Assassin, nothing else but SF?

Xiner

Academy Page

Join Date: Jul 2009

the Netherlands

Mo/

Hello,

I'm not sure if I mentioned this before, but I want some advice/opinion on this.

After a while I want to roll back my sin. I did a few days ago with heroes (VQ) and i really enjoyed it!
Yesterday I wanted to do the ZB which was Fendi Nin (SoO) at the moment. A friend and I were making a party. I just wanted to run my dagger build.

As soon as we got a full party of real people we went outside. At the first mobs we were killing, Krait's: Some monk started to ping the skills I used. I was like ????. The first thing he raged at me was: "Your not SF and running us to dungeon?!?!?!?!". I was like: "OMG >_>". This happened a few times. As soon as I told them I wasn't a SF they just left.

Well the point im making is that I'm really sick of playing SF in that way. I just want to play a build with daggers, because I enjoy such a build. Is there anything wrong with that? What do you think about this? I just don't like being a tank... Oh btw, I don't want to SC it.

More short: I'm sick of people who think an assassin is nothing else but Shadow Form/perma.

Am I wrong with this? Are PUGs just awful today? Or am I supposed to run SF, SF, SF, SF and SF as a sin? I just don't know.

Thanks.

Offtopic: just a question of mine. Running WotA+Critical Agility is fine or take just one of them?

InStars

InStars

Frost Gate Guardian

Join Date: Feb 2011

Latvia

Tempus Omnia Revelat [TOR]

E/A

You obviously joined a SoOSC party, not SoO balanced party.
And yes, doing it the SC way with SF is the fastest way you will get with a sin, but that does not mean that SF sin is the only sin useable nowadays.

I run the good old WoTA "Imbasin", Assasins Promise caster sin, but normally you do such builds when you do non-SC stuff...

Kunder

Desert Nomad

Join Date: Nov 2010

Death Blossom is the main build run by most Assassins. Shadow Form is retarded shit only used by farming idiots.

KotCR

Lion's Arch Merchant

Join Date: Jul 2008

[DVDF]

P/

A monk, huh? Why doesn't that surprise me?

Anyway, no, there is nothing wrong with that, infact, as an Assassin, killing things with daggers is what you should be doing. That's what Assassins were designed for.
Shadow form is a tanking build, which Assassin's weren't designed to do. That was the role of Warriors and Dervishes. Yes, it works, but it's basically a gimmick, and gimmicks are fun, but bad for general use. As a result, if it stops being fun, there is no reason you should be forced to play it.

Shadowform basically = no damage, and as an Assassin you should be doing damage in any balanced team.

Chances are the Monk was just some typically bad player whose really no good at the game, doesn't truly understand the game mechanics, and is married to PvX. Without PvX he probably wouldn't have been able to get out of Old Ascalon. That's how bad these players, that aren't open to innovation or inventiveness (which is one of the things Guild Wars was always supposed to be about) are.

As for any points on Shadowform speed clears. If that's the case, fair enough, but if it was a speed clear group they should have stated as much beforehand. They can't blame you for that. Which leads onto the next point...

So yeah, basically, the PuGs are just awful today. That's why most of us play with either friends or guildies only, or just heroes and henchmen.

As for the offtopic point...I wouldn't run both together, as stacking IaS seems a little bit redundant when the cap is 33% IaS anyway, however there is some benefits to the improved critical hit rate of having the two, and the fact that even though it's IaS is inferior, WotA is unstrippable, so I'd say it's not completely pointless, and as a result if you want to bring them both, by all means do. So long as you are still doing damage, and having fun, not everything needs to be optimal.

HigherMinion

HigherMinion

Forge Runner

Join Date: May 2008

East Anglia, UK

Order of [Thay]

N/

PUGs will remain bad if they do not learn to listen to advise or join parties with experienced players. Struggle through it and keep pugging alive.

Bristlebane

Bristlebane

Desert Nomad

Join Date: Jan 2008

Mo/

And this is the reason I don't play a sin.. I don't want to touch SF even with a long stick, and it would be worse if people expected or demanded me to run it.

