I bought the full package (Prophecies/Factions/Nightfall/EoTN) some time last year and I played as a dagger sin for a while on Factions up to the point where I left Kaineng City. *skipping several paragraphs of details* ...and then I pretty much quit after that.
Now, I'm getting pretty amped up in expectation of GW2, so I want to aim for getting as much as possible of the HoM achievements. I'm pretty much looking for a class that I can blitz the game with and can use for farming.
With that in mind, I should mention that in retrospect of my time as a sin I came to a conclusion - I suck at playing melee classes. So, to remedy this I have been looking at some of the more range based classes (mostly Ele, Ranger & Rit) and I would like some advice/opinions on which would be ideal:
Firstly, the Ele: The build that seems to appeal to me is this one along the lines of a AoE DPS build like this: OgVSoYGTkVFREDLBAAAAwl4CA
Now from the eye-point of a rookie the damage output looks pretty sweet, but from what I have read about Eles is they lack raw power in HM. Will this be a factor or can most of the achievements be gained through NM only?
Next would be the Ranger:
Again, I'm being a sucker for AoE attacks and have taken a liking to the Barrage build - OgAScxMTLGPGqGAAAA5iFHAAA.
Again, damage potential along with low energy costs and some utility makes this one seem very attractive and easily spammable, but how does it hold up with practical use?
Last but not least, Ritualist:
Not going for a AoE build for this one, but I'm loving the Spirit spammer build - OACjAyiM5QVTXTfT+glTRb0gMTA.
Using spirits to attack from range as well as (mostly) taking the punch for you to be an effective shield, not to mention damage that ignores armors...what's not to love?
Now, I'm looking for some pro advice - which of these would be the more efficient char and/or do you have other suggestions for something that will be more effective?
Thanks for any suggestions and tips
