club

Man W/ Club

Ascalonian Squire

Join Date: Jul 2011

Ascalon this way ---->

W/

About those of you concerned about the grind, I do agree PvE is grindy but understand that A-net is a dedicated team of zen masters making GW2 and I am happy with free content with a good story.

my favorite quest in all of winds of change was Cantha Courier crisis. The writing in the 3rd part was really good and relevent imo, so was the whole story of the damn communists trying to blame other people and form the ministry of oppression etc..

I do hope GW2 will live up to what it aims to be and understand that if the game is that good then it is up to us to make a good community and see the good in everyone.

Now, concerning farm, i dont farm, if u dont like grinding then dont and games wont cater to grinding. IF u want to farm to get more 'prestige', fine by me, i play to have fun.

E N I G M A

E N I G M A

Ascalonian Squire

Join Date: Jul 2009

[?????????]

R/

Thank you Anet for the WoC contents. I enjoyed the story and rewards for both completing NM and HM. I'm also thankful for this...

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by MithranArkanere View Post
If you think these quests are 'farmable' (and give "farmable" the meaning I do), then we have a problem. Either you have or know of someone that has a build that can be easily used by anyone to complete WoC in little time, and so it must be a greatly overpowered build that must be nerfed as soon as possible.

I never mentioned anything about number of rewards in the first place. You just said they should not be repeatable because you found them boring, and I believe that is not a valid reason.

Then you wanted to change the rewards to just XP and gold, which isn't needed.
I brought up the WiK repeatable quests as an example and reference. If you already knew that they don't give as much rewards, then what made you think I would pretend to have the same rewards in WoC, when I used WiK repeatables as reference and I didn't mention anything else?
Yes I do find the cleansing quests boring and asking these to be repeatable sounds ridiculous to me, but to each his own.

The bigger concern to making these quests repeatable is that, if their rewards are not nerfed when repeated, they can be farmed and the prices for WoC unique rewards hurt.

Quote:
As long as Imperial Guard Requisition Orders and Imperial Dragon's Tear are not given again, it should be fine if they add repeatable wanted quests or make the quest chain repeatable.
With the current exchange rate of 1 Imperial Guard Requisition Order to 3 Ministerial Commendations (3 Requisition Orders or effectively 9 ministerial commendations for a lockbox), if the repeated quest offers Ministerial Commendation, then it would still be easy to farm them for Imperial Guard Requisition Orders. The exchange rate in WiK is 25 War Supplies to 1 Medal of Honor and 10 medals for a weapon, effectively 250 war supplies for a weapon.

Hara Makoto

Hara Makoto

Frost Gate Guardian

Join Date: Apr 2008

London, UK

The Imperial Guards of Istan [TIGI]

R/

I found the first part boring when I initially completed it it (although trying to do it all in 1 night maybe didn't help that), but having repeated all of it on my ranger have found it all extremely enjoyable - thanks Anet.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Quote:
Originally Posted by GhostKairi View Post
3 cheers for WoC and Anet, ending their game in style
GW, and Beyond, isn't over yet.

Quote:
Originally Posted by StormDragonZ View Post
I think it gets to a point when just about every line of dialogue has some kind of reference to something else.

I'm probably the only person in the entire GW playerbase that is getting rather annoyed over the supersaturation of references. It only made these quests and WoC itself seem like one big display of humor.

Then again, it wouldn't surprise me if nearly 70% or more of those who did these quests didn't even bother to read any dialogue.

That's my only problem coming out of the WoC storyline, and it only makes me ponder how deep in random references will be seen in GW2.
I felt the same when getting to Calling All Thugs

Previous references were just 1 per quest, mostly.

Nightfall shared the same issue imo, and I was glad when EN had less of it. WiK brought that back with Trial of Zinn though...

Quote:
Originally Posted by Ayuhmii Shanbwa View Post
oh, i saw there's a quest to undo every spawn, but you most likely must have done everything in WoC -_-

i quit WoC after my rit done it and every future content like this

quest is called : Memories of Purity
It's available once you do the last Cleansing quest (the Kurzick area one).

Ayuhmii Shanbwa

Ayuhmii Shanbwa

Desert Nomad

Join Date: Oct 2005

Holland

[GaMe]

Rt/

Quote:
Originally Posted by Konig Des Todes View Post
GW, and Beyond, isn't over yet.


I felt the same when getting to Calling All Thugs

Previous references were just 1 per quest, mostly.

Nightfall shared the same issue imo, and I was glad when EN had less of it. WiK brought that back with Trial of Zinn though...

It's available once you do the last Cleansing quest (the Kurzick area one).
yea i know, but still want it to be done, i dont like half work
so yea, gotta see if i can get enough and good enough help for the stuff after that quest

but that'll be the first and last char doing it, sry anet
also, i think the upcoming elona content will be just as bad or worse.... to me

i got this far with lot of help

Chilos

Chilos

Frost Gate Guardian

Join Date: Jun 2007

Oulu, in magical land called Finland

Thanks for WoC, I got my Survivor maxed via Cantha Courier Crisis. n_n