Xiner

Academy Page

Join Date: Jul 2009

the Netherlands

Mo/

Thanks for your comments.

Well the parties I joined weren't actually SoOSC ones. Those monks thought it would be required to have a tank. Well the first round I took their SF build and started tanking. It gave me everything but fun...

I mean I love playing an assassin as an assassin and not as some godmode guy. What's wrong with doing a dungeon with actual tactics and strategy instead of speed speed speed speed.

Atleast I'm glad my heroes don't care what I run. They love me as dagger sin.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

There's nothing wrong with running melee in SoO, but it requires cleaning Blind from the backline(or AScan). They probably didn't want to do that, or they just wanted to do a SC. You also don't need a tank in there at all, so if they thought that tanking in SoO was needed, they're mistaken.

Essence Snow

Essence Snow

Unbridled Enthusiasm!

Join Date: Nov 2009

EST

DPR

For melee soo you'll definately need 2 things. 1st a-scan there is lots of blind in soo...relying on being cleaned by another is unproductive. 2nd anti KD...IAU would be best option for that...That being said you as a dagger sin will definately have at least 3 dagger attacks....probably can assume jagged>fox>db...crit agility...elite of choice (tbh i luv daze for soo)...and that leaves you with 7/8 skills...last spot crit eye?

Anywho...you'll definately need ps or some other prot.....pugs for some ungodly reason don't like prots....and you'll need it being frontline sin. If you dont have some prot you'll require 70%(made up percentage) of the monks attention to stay alive =(

An easier way to pug with sin in areas that have lots of melee hate is just to run ap sin.

Essence Snow

Essence Snow

Unbridled Enthusiasm!

Join Date: Nov 2009

EST

DPR

Will have to agree to disagree on this one.....almost every group in soo has possible 6 conditions that are spammable...thus making fragility trigger up to 120 (6*20) on application then ofc triggering again on removal (all packet dmg as well)
While in a pug group chances are there will not be that many condition removal skills mainly b/c there will be 2 healers and no hybrids (hybrid heros supply majority of condition removal in hero set-ups) but ofc we agree on this part.
I will agree melee blows stuffs up nicely in soo when team is built around it....but lets be honest its not gonna happen in a pug. By simply running ascan a pug melee player can aleaviate so many issues in soo that it would almost be foolish not to run it.

HigherMinion

HigherMinion

Forge Runner

Join Date: May 2008

East Anglia, UK

Order of [Thay]

N/

I have formed a PUG physway team for SoO, just for fun; knowing it would be a bitch. Took some AoM dervs (pre-update), warrior with SBS, Orders nec with FF (which wasn't needed much) and it was fine. Think there was a sin with ascan too.

KotCR

Lion's Arch Merchant

Join Date: Jul 2008

[DVDF]

P/

Quote:
Originally Posted by Kunder View Post
I do agree on Asuran Scan though. Even if you you have an RC on the team clearing things off you on recharge it still isn't as good as never missing in the first place. Missing even one attack is a ton of lost damage, even more so for an assassin where missing one attack means your chain of 3 has to be restarted. If you are the only physical on the team, yeah, you may aswell take it yourself.

However with multiple physical, a Paragon with Agg. Refrain, Song of Purification, and Asura Scan himself, should be able to effortlessly keep everyone in the team clear of conditions (and it removes the blind on skill activation before your attack hits, so you won't mess up your chain if you are a Sin). That way all the other physical get to use that slot they'd use up on Asuran Scan on another attack skill for more damage, or even a PvE only skill, seems you'll be freeing up a slot of one of those too.

I'm sure many Paras would leap at the opportunity to play something other than SY! too in a PuG, though it's not like any run-of-the-mill PuG would accept a SoP Paragon, as incredibly effective as it is in SoO. Simply because it's not on PvX. And players that have to PuG in general tend to be bad and narrow-minded. That's why they can't do it themselves (they lack the skill and understanding to configure their solo team set-up for the area). The good players tend to just do it with heroes so you don't hear anything from them.

