Why wasn't anything done for Codex Arena??

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M
Missing HB
Desert Nomad
#1
I think the format has potential if it's played actively, and could have been perfect with minor obvious changes such as :
- cap pts maps, to avoid boring mirror fights after some point
- making an incentive to play and not go back to outpost when the skill pool changes
- tournaments , etc....
- removing those abusers

Actually, there even could have been an effort with turning characters with WoC chars looks to make a link with GW2, or anything.. but not.

2 years ago, they said they would develop the format but just did let it rot without anything, although they deleted 2 complete formats with an asssociated title and tournaments for it ..

I'm interested to have other opinions about this..
Do you think codex was a fail since start and they never bothered ?
Do you think it's an other thing linked with polymock, cometitive missions and they just forget things ?
Do you think the format is cool as it is ?
S
Spiritz
Forge Runner
#2
I dont pvp myself but from observations made here , ingame and in guild/alliance this is my views on it.
Sealed deck idea would have worked if a larger variety was added - many players know which builds work and when they are going to be used.
Chances are in the start on paper it would work and if it wasnt done a few yrs down the line then it may have taken off better but adding when they did put off many players.
Polymock - that has to be the biggest fail in pve , touch wood ive never seen players rushing to do it , never seen any guides on guru tho theres a limited one on wiki.

What anet should have done would be the following -
Added more maps to ab - heck why not have areas that you work towards , say you start on neutral lands and the teams that play either advance or retreat as that would stop the stagnant map problem i hear about so often.
If your team loses then you have to start from neutral lands.
We used to have world favor for uw/fow and sadly we have the lux/kurz boundries which i know is pve but its governed by ab and its annoying when a player wants to vq a map normally luxon but owned by kurz - we lose shrine bounties .

There is probably more i could think of but we all know its way too late for anything to be done - we just have to hope that gw2 pvp hasnt the flaws gw has.
Lanier
Lanier
Desert Nomad
#3
In response to the question in the title of thread: its because Anet is unwilling to give adequate resources (manpower) to maintaining GW1.

Personally, I would really enjoy it if they made team formation random.
V
Venganza
Wilds Pathfinder
#4
Quote:
Originally Posted by Missing HB View Post
I think the format has potential if it's played activel
There is your problem, GW simply isn't active anymore.

PvP is essentially dead, all of it, even GvG is only a few teams playing against each other.

Just go to DOA and see how many teams form, or see if anyone is about in almost any city/outpost apart from Kamadan etc.

Not to mention the fact as posted above, GW isn't maintained or monitored much at all beyond the bare minimum to keep it chugging along.
A
Adrianoz
Ascalonian Squire
#5
1. Remove Codex Arena.
2. Reinstate Hero Battles.
3. ??????
4. Profit.
Mireles
Mireles
Wilds Pathfinder
#6
PvP belongs to the syncer teams now.... they make their own teams to smurf... especially codex and see em any time of the day.... codex is red resign for people that own multiple accounts.... nobody plays it because you can't compete with those kind of results... seriously go sit in gtob id1 and watch the same ppl collect z-combat over and over again.
chullster
chullster
Lion's Arch Merchant
#7
Quote:
Originally Posted by Mireles View Post
PvP belongs to the syncer teams now...
This pretty much. Whether it's CA or RA, Anet don't care to sort it out, so they abuse the formats, and who wants to play against stacked teams all the time?

Even when I tried CA early on you would face teams of bots who auto resign, nice to win, for the first few times, then it's boring, then you leave, then you ignore the format as nothing changes.
lemming
lemming
The Hotshot
#8
Syncing is a chicken-and-egg problem - without sufficient activity in the first place, it wouldn't even be possible to sync as much as people currently do in CA.

I'm convinced that the atrocious launch that CA had did more to kill its playerbase than any other reason.
TheDevilWithinU
TheDevilWithinU
Ascalonian Squire
#9
Quote:
Originally Posted by Venganza View Post
There is your problem, GW simply isn't active anymore.

PvP is essentially dead, all of it, even GvG is only a few teams playing against each other.

Just go to DOA and see how many teams form, or see if anyone is about in almost any city/outpost apart from Kamadan etc.

Not to mention the fact as posted above, GW isn't maintained or monitored much at all beyond the bare minimum to keep it chugging along.
Agreed PvP has been dead for quite awhile most people for RA/JQ/FA sync most of the time. GvG is just the same teams now instead of how it used to be.. Once GW2 appears it'll be back in command but Codex never really caught on. IMO I would rather have hero battles the Codex Arena. People actually wanted to do HB. I don't see many people at the Codex Arena unless its the Z-Combat or something...
t
tummlykins
Frost Gate Guardian
#10
Honestly I liked hero battles better. I hate arenas that don't have random join functions. Sure it carries that "quite until I get a monk" problem but it's much friendlier to casual PvP than HA, GvG etc. I can get into an FA match easily, I can't get into a codex group at all. They never said they'd support the format... they said they might support it if the players took to it. It was practically dead the second week, with HB levels of players sticking around.

No sense throwing resources at an arena that never took off - they took a gamble and lost. The Live Team's time is better spent elsewhere, such as creating more GWB content or class rebalances.
M
Missing HB
Desert Nomad
#11
Quote:
Originally Posted by tummlykins View Post
No sense throwing resources at an arena that never took off - they took a gamble and lost. The Live Team's time is better spent elsewhere, such as creating more GWB content or class rebalances.
But then, why did they delete 2 complete formats if they planned on not doing anything anyway... It really made no sense, especially if you consider those 2 formats would be the most active today, unlike those other formats requiring 50 players to be any active..

