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Originally Posted by Delanova
Necro - Prophecies - PVE
I've only just started playing GW, so I've no idea what is decent equipment and what's trash. For instance, I have:
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Understanding objects is valuable, so you might as well start right away.
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Wooden Buckler - Armor +4, Health +28 while Enchanted
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This is a shield, which you wear off-hand, that is in your left hand. If your primary weapon is two-handed, you cannot wear an off hand.
This increases your armor with 4. That is not a lot, as shields go, but beginner necro armor sucks, so it will actually be an improvement.
This one will also increase your health with 28, but only when enhanted, which sucks for two reasons: You arer only going to be enchanted soem of the time, and when the enchantment
ends this equals taking 28 damage, which might be just enough to ruin your day.
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Flame Artifact - Energy +3, Health +24 while Enchanted
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This off-hand increases your energy. Energy is what you need when casting, and a necromancer is a caster, so that is useful. +3 is a mich as you get with ordinary off-hands. I already explained the 'health while enhanced' thingy.
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Grim Cesta - Energy +3, Reduces Weakness duration on you by 20% (Stacking)
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Yet another off-hand. Nice energy gain. Weakness is a condition. Certain casting skills induce weakness, so if you use one of them, this could be useful. 'Stacking' mans that you can gain more of this enhancement from other objects. If it says non-stacking, it will exclude similar effect from other add-ons.
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Grim Cesta - Energy +3, Armor +5 vs. physical damage, Armor +5 while attacking
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This is the one I would recommend you to equip, till you get something better. The extra energy will come in handy, and the armor increase is very significant for a beginner necro.
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Are any of these decent equips, or complete garbage? What does make good gear on GW? Anything in particular I should be looking for on a Necro?
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Crafters can make decent gear. There is a weapons crafer in Ascalon City. Collectors supply decent gear for the area they are in. North of the Wall, there are some good droppings.
For all professions, you need the best armor you can get in the area, and a good primary weapon. As you are a caster, make sure your chosen weapon fits your attribute levels.
One remark: Necromancer, while a fascinating profession, is not easy for a beginner. You might get aquainted with the game with an easier one.
In my opinion:
Warrier is easy for starters. Just hack and slash your way through. In the high levels, it is also a very strong profession, if somewhat dull.
Ranger is a little more complex. Will teach you to exploit ranged attacks. The possibility to have a pet increases your manpower. For full use, the Ranger is quite complex, and a high-level ranger is a killer machine.
The simplest caster profession is the Elementalist, start with fire magic. The elemetalist has both ranged and close quarter attacks, and in pre-searing, it is arguably the profession that can deal the most damage. In high levels, it is a formidable nuker, but suffers from vulnerability.