That's not to say that on occassion good players don't PuG for fun and a laugh, but the majority of players looking for a PuG won't be one of these.

Relyk

Lion's Arch Merchant

Join Date: Feb 2008

W/

I wouldn't run a pug or want to if you want to play through SoO. You need an ST rit for it not to be a total pain in the ass and SoH/RoJ to roll through it like a hot knife. You will want Asuran Scan because of the bounty of blind spam, or bring Foul Feast on a N/Rt. WotA is fine on the Assassin, it's the popular elite to run; you have more useful elites than hitting criticals a little more often imo. Don't listen to minion, his opinion on pugs is based on using an emo to carry the entire group.

HigherMinion

HigherMinion

Forge Runner

Join Date: May 2008

East Anglia, UK

Order of [Thay]

N/

Quote:
Originally Posted by Relyk View Post
Don't listen to minion, his opinion on pugs is based on using an emo to carry the entire group. Not 100% true; I do also monk, provided I have an SY spammer in the team. WoH hybrid is pro.

AndrewSX

AndrewSX

Jungle Guide

Join Date: May 2010

Italy, Turin

Lake

E/

The point is that you tried to pug with the dagger build in the wrong day. Fendi Nin = Shard of Orr= 8 sin to SoOsc. On sin nobody would do it in any other way probably..

If you try to form a pug for a mission, a vanquish or whatever you'll be surely welcome as Daggerspammer for lololol - DPS. As long as you or your biuld aren't dumb obv.

Xiner

Academy Page

Join Date: Jul 2009

the Netherlands

Mo/

Sorry if im bringing this thread up when im not supposed to. ^^

Lately ZB was Kathandrax, so I'll joined, was asked to ping and same story happened again.
Me: Build Xiner (Dagger attacks)
Other: No sf?
Other: You really need a tank here
Me: To be honest i dont really like playing SF...
Other: then why did you make a sin?
Me: to run a dagger build?

This was an easy version of the real thing happen. Well after this conversation i was quite pissed... Why is it always people with "high gwamm tiers" who say that a sin is meant to run nothing else but SF. So I ran SF and finished the dungeon.
The other guy also commanded me to run some parts because he didnt feel like killing stuff on his own.
Even though I compose a party myself they keep commanding me...

A while later a friend of mine did the same dungeon/ZB with a team existing out of different professions, but none of them was a tank. They had a dagger sin. They even finished the dungeon with only a few deaths.

Really, is a sin made for dagger builds or SF? I assumed SF was just one of the many bars a sin could run. But it seems im wrong?

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by Xiner View Post

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

I now and then see PUGs kick Shadow Form sins and Defy Pain wars. Maybe a bit less than the other way around, but it happens. Choice in how you word what you say can make a big difference in staying with the group, but of course not always and sometimes the party leader will add a tank even with you as damage.

Xiner

Academy Page

Join Date: Jul 2009

the Netherlands

Mo/

I'm glad my heroes don't ask anything. Especially with an assassin i prefer doing stuff with heroes, because they have the buffs I want. (Splinter weapon/soh/OoP/etc.) So stuff is much more fun then. The con of this is that some dungeons are a pain to do with heroes, so going on them with ZB is much easier. (IMO)

Thanks for your comments.

Xiner

Academy Page

Join Date: Jul 2009

the Netherlands

Mo/

Quote:
Originally Posted by fireflyry
View Post
Main problem I see is that your new to a 7 year old game.The player base is dropping and the majority are vets with a speed clear mentality.They have done it all before and now the meta is based on repeating content for reward as quickly and easily as possible, not the enjoyment factor you, as a newer player, are looking for which I completely understand.

You want to enjoy the game at your pace in your way.

Honestly I think the best advice I could suggest is to find a good guild that suits your requirements, I see many recruiting in the bigger outposts, that are specifically looking for new players who aren't interested purely in speed clears and title grind.

This would quickly and easily put you in touch with players just like you, and me for that matter, who want to take their time and enjoy the game their way.