Back on topic, i played Codex arena this week end since it was one of the rarest time in the year i wouldn't face syncers only.. The format really has a lot of potential, but the problem is that i realized costume brawl is basically the perfect codex mode.. I guess they really did give up on PvP( actually i'm not even understanding the logic in skill updates made towards GvG), but that's quite sad as PvP could be playable today if they didn't do any update ever..
J
JONO51
Wilds Pathfinder
#12
I'm guessing it got lost in the Linsey to Stumme switch. At this point, they should just put TA&HB back. At least with HB I could log on for a half hour and have some quick matches. No hassle with forming teams or having to deal with idiots in random formats etc.
F
FoxBat
Furnace Stoker
#13
Been away for a while, but found out that in the lower rank dregs, yesterday's zquest was really red resign day.... in GvG.

Wonder if GvG gets deleted next?
MisterB
MisterB
Furnace Stoker
#14
Quote:
Originally Posted by FoxBat View Post

Wonder if GvG gets deleted next?
We don't need guild wars in Guild Wars.

/delete GvG

That would be a fun developer update for April 1.
t
tummlykins
Frost Gate Guardian
#15
Quote:
Originally Posted by Missing HB View Post
But then, why did they delete 2 complete formats if they planned on not doing anything anyway... It really made no sense, especially if you consider those 2 formats would be the most active today, unlike those other formats requiring 50 players to be any active..
If you really wanna read about their intentions with Codex were when they implemented it (and their thoughts on whether or not to support it beyond initial implementation) you can see that here:

http://wiki.guildwars.com/wiki/User:...urdock/Journal

Not even Linsey was committed to Codex if the players didn't take to it.
D
DiogoSilva
Krytan Explorer
#16
Quote:
Agreed PvP has been dead for quite awhile most people for RA/JQ/FA sync most of the time.
To be honest, I rarely see people syncing in RA. And, as a semi-casual, semi-serious PvP player, Random Arenas is the most serious PvP format of Guild Wars to me, and I don't sync. Yes, ridiculous, I know, for a format that's supposed to be the most casual, the one that devs don't care about and don't see in it anything more than casual drivel, it is nonetheless the only "competitive"(!) format to ME.

JQ/ FA are far more random than Random Arenas. Sometimes I feel I do matter, sometimes it seems like no matter what I do, my team's going to win/ lose. I usually do them for some quick, light fun and neat zkey rewards.

AB is dead - or at least it used to be, when I stopped playing it. It was my casual-competitive format of choice.

HA/ GvG? Do they exist in this game? Is GW PvP about them? What, the entire PvP content is balanced around this mysterious "GvG" format? What, it's the most important format? I've heard whispers of their existence, stories of the daily work that is required to start playing them in the first place, and do anything decent after that. As they stand, they're pretty much utopic places to me.

Codex is lol.

Costume Brawl is awesome, when it exists.

The idea of a Team Arena and Hero Arena seems very fun to me, but I didn't pvp back then.

So, yes. I'm left with Random Arenas when I want to be competitive. It can take a while sometimes to get a team of decent-to-good players, and then, every match against a monk team is a possible challenge, and every match with a bad team is a break.

I agree than Codex Arena doesn't needs more support. It needs to be deleted, because it's filler right now. I would enjoy very much if the developers focused on a casual-competitive format much like how they usually focus on GvG skill balances.

EDIT: Reading that Linsey's article, I would love if they could re-do Codex into something more like Costume Brawl, but with more diversity in build options, and without a costume. :P
Skyy High
Skyy High
Furnace Stoker
#17
I still think CA could be very popular, if rewards were given out without streaks and teams were randomized (a la RA)...but then it'd just be a gimmicky RA. As a replacement for TA (which, really, was its purpose), it has failed. The question really is: how much of that failure is due to the nature of the arena, and how much of it is due to the fact that organized PvP in general has simply stopped being popular? Would TA really be doing much better than CA, right now, if it were still in the game?
Elnino
Elnino
Wilds Pathfinder
#18
TA would have been a hell of a lot more popular if it had some sort of tournament system. I actually believe it should have been given one along side GvG and HB.
fireflyry
fireflyry
Jungle Guide
#19
Kill Codex.It's just fail.

Bring back TA.Improve the faction and rewards in AB/TA to nullify the priority on JQ/FA/MQSC that guilds now have.

GvG....who cares?It died years ago outside the minority hardcore who can still be bothered.

Thx Anet.

Seriously though PvP just needs to be focused differently.The skeleton crew PvP community left go where the reward is highest.It's not rocket science.Change that focus and the people left go where directed.

Main problem I see, too many PVP formats, not enough player base.
M
Missing HB
Desert Nomad
#20
Quote:
Originally Posted by fireflyry View Post
Main problem I see, too many PVP formats, not enough player base.
That's indeed an interesting point. I also think the consecutive wins system and the need of 4-8 players makes a big problem since it leads to a big number of players required to make ONE format active, so can you imagine for all formats...

Side note: the article mentionned above makes quite no sense for me , since the reasons of the delete would fit for any format today ...