Good luck to you.

First of all I'm not new to this game. Playing it since 2007. ^^ I assume that isn't new?

Anyways I just don't understand what's so fun about doing stuff specific for the rewards. I mean a game is played for fun right? I mean I could have maxed my kurzick title by doing competive missions/AB or I could do MTSC over and over again. But its so much less fun.

What I'm wondering about. I assume people want the rewards mainly for money. But what is the need for money for? I assumed this was to make regular playing easier and more fun.

Second I don't see a lot of benefit on tanking. Mobs will run towards the party anyway. And if I'm being a tank why shouldn't the others bring a snare as well? I mean I am asked wether I am a tank or not. But whenever an ele joins he's rarely asked to ping his build. Not even at areas where a certain type of elemental damage is required. Just some example here.

saint666

Frost Gate Guardian

Join Date: Jan 2007

LOL

A/

I usually cringe when I see SF, Defy Pain or so called tank builds when I pug. Many times you have impatient people race ahead and pull agro away from you, which pretty much turns a "tank" into dead weight and makes the point of bringing a tank meaningless. If you actually get a team that listens, whats so hard in getting a MM/SoS or a ST, Which does the same thing with more DPS and less hassle.

Generally don't mess with "tanks" unless you have an actual SC going, as in my experience the tanks will often lose agro due to impatient people and become useless. Having MM/SoS/ST is usually more reliable for your average pug. If somebody tells you have to have a tank for a dungeon, they've either been doing too many SCs or don't know how to play. In that case, a group of properly made heroes will out perform them.

Master Archer Nente

Academy Page

Join Date: Sep 2009

California

The Guild With No [NAM???]

R/

I'd almost guarantee you joined a Shards of Orr Speed Clear party, which the primary professions used in the run are Perma ShadowForm Sins and RoJ Monks/Mesmers.

The reason I think this is because my main is an Assassin, and when I PUG general PvE I get laughed at if I had Shadow Form, but it's the complete opposite if you join a Speed Clear group that expects a Shadow Form Assassin.

Oh and by the way, don't ever take those Speed Clearing Noobs seriously anyway, 90% of them are PvX noobs that have no acceptance of innovation (even if it would make the run faster) because they don't understand WHY the build/tactics work.

fireflyry

fireflyry

Jungle Guide

Join Date: Jan 2007

New Zealand

A/D

Quote:
Originally Posted by Xiner View Post
What I'm wondering about. I assume people want the rewards mainly for money. But what is the need for money for? I assumed this was to make regular playing easier and more fun.
It's just hording.Most people have all the gear, titles and HoM they want.Also many enjoy the challenge of farming and also use GW as a trade simulator more than a MMORPG.

There are a lot of reasons, which I don't get either, but each to their own if that's what they enjoy.To some a hundred stacks of ecto is meaningful and rewarding even if they have nothing to spend it on.It's the getting that's the buzz for them.

Quote:
Originally Posted by Xiner View Post
Second I don't see a lot of benefit on tanking. Mobs will run towards the party anyway. And if I'm being a tank why shouldn't the others bring a snare as well? I mean I am asked wether I am a tank or not. But whenever an ele joins he's rarely asked to ping his build. Not even at areas where a certain type of elemental damage is required. Just some example here. Aggro control through tanking, or running for speed clears, often involves very specific builds.People don't want to waste a run only to find out the tank didn't bring the anti-kd skill they need for a certain area.One skill can be that influential to a tanking build succeeding or becoming epic fail.

Also, being that the tank(s) are often the main aggro control for many farms and sc's, if the tank fails to control aggro correctly, the team wipes, complete waste of a run.Most ele builds are purely for DPS and kills.Any cookie cutter nuke build usually, not always mind, does the job hence a lower priority on the build type.A team can usually get away with a bad or non-specific ele build as killing mobs is not as integral as aggro control and cc in many farms and sc's.

As stated above tanking is not always required and their are ways around it with knowledgeable players but if your pugging....well.....poop